PenKillSounds
Give every kill a voice. Let players pick their own custom sound that plays when they get a kill — fully configurable, GUI-driven, and lightweight.
GUIs Overview
Sounds selection gui
Selected and Unselected sound
Features
• In-game selection GUI
- clean, paginated menu with custom item names, lore, and a selected/unselected state for every sound• 9 sounds included by default - Anvil, Beacon, Evoker Power, Totem of Undying, Wither, Enchanting, TNT, Dragon Growl, and Sonic Boom
• Fully configurable via config.yml
- add, remove, or rename sounds, change materials/slots/lore, adjust volume and pitch per sound• Hex color support in GUI titles, item names, and lore
Commands
| Commands /killsounds /penkillsounds reload | Description Opens the kill sound selection GUI Reloads the plugin configuration |
Plugin Configuration
YAML:
gui:
title: "&r🎵 ᴋɪʟʟ ꜱᴏᴜɴᴅꜱ ꜱᴇʟᴇᴄᴛɪᴏɴ 🎵"
rows: 3
filler:
material: BLACK_STAINED_GLASS_PANE
name: "&r"
slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 18, 19, 20, 21, 22, 23, 24, 25, 26]
sounds:
anvil:
slot: 9
material: NOTE_BLOCK
name-unselected: "&7🔇 Anvil"
name-selected: "&#FFFF21🔊 Anvil"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: BLOCK_ANVIL_LAND
volume: 1.0
pitch: 1.0
beacon:
slot: 10
material: NOTE_BLOCK
name-unselected: "&7🔇 Beacon"
name-selected: "&#FFFF21🔊 Beacon"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: BLOCK_BEACON_ACTIVATE
volume: 1.0
pitch: 1.0
evoker_power:
slot: 11
material: NOTE_BLOCK
name-unselected: "&7🔇 Evoker Power"
name-selected: "&#FFFF21🔊 Evoker Power"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: ENTITY_EVOKER_PREPARE_ATTACK
volume: 1.0
pitch: 1.0
totem:
slot: 12
material: NOTE_BLOCK
name-unselected: "&7🔇 Totem of Undying"
name-selected: "&#FFFF21🔊 Totem of Undying"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: ITEM_TOTEM_USE
volume: 1.0
pitch: 1.0
wither:
slot: 13
material: NOTE_BLOCK
name-unselected: "&7🔇 Wither"
name-selected: "&#FFFF21🔊 Wither"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: ENTITY_WITHER_SPAWN
volume: 1.0
pitch: 1.0
enchanting:
slot: 14
material: NOTE_BLOCK
name-unselected: "&7🔇 Enchanting"
name-selected: "&#FFFF21🔊 Enchanting"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: BLOCK_ENCHANTMENT_TABLE_USE
volume: 1.0
pitch: 1.0
tnt:
slot: 15
material: NOTE_BLOCK
name-unselected: "&7🔇 TNT"
name-selected: "&#FFFF21🔊 TNT"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: ENTITY_GENERIC_EXPLODE
volume: 1.0
pitch: 1.0
dragon_growl:
slot: 16
material: NOTE_BLOCK
name-unselected: "&7🔇 Dragon Growl"
name-selected: "&#FFFF21🔊Dragon Growl"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: ENTITY_ENDER_DRAGON_GROWL
volume: 1.0
pitch: 1.0
sonic_boom:
slot: 17
material: NOTE_BLOCK
name-unselected: "&7🔇 Sonic Boom"
name-selected: "&#FFFF21🔊 Sonic Boom"
lore-unselected:
- "&fClick to select"
lore-selected:
- "&aSelected"
sound: ENTITY_WARDEN_SONIC_BOOM
volume: 1.0
pitch: 1.0
click-sound:
sound: BLOCK_DISPENSER_FAIL
volume: 1.0
pitch: 1.5
messages:
selected: "&aYou selected %sound%&a!"
deselected: "&cYou deselected %sound%&c!"
reloaded: "&aPenKillsounds configuration reloaded!"
no-permission: "&cYou do not have permission to do that."
