New features:
•leaderboard.max-entriesin config (default 300) controls how many players are loaded from the database for the leaderboard GUI and/skullhunt top; GUI pagination still applies to that list
Improvements:
• Config bump toconfig-version20 with migration addingleaderboard.max-entrieswhen missing
New features:
• Event map warp (hub GUI) now uses a configurable warmup before teleporting; you must stand still on the same block or the warp is cancelled
• Optional cooldown between successful event warps so players cannot spam the warp
New features:
• Main hub GUI can show an “Event Map” item that teleports players to a staff-defined event world location
• Admins can set that location with /perfskullhunt setspawn (saves world, coordinates, and look direction)
Bug fixes:
• Server stop or plugin disable on Folia no longer throws “Plugin attempted to register task while disabled”
• Pending search signs are restored immediately on disable instead of scheduling region tasks
• Skull hunt holograms are removed immediately on disable without scheduling new tasks
New features:
• Config blockfeaturestoggles hub buttons (hint shop, event shop, claim, leaderboard, progress, event info) and/skullhuntusage (main hub,top,hints) independently
• Event claim GUI: per-milestonelevels.<n>.rewardslore replaces the<level_rewards>slot in templates so each tier can describe rewards its own way
• Hint shop GUI:backfromhint-shop-gui.ymlis shown and returns players to the event hub
Improvements:
• Event claim items always use template name and material fromlevel-itemstates; only lore (including the rewards block) is customized per level in the GUI file
• Tab completion for/skullhuntonly offers subcommands that stay enabled infeatures.commands
