What's New / Fixed:
- Armor-Menu Patches: Fixed multiple issues with inventories not being modified correctly when purchasing armor, this also fixes only 1 stack being counted in inventories when buying armor.
What's New / Fixed:
- Listener Patches: Patched multiple issues regarding listeners and their priorities, also added checks for cancelled events.
- Multiplier Fixes: Fixed many multiplier issues regarding rival integration.
- SQLite Fallback Patch: Added some fallback mechanisms for potentially malformed databases, this typically happens if you remove the set that is in your default-set-shard.
- New Command: Added a new /armoradmin buffs command to view all the registered buffs on your server, which may help instead of referring to wiki all the time.
This updates includes patches for the providers below, as my math calculations were incorrect and deducting external multipliers.
Rival-Harvester-Hoes
Rival-Mob-Swords
Rival-Fishing-Rods
Rival-Pickaxes
Rival-Pets
Phantom-Armor
Super-Mob-Coins
Ax-Gens
Ax-Sellwands
What's New / Fixed:
- Items-Adder Integration: Finally! Added experimental for items-adder model/textured armor. Refer to FAQ section to setup.
- New [BOOST] Reward Type: Allows items to permanently increment armor boosts.
- Random Boosts: Optional argument for armor commands to generate random boosts. Example:
/armoradmin give armor outrated enchanted_set Boots 0.01-0.10
- FYI: Overrides the initial boost value with a randomly generated one.
- Database Optimization: Improved query handling for better performance.
- Armor Wiki Update: Expanded FAQ with more insights and more to come.
- Shard Selection Menu Improvements
- New %status% Placeholder: Implemented a placeholder controller section, allowing you to show specific text for (Locked, Selected & Unlocked) Look at new menu file on wiki for info.
- Performance Boost: Menu items are now cached on startup & reload.
- PlaceholderAPI Support: Enables global placeholders in shard menu items, including ItemsAdder images.
- Selected Shard Override: Added a Item-Select-Override for better visiblity on equipped shard types.
- Bug Fixes Multiple bug fixes with caching & armor items.
What's New / Fixed:
- Shards Stacking Fix: Fixed an issue on versions above 1.20.5 where shards from previous restarts wouldn’t stack correctly.
- Scheduled Events Fix: Resolved an issue where scheduled events would start all events at once instead of following the intended schedule.
- Multi-Line Messages Support: Added support for multi-line messages in event Start & End messages.
- Obfuscation Accessibility Fix: Fixed an issue where some methods were inaccessible due to obfuscation.
- Armor Set Renaming Fix: Resolved obfuscation-related errors when renaming armor sets.
- New Armor Placeholder: %boost_amount_decimal% has been added for more precise boost formatting.
- New Rival Harvester Hoe Boosts:
- rivalharvesterhoes-procboost
- rivalharvesterhoes-autosell
- rivalharvesterhoes-ability-boost
- Optimized Message Sending: Now caches shard name values instead of fetching dynamically, improving performance.
- Shard-Conditions Optimization: Minor performance improvements to Shard-Conditions.
What's New?
Phantom Armor
- Backpack Upgrade Menu: Added Base64 support for backpack upgrade menu items.
- Bulk Shard Apply: Introduced a mechanism for the Shard-Based-Levelling option allowing right-click to apply 64 shards with their actions.
- New Placeholder: Added %selected_shard_display% for the sets menu in the Shard-Selection button, now displaying the shard's display name.
- New Placeholder: Added %boost_amount_decimal% to armor set files, this will round it to 2 decimal places.
- New Config Option: Option to disable default sets from generating has been added. (See settings.yml for details.)
- New Config Option: Added an option to delay applying armor items to prevent exceeding max levels. (Refer to items.yml for details.)
- New Provider: Integrated a new BattlePass boost provider.
Bug Fixes & Improvements
Phantom Armor
For more details, check the wiki or open a support ticket!
- Event Messages: Fixed an issue with events sending duplicate messages.
- Shard-Based Levelling: Patched a duplication glitch with the Shard-Based-Levelling option by adding extra checks.
- Armor-Items Container Checks: Implemented container checks to prevent duplication glitches or bugs with armor items.
- NBT Persistence: Fixed various issues with NBT data not persisting correctly in some cases (1.21.1+).
- AttributeRollEvents: Resolved errors when external plugins listened for AttributeRollEvents.
- Backpack Data Preservation: Fixed an issue where backpacks in containers would lose data when broken.
- Vanilla-Block Listener: Corrected an issue with the vanilla block break listener not registering alongside the edprison block break listener.
- Progress Bar Clamping: Ensured the armor lore progress bar properly clamps after reaching the maximum value.
Phantom Armor – Minor Update!
What's new/fixed:
- Cumulative Calc Fix: Fixed an issue with armor attribute rolling some of the same attributes in a loop.
- Attribute List Fix: Fixed an issue with attribute list menu counting non-preview attribute items as items, therefore taking up slots with air.
