What's New / Fixed:
- Backpack Drop Fix: Fixed an issue where you could press Q on backpacks while in inventories to drop the backpack, this has been fixed and if you have stick slot enabled, it will re-adjust to that slot.
- Sticky-Slot reworks: Recoded some of the sticky slot internals, now when giving backpacks and sticky is enabled, it will go to that slot. If the player dies it will also go to the slot available, but this will only do it if Soulbound is set to true.
- Soulbound Reworks: Soulbound now is a permanent solution to keeping backpacks on death/respawn, and will go into the next available slot OR your pre-defined sticky slot.
- Command Aliases: Fixed an issue with command aliases not being registered upon server startup.
- Minor Performance Improvements: Backpack lores are now pre-cached, and updated based on queue priority (experimental) which judges based on shard drop rate and other factors. This will help with performance significantly.
What's New / Fixed:
- Command-API Removal: As a team we have decided to remove command-api as a dependency, it caused us issues and it caused us a very big issue with 1.21.10. So we have coded our own library to account for this.
- 1.21.10 Support: Armor now supports 1.21.9 & 1.21.10 (Experimental) if you find any bugs, please make a ticket in our discord and report.
What's New / Fixed:
- Blacklisted Execution Filters: You can now blacklist worlds for execution filters per armor set file. (e.g. gain xp by killing mobs in a specific world and not another)
- Nexo Support: You can now use Nexo item ids in each armor piece like items-adder to add custom armor. It is done by adding Nexo-Item-ID to the armor piece as how you would add items-adder or lore.
What's New / Fixed:
- Armor-Items: When redeeming armor experience and you have phantomarmor-exp boosts active, it will now boost redeemed experience.
- Backpack Upgrade Menu: Fixed an issue with backpack storage upgrade not going up in the set increments per level.
What's New / Fixed:
- Ed-Dungeons Integration (Boost Types):
- eddungeons-currency-{name}
- eddungeons-enchant-{name}
- eddungeons-enchant-all
- Execution Filters (for shard dropping):
- eddungeon-sword-swing
