POSMP - All in One SMP Plugin v1.4.1

BUILT IN TAB, Home GUI, Bounties GUI, RTP GUI, Sell GUI, ItemValue, Marriage System, PvP Toggle, /ah

Patch Notes - Version [1.3.3]​


New: Hover Stats Feature:​

2025-10-02_15.09.45.png

  • Hover over player names in chat to see a detailed stats tooltip
  • Displays key player statistics:
    • Money (with abbreviated formatting: 25.70K)
    • Kills
    • Playtime (formatted as 4h 8m)
    • Deaths
    • Shards/Crystals
  • Click player names to open their stats GUI (/stats <player>)
  • Fully customizablein chat.yml:
    • Enable/disable individual stats
    • Change icons, labels, colors
    • Customize format and layout
    • Configure click action (run command, suggest command, or open URL)
  • Uses Paper's Adventure API (no ProtocolLib required)

Bug Fixes & Improvements​


Stats Synchronization​


  • Fixed: Deaths and kills showing different values across scoreboard, tooltip, and stats GUI
  • Fixed: Stats features were pulling from Bukkit statistics instead of PoSMP database
  • Now: All stats displays (scoreboard, tooltip, stats GUI) pull from the same database
  • Result: Perfect synchronization across all features

Default Settings​


  • Hover stats: Enabled by default
  • Click action: Opens stats GUI
  • All stats: Enabled and matching scoreboard design
  • Legacy hover mode: Available by setting enabled: false

Compatibility​


  • Minecraft Versions: 1.19.x - 1.21.x
  • Server Types: Paper (recommended), Spigot, Purpur
  • Dependencies: Vault (required), PlaceholderAPI (optional)

What's New in v1.3.2:​

  • Hidden Scoreboard Numbers: Integrated NumberFormat.blank() solution from reference code
  • Clean Scoreboard Appearance: No more red numbers on the right side of scoreboard entries
  • Paper API Integration: Uses modern Paper API for optimal performance
  • Backward Compatibility: Graceful fallback for older Paper versions
  • Professional Look: Scoreboard now matches modern server standards
PoSMP Plugin - Patch Notes v1.3.1

Major Features & Improvements

Enhanced Scoreboard System

  • Gradient Support: Added full gradient rendering support for scoreboard titles
    • Supports both MiniMessage format: <gradient:#start:#end>text</gradient>
    • Supports legacy format with proper color interpolation
    • Fixed gradient processing order to prevent color code conflicts
    • New PoSMP default scoreboard name is in gradient blue
Command System Overhaul

  • Prefixed Essentials Commands: Complete migration to conflict-free command system
    • All POSMP Essentials commands now use /p prefix: /pgamemode, /pfly, /pgod, etc.
    • Eliminates conflicts with actual Essentials plugins if you are using it on your server alongside PoSMP
    • 46+ prefixed commands registered and functional
  • Enhanced Tab Completion: Fixed missing subcommands in /posmp tab completion
    • Added features, language, version, commands, fixcommands
    • Improved command discovery and usability
Critical Bug Fixes:

plugin.yml Major Updates

  • Removed Conflicting Commands: All original Essentials-like commands removed
  • Added Prefixed Commands: 46+ new prefixed commands added
    • pgamemode, pfly, pgod, ptp, pspawn, psell, etc.
    • Complete descriptions, usage, permissions, and aliases
  • Enhanced Dependencies: Added softdepend entries for better plugin loading order
    • Essentials, EssentialsX, CMI, zEssentials
Technical Improvements

Performance Optimizations

  • Reduced Logging Overhead: Removed debug spam from scoreboard processing
  • Efficient Command Handling: Streamlined command registration without delegation overhead
  • Memory Management: Improved GUI event handling and cleanup
Code Quality

  • Error Handling: Enhanced null checks and exception handling throughout
  • Documentation: Comprehensive inline documentation for new systems
  • Maintainability: Cleaner separation of concerns between features
User Experience Improvements

Command Usability

  • Conflict-Free Commands: No more command conflicts with other plugins
  • Intuitive Prefixes: Easy-to-remember /p prefix for PoSMP Essentials
  • Better Tab Completion: Improved command discovery and autocomplete
Migration Notes

For Server Administrators

  1. Command Changes: Update any scripts/documentation to use new prefixed commands
    • /gamemode → /pgamemode (for PoSMP Essentials)
    • /fly → /pfly (for PoSMP Essentials)
    • Original Essentials commands remain unchanged
  2. Configuration: Review scoreboard.yml for new ping position options
  3. Permissions: Update permission configurations for new prefixed commands
Coming Soon

  • Full Language System: Complete multi-language support activation
  • Enhanced GUI Localization: All GUI elements in multiple languages

Version: 1.3.1
Release Date: September 25, 2025
Compatibility: Minecraft 1.19.x - 1.21.x
Dependencies: Vault (required), PlaceholderAPI (optional), LuckPerms (optional)

Major Features​

Advanced Features Management System​

  • New /posmp features command opens a GUI to toggle features on/off without server restart
  • Features can be enabled/disabled in real-time with automatic command registration/unregistration
  • Changes automatically saved to configuration files
  • Professional interface with visual status indicators

Complete Data Persistence System​

  • Marriage data now persists between server restarts
  • Player statistics properly save and load
  • Support for multiple database backends (YAML, MySQL, SQLite, PostgreSQL)
  • All progress is preserved across server restarts

Major Improvements​

Performance Optimizations​

  • RTP system is 60% faster with better location finding
  • Reduced particle spam from marriage system (20 particles down to 3)
  • Eliminated chunk loading lag during teleportation
  • Memory usage reduced by 25% for particle-related operations

User Experience Enhancements​

  • Enhanced /sethome command with better subcommands and tab completion
  • Team join notifications properly notify all team members
  • Improved tablist display with proper color codes and player names
  • Marriage particles moved above players to avoid blocking view
  • Real-time playtime updates on scoreboard

Chat System Overhaul​

  • Smart LuckPerms integration that auto-detects plugin availability
  • Cleaner chat formatting without redundant brackets or symbols
  • Improved team prefix display logic
  • Better fallback handling when permission plugins aren't available

Critical Bug Fixes​

Data Loss Prevention​

  • Fixed marriages disappearing after server restart
  • Fixed player statistics resetting on server restart
  • Fixed manual config changes being overwritten on restart
  • Improved data validation and error handling

Economy Integration​

  • Fixed economy features failing when LiteEco loads after PoSMP
  • Added delayed retry system for economy plugin detection
  • All economy features now work properly regardless of plugin load order

Performance Fixes​

  • Fixed RTP "found no safe space" error caused by over-aggressive optimizations
  • Fixed scoreboard flickering and display issues
  • Fixed tablist color code rendering problems
  • Fixed /near command not detecting nearby players properly

Display & Formatting​

  • Fixed balance display showing "1000K" instead of "999K"
  • Fixed raw color codes showing instead of formatted colors
  • Fixed placeholder text appearing in tab headers/footers
  • Fixed scoreboard red numbers still showing when disabled

Command & Feature Fixes​

Enhanced Commands​

  • /sethome now supports multiple formats: /sethome, /sethome <name>, /sethome <number>
  • Fixed /sethome help showing usage instead of setting default home
  • Improved tab completion with better suggestions
  • Fixed command unregistration for disabled features

Team System​

  • Fixed missing join notifications for team members
  • Removed duplicate invite messages
  • Better handling of team join requests and invitations

Configuration​

  • Manual config changes are now properly preserved
  • Features can be disabled in config and stay disabled after restart
  • Better error handling for invalid configurations
  • Automatic migration from old configuration formats

Technical Improvements​

Database Support​

  • Multi-backend storage system with connection pooling
  • Async operations prevent server blocking
  • Automatic data migration from old formats
  • Graceful fallback handling for connection failures

Advanced Configuration​

  • Over 200 new configuration options
  • Backward compatibility with existing configs
  • Enhanced error handling and validation
  • Hot reload capabilities for most settings
Hi all,
Two updates within a day? Yes, you got that right!
This update enhances on 1.2.0 update by allowing you to disable posmp feature commands to allow the use of other plugins.
How it works:
  • Lets say you would like to disable the built-in /sell command, to use another plugin like zSell. The process will involve:
    • 1) disabling posmp sellgui command in it's config, setting all to false where applicable.
    • download (3).png

    • Turn all commands to 'false' to disable:
    • Once that is complete, use /posmp reload to reload the config and save, then restart the server. Posmp will then allow other plugins to have priority in registering their commands.
      download (4).png

Overview​

The Crates system provides a complete DonutSMP-style crate experience with physical key items, magical effects, and customizable rewards. Players can create crates on storage blocks, give out keys, and enjoy an immersive reward-claiming experience.

Physical Key System​

  • Material: Tripwire Hook (looks like an actual key!)
  • Appearance: Golden glowing keys with enchantment effects
  • Display: [Crate Name] Key (e.g., "Sand Key", "Diamond Key")
  • Stackable: Multiple keys of the same type stack together
  • Persistent Data: Each key is tagged with its specific crate type
  • Inventory Integration: Keys appear as physical items players can see and manage

Key Crate Creation and Key Crate Editor​

/crates create <name> whilst looking at a storage block (chest, barrel, shulker, etc)
/crates editor <name>

Key Management​

/crates keygive <player> <crate> <amount> # Give keys to specific player
/crates keygiveall <crate> <amount> # Give keys to all online players
/crates removekey <player> <crate> <amount> # Remove keys from player
/crates resetkey <crate> <player> # Reset player's keys to 0

Using Crates​

  1. Right-click any crate block
  2. Magical effects spawn (portal particles, enchantment sparkles)
  3. Crate GUI opens showing available rewards
  4. Click an item to select it (requires physical key)
  5. Confirmation GUI appears to confirm your choice
  6. Key consumed automatically from inventory
  7. Reward given with celebration effects!

Magical Effects & Sounds​

Visual Effects​

  • Crate Opening: Portal particles around block + enchantment sparkles around player
  • Reward Claiming: Golden villager particles + firework sparks + magical enchantment effects
  • Block Protection: Crates become protected from breaking/modification

Audio Experience​

  • Crate Opening: Chest open sound + enchantment table sound
  • Item Selection: UI button click sound
  • No Keys: Villager "no" sound with error message
  • Reward Claim: Experience orb pickup sound for successful claims

Smart Features​

Block Type Restrictions​

  • Only works on storage blocks: chests, barrels, shulker boxes, furnaces, hoppers, etc.
  • Clear error messages when trying to use invalid blocks
  • Prevents confusion from creating crates on grass, vines, or other non-storage blocks

Inventory Management​

  • Overflow Protection: If inventory is full, keys drop at player's feet
  • Automatic Consumption: Keys are automatically removed when claiming rewards
  • Visual Feedback: Players can see exactly how many keys they have

DonutSMP Similarities​

  • Physical key items instead of just data tracking
  • Magical particle effects and immersive sounds
  • Confirmation system to prevent accidental claims
  • Customizable rewards through easy-to-use GUI editor
  • Protected crate blocks that can't be broken
  • Overflow handling for full inventories
  • Admin management tools for server operators

Technical Features​

  • Persistent Data: Keys use NBT data to identify crate types
  • Cross-Server Compatible: Works on Paper, Spigot, and other server implementations
  • Performance Optimized: Non-blocking particle effects and sound handling
  • Configurable: Fully customizable through YAML configuration files
  • Debug System: Comprehensive logging for troubleshooting

Perfect for servers wanting the authentic DonutSMP crate experience with enhanced integration into the PoSMP ecosystem!
PoSMP 1.0.5 – Patch Notes


Features


PlaceholderAPI integration: Stabilized for TAB and scoreboards with working stats placeholders (kills, deaths, playtime) and crystals placeholder


New placeholders for use with PlaceholderAPI-enabled plugins like TAB:


  • %posmp_stats_kills%
  • %posmp_stats_deaths%
  • %posmp_stats_playtime% (formatted)
  • %posmp_stats_playtime_raw% (seconds)
  • %posmp_crystal_amount%
  • %posmp_team_name%

Placeholder optimization: Consolidated placeholder logic into single expansion (identifier "posmp"). Removed legacy duplicate team expansion to avoid collisions


Stats GUI improvements: Playtime now computed from tracked total + current session with no PAPI dependency


Crystals enhancements:


  • Placeholder now reads CrystalFeature store by UUID and falls back to PlayerData to avoid showing 0
  • Configuration improved: unlimited cap with 0 or -1 in features/crystal.yml
  • settings.maximum-balance: 0 or -1 means unlimited (previously -1), default set to 0
  • Message placeholders updated to %posmp_crystal_amount%

Bug Fixes


TAB values blank: Resolved by removing duplicate PlaceholderAPI expansion with same identifier and returning safe defaults when stats/crystal features are unavailable


Stats placeholders: Switched to direct method calls (no reflection) and ensured non-empty outputs


Playtime in GUI: Fixed to include current session and use internal tracking


Crystal placeholder stuck at 0: Now reads persisted store first with PlayerData fallback


Config Updates


features/crystal.yml now defaults to unlimited max balance using 0


Build/Packaging


Version bumped to 1.0.5


Commands to Reload


/papi reload /tab reload (or restart) /posmp reload (optional after deploying JAR)
PoSMP 1.0.4 – Patch Notes


Features


Team nametag system: New second line under player names with instant, smooth tracking


  • Default format: [Team: TeamName] with team color
  • Instant follow via PlayerMove/Teleport/WorldChange with lightweight periodic refresh
  • Configurable in features/team.yml with options for enabled, y-offset, instant tracking, update period, and format

Team Levels page: Team Info GUI Experience Bottle opens levels page showing current level, XP, next threshold, and benefits per level from config


Join request GUI: Clicking a team in Team List sends request and opens Accept/Deny GUI for owner. /team join <team> triggers same GUI flow


RTP multiverse support: features/rtp.yml multiverse section to pick overworld/nether/end/lobby world names. RTP respects configured world names instead of first world with matching environment


Team enhancements:


  • Team list shows team level in item lore
  • Team sidebar toggleable (default OFF) via gui.sidebar: false
  • Team color selection GUI and back button fixed
  • Kick GUI lists teammate heads reliably with UUID-based lookup

Chat improvements: Resolved raw %luckperms_prefix% by using PlaceholderAPI when present with fallback resolver for common placeholders when PlaceholderAPI is absent


Bug Fixes


AFK disable crash on shutdown: Avoid scheduling tasks while plugin disables


Duplicate messages eliminated:


  • Team chat toggle now reports only once
  • Kick duplicate notice removed (one source of truth from TeamFeature)

Display cleanup: Kick/leave immediately clears second-line nametag and below-name artifacts


Above-head display: Removed old label usage and replaced with armor-stand nametag for fully custom second line under player name


Config Updates


features/team.yml overhauled:


  • New gui.nametag block for second line settings
  • display.tab-format and display.chat-format simplified
  • Benefits/levels retained with team list showing level in GUI lore

features/rtp.yml: Added multiverse world name mapping
Buy a license now
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EULA
Standard EULA
Use on any projects you own with attribution
Support
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Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
Share and earn
Refer this resource and earn a 10% commission.
5,154 Views
14 Purchases
16 Downloads
Aug 11, 2025 Published
Jan 19, 2026 Updated
Not yet rated
2.4 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. GUI
  1. Fun
Game mode
  1. Survival & SMP
Game mode
  1. Survival
  1. UHC
  1. Donut-like
Game mode (legacy)
  1. Survival
Supported software
  1. Spigot
  1. Paper
  1. Purpur
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Owner
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Share and earn
Refer this resource and earn a 10% commission.
5,154 Views
14 Purchases
16 Downloads
Aug 11, 2025 Published
Jan 19, 2026 Updated
Not yet rated
2.4 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. GUI
  1. Fun
Game mode
  1. Survival & SMP
Game mode
  1. Survival
  1. UHC
  1. Donut-like
Game mode (legacy)
  1. Survival
Supported software
  1. Spigot
  1. Paper
  1. Purpur
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
Supported languages
  1. English
Includes DRM
No
Source access (legacy)
Closed source & unobfuscated
Creator
Owner
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