Highly configurable RNG template designed for developers to use as a full base game, template, or starting project. Built with a complete rolling system, combat loop, progression systems, monetisation framework, skill tree, zones, items, leaderboards, tutorial funnels, and scalable configs already included.
This is an RNG template.
The Lucky Blocks shown in the demo/video are only placeholder visuals used to showcase the system. The game DOES NOT come with the Lucky Block assets shown in the demo. They are ONLY PLACEHOLDER visuals used to showcase the template and can be replaced with anything else.
You can replace the placeholders with your own theme, such as pets, weapons, creatures, cubes, cards, auras, brainrots, anime units, fruits, or any other RNG-style collectible.
Roll for placeholder RNG blocks/items
Increase your luck to roll better and rarer rewards
Equip your best rolled rewards
Your equipped rewards fight enemies automatically
Defeat enemies to earn Coins and Shards
Use Coins and Shards to upgrade your skill tree
Unlock stronger zones and progress further
Rebirth for stronger progression and long-term scaling
The loop is designed to be simple, expandable, and easy for players to understand.
10 zones included
Zone-based progression system
Enemies scale as players progress
Unlock zones using currency/progression
Each zone can be configured and expanded
Designed for long-term RNG progression
Extremely easy-to-configure roll system
Control item chances, rarity weights, and luck scaling
Control shard and coin drops
Control roll speed, animations, visuals, and timing
Supports up to 3 rolling columns at the same time
Bonus roll system included
Clover bonus roll animations included
Supports up to x16 clover-style bonus animations as shown in the demo/video
Built to be easily reskinned into any RNG theme
Equipped RNG rewards automatically fight enemies
Enemy system included
Enemy scaling supported
Currency and item drops from enemies
Configurable enemy stats, rewards, and behaviour
Works with equipped block/item progression
Items can drop from enemies
Food items can be used to feed and level up your equipped rewards
Potions can be used by the player for temporary multipliers
Wide range of food and potion systems included
Backpack system included
Item feed system included
Level-up system included
Frozen mutation system included
Mutation visuals and logic included
Configurable mutation behaviour
Designed to be expandable with more mutations later
Fully built and scalable skill tree system
Upgradeable nodes
Animated UI interactions
Currency-based unlocks
Easy to expand with new upgrades
Configurable through SkilltreeConfig
Tutorial system included
Funnel tracking system included and already set up with the tutorial
Designed to help track player onboarding progress
Useful for seeing where players drop off during the tutorial
Built to support better retention and optimisation
Tutorial system
Tutorial funnel system
Fully set up DataService and DataStore system
Leaderboard system
Daily Best Roll leaderboard
All-Time Best Roll leaderboard
Most Rebirths leaderboard
Most Rolls leaderboard
Backpack system
Item feeding system
Level system
Obby reward system
Anti-AFK system
Settings system
Frozen mutation system
Zone system
Enemy system
Roll system
Luck system
Index system
Double Roll
Fast Rolls
Auto Collect
Extra Equip
VIP
More Loot
Double Offline Loot
Lucky Rolls
Snack Pack
Meal Pack
Feast Pack
Currency Boost
Luck Boost
Roll Boost
Ultra Luck Boost
Small Coin Pack
Medium Coin Pack
Large Coin Pack
Server Luck system included
Supports x2 Server Luck all the way up to x1024 Server Luck
All Server Luck products are configurable
Great for monetisation, live events, and player engagement
All supported gamepasses and developer products are giftable
Players can buy boosts, packs, and upgrades for other players
Designed to improve social spending and retention
SkilltreeConfig
LuckConfig
LevelConfig
IndexConfig
ItemConfig
ZoneConfig
EnemyConfig
BlockConfig
ObbyConfig
FrozenConfig
Full .rbxl file ready for editing and publishing
All systems, scripts, modules, UI, and assets included
Complete RNG template framework
10-zone progression setup
Fully implemented monetisation framework
Safe and scalable data system
Tutorial system included
Tutorial funnel system included
Config-based structure for easy editing
Ready to reskin into your own RNG game
https://www.roblox.com/games/111829661368758/RNG-Template
Contact me for questions or any help!
Discord: @wrvt
