[+] Added support for 1.20.4, anvil GUIs now work properly in the latest Minecraft version
[+] Added fixes for world manager loading issues affecting Map loading
[+] Added new "Tiles to Load at Once" setting in the settings.yml file, prevent crashes from generation
[+] 1.20.2 compatibility, major fixes to menus
[+] NEW Citizens NPC support, the new Citizens Spawn tile structure can be found in the tile structure selection menu
[+] Major map shutdown fixes, maps will now not freeze randomly due to invalid Tiles attempting to be generated
[+] Major dungeon region fixes for the Dungeons plugin, the leave menu will now not pop up until the player has reached the end of the map
[+] New /pr exit command to manually leave the tile editor session
[+] DecentHolograms is now supported for structure previews while editing Tiles
[+] Machines can now generate within Tiles
[+] Native constraint fixes for previews and exporting
[+] Fixes to recipe manager causing issues while in the in-game menu
[+] Export option to keep the tile's region added, use your Drop key when hovering over the Tile within the Tile Manager List to toggle this on and off
[+] NEW MythicMobs spawner support
[+] NEW Resources regenerating blocks support
[+] NEW Recipes - guide procedural generation by specifying the total number of tiles and number of each specific tile you expect to generate in the map. View the wiki for more information.
[+] NEW Native Constraints - set native constraints for each tile. This reduces how many constraints you need to configure manually, as the correct sides will be enabled when the tile is added to another tile as a constraint
[+] Added /pr update to update all tile clipboards
[+] Added automatic item clearing when generating a map
[+] Fixed files not saving properly on specific servers due to hosting method.
[+] Added new Copy Constraints from Tile button when adding constraints to a Tile Face
[+] Added new /pr update <tile-name> command to update a Tile's region. Procedural will reload that Tile's clipboard again. Used when modifying the Tile's region (building/removing blocks)
[+] Fixed adding Packs for Tile Constraints. You can now add all Tiles within a Pack as constraints to a Tile's face/edge
