Rock River, Alberta
A small, hand-painted Canadian wilderness environment built for realism, atmosphere, and immersion.
Set in the forests of Alberta, Canada, the environment is dominated by towering Douglas fir and oak trees, with the river serving as the natural centerpiece of the map. No paths or structures are included. This is a blank canvas of untouched wilderness, ready for you to build upon.
A small, hand-painted Canadian wilderness environment built for realism, atmosphere, and immersion.
Set in the forests of Alberta, Canada, the environment is dominated by towering Douglas fir and oak trees, with the river serving as the natural centerpiece of the map. No paths or structures are included. This is a blank canvas of untouched wilderness, ready for you to build upon.
Performance
Despite the scale and level of detail, the environment is optimized for smooth gameplay.- Average performance: ~70 FPS
- Tested on: NVIDIA RTX 3060 Ti / Intel Core i7-11700F
- Resolution: 2560x1440
- Roblox graphics settings: Max
- StreamingEnabled enabled by default
- All foliage uses slim rendering
World Size
- 2048 × 120 × 2048 studs
- Total volume: ~5.0×10⁸ studs³
Included Systems
Dynamic Wind System
- Trees use the WindShake module
- Controlled using GlobalWind
- In-game wind "lines"
Dynamic Atmosphere
- Adjustable clouds, weather, and time-of-day systems
Server Systems
- Player validation checks before scripts initialize
- Built-in admin commands for weather and time control and enviroment
- ;time set [integer]
- ;rain enable/disable
- ;fog [value (0->1)]
- ;clouds set [value (0->1)]
Environment Features
- Small hand-painted environment
- Highly customizable
- Dense forest
- River
- Grass, ferns, and natural ground cover
- 3D ambient nature sound design
