Roll-A-Brainrot — Full Game Template
A complete, ready-to-launch Roll-A-Brainrot tycoon built in the style of "Roll a Lucky Block" style games — players roll a machine to win random Brainrots, place them on income-generating slots, and earn cash over time.
Core Gameplay Loop
- Roll Machine — Each player gets their own machine that spins through items for 3.2 seconds before landing on a result, with a white-outline highlight reveal on the winning Brainrot (classic "lucky block" feel)
- Slot Placement — Won Brainrots get placed onto open slots on the player's plot/base
- Passive Income — Every slot generates cash automatically on a timed cycle, scaled per Brainrot rarity
- Mutations System — Brainrots can roll with mutations (Normal → Golden → Diamond → Ruby → Neon), each multiplying income (1x up to 5x)
- Selling — Dedicated sell system to cash out Brainrots you don't want to keep
Systems Already Built In
- Plot/Base system — each player claims their own base with their own slots
- Steal Zone mechanic — sneak onto other players' bases to steal their earnings, complete with FOV change, music swap, and an equip whitelist for fairness
- Shop & Gear — in-game shop selling tools like Slap Gloves, Speed Coils, and Gravity Coils for movement/combat utility
- Upgrades system — controller already wired in for upgrade purchases
- Index/Collection UI — track every Brainrot you've collected
- Leaderboard system — server-side leaderboard controller
- Monetization controller — Robux gamepass/product purchase hooks ready to connect
- NPC system — client + server NPC controllers for non-player characters
- Rare spawn events — server controller for special/rare item spawns
- Onboarding flow — new player tutorial/onboarding popup system
- Notifications & Pop-ups — UI feedback systems already styled and functional
- Admin commands (Cmdr) — built-in commands for giving Brainrots, replacing base Brainrots, respawning the server, etc. — great for testing and moderation
What's Inside
- 196 scripts across Server, Client, and Shared modules — cleanly organized into Controllers, Modules, and Cmdr folders
- 460+ pre-built Models, 517 MeshParts, and a full set of avatar/character assets ready to skin as your own Brainrot roster
- Particle effects, point lights, and UI gradients/strokes already applied for a polished look out of the box
- Strict Luau typing (--!strict) throughout for safer, more maintainable code
Who This Is For
Perfect for developers who want to skip the months of backend work — slot logic, income loops, roll animations, stealing, selling, and monetization hooks — and instead focus on theming, Brainrot models, and balancing. Drop in your own assets, tweak RollConfig and ItemConfigurations, and you're live.
