ScreenInChat v1.2.2

Allows you to display real images directly inside the Minecraft chat
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ScreenInChat
Render images directly inside Minecraft chat using a custom resource pack font

Paper 1.21.x, 1.20.x • Java 21 • Free + Premium License Support

Join our Discord Support


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2356c666-bf35-45b6-af60-5d23c43aafb3.png


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Video Preview






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Free Version:

https://www.spigotmc.org/resources/screeninchat.135982/
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What is ScreenInChat?

ScreenInChat is a Minecraft Paper plugin that allows you to display real images directly inside the Minecraft chat.


This allows your server to show:

  • Player avatars
  • Custom profile cards
  • Images from URLs
  • Local images from the plugin folder
  • Pixel-art previews
  • Server announcements with images
  • Roleplay IDs, cards, photos, documents, posters, and more

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Example Images

1.png

2.png

3.png

4.png


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Main Features

  • Render images directly in chat
  • Generated resource pack with custom pixel glyphs
  • No texture pack update required per image
  • Local image support from the plugin images folder
  • Web image support for premium users
  • Player placeholders inside URLs
  • Automatic resizing for large images
  • Custom image size support for premium users
  • Send images to yourself, a player, or the whole server
  • Language system with 5 included languages
  • Remote license system with free and premium mode
  • Clean Paper 1.21.1 support
  • Java 21 ready
  • Async web image loading to avoid blocking the main server thread

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How It Works

ScreenInChat creates a custom resource pack with a special font. This font contains small pixel glyphs used to build images in the chat.

The plugin reads an image, resizes it if needed, converts each pixel into a colored text component, and sends it to the player as chat lines.

Technical rendering flow:

Code:
Image file or URL
↓
Image is loaded asynchronously
↓
Image is resized according to limits
↓
Pixels are converted into colored Adventure Components
↓
Custom font glyphs render the pixels in chat
↓
Player sees the image directly inside the chat

This means the resource pack is static. You do not need to update the resource pack every time you send a new image.

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Free vs Premium

FeatureFree VersionPremium Version
Local imagesYesYes
/sic testYesYes
/sic send <file>YesYes
/sic cardYesYes
Automatic resizingYesYes
Maximum image size64x64256x256 and more
Web images from URLNoYes
Send to all playersNoYes
Custom manual sizeNoYes
Player placeholders in web URLsNoYes

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Free Version

The free version is fully usable for basic local image rendering.

Free includes:

  • Render local images from the plugin folder
  • Use sample images
  • Create image cards
  • Automatic image resizing
  • Maximum image size: 64x64

Free does not include:

  • Web image rendering
  • Sending images to the entire server
  • Custom manual image sizes
  • Premium size limits

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Premium Version

Premium unlocks advanced image delivery features.

Premium can unlock:

  • Web images from any supported image URL
  • Dynamic player avatars
  • Send images to all players
  • Custom image sizes
  • Higher maximum image size
  • URL placeholders such as %player%
  • Better roleplay and profile-card workflows


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Use Cases

  • Roleplay servers: player IDs, documents, character photos, profile cards
  • Survival servers: announcements, event banners, staff messages
  • Minigame servers: match previews, icons, winner images
  • Networks: lobby promotions, store images, server information
  • Cosmetic servers: show item previews or avatar cards
  • Community servers: display player heads and custom images in chat

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Requirements

  • Minecraft server: Paper 1.2x.x
  • Java: Java 21
  • Players must load the generated resource pack, or resourcepack gestor


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Installation

  1. Download the plugin jar.
  2. Place it inside your server /plugins folder.
  3. Start the server once.
  4. The plugin will generate its folders and resource pack.
  5. Upload or merge the generated resource pack with your server resource pack.
  6. Configure config.yml.
  7. Restart the server.
  8. Test with /sic test checker.

Generated folders:

Code:
plugins/ScreenInChat/
plugins/ScreenInChat/images/
plugins/ScreenInChat/lang/
plugins/ScreenInChat/license.yml
plugins/ScreenInChat/ScreenInChat-pack.zip

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Resource Pack Setup

The plugin generates:

Code:
plugins/ScreenInChat/ScreenInChat-pack.zip

You can use it in three ways:

  • Manually place it in your Minecraft client resource packs folder for testing.
  • Merge it with your main server resource pack.
  • Host it online and send it with the server resource-pack system.

If hosted online, configure:

YAML:
resource-pack:
public-url: 'https://your-domain.com/ScreenInChat-pack.zip'
auto-send-on-join: true

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Commands

Main Commands

Code:
/sic help
/sic pack
/sic list
/sic test <gradient|avatar|checker>
/sic send <file>
/sic card <file> <title> | <subtitle>
/sic sendpack <player>

Premium Web Commands

Code:
/sic webview <url>
/sic webview <url> <player>
/sic webview <url> all
/sic webview <url> <player> <size>
/sic webview <url> all <size>

License Commands

Code:
/sic license activate <key>
/sic license status
/sic license unlink

Shortcut:

Code:
/sic license <key>

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Command Examples

Test Images

Code:
/sic test checker
/sic test avatar
/sic test gradient

Local Images

Put your image here:

Code:
plugins/ScreenInChat/images/my-image.png

Then run:

Code:
/sic send my-image.png

Image Card

Code:
/sic card avatar.png Character_Name | Age_18_-_Roleplay_Profile

Premium WebView

Code:
/sic webview https://mc-heads.net/avatar/androneko/64.png

Send to a specific player:

Code:
/sic webview https://mc-heads.net/avatar/androneko/64.png Steve

Send to all players:

Code:
/sic webview https://mc-heads.net/avatar/%player%/64.png all

Custom premium size:

Code:
/sic webview https://mc-heads.net/avatar/androneko/128.png all 128
/sic webview https://mc-heads.net/avatar/androneko/128.png Steve 96x96
/sic webview https://mc-heads.net/avatar/androneko/128.png Steve 96 64

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Player Placeholders in URLs

Premium webview supports dynamic placeholders inside the URL.

Available placeholders:

Code:
%player%
%player_name%
{player}
{player_name} <player>
%player_uuid%
{player_uuid}
<player_uuid>
%sender%
%sender_name%
{sender}
{sender_name} <sender>
%sender_uuid%
{sender_uuid}
<sender_uuid>

Example:

Code:
/sic webview https://mc-heads.net/avatar/%player%/64.png all

Each player receives their own avatar image.

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Supported Image Sources

  • Local PNG images
  • Local JPG/JPEG images
  • Remote PNG images
  • Remote JPG/JPEG images
  • Minecraft skin/avatar services

Recommended avatar services:

Code:
https://mc-heads.net/avatar/%player%/64.png
https://mc-heads.net/player/%player%/128.png
https://minotar.net/avatar/%player%/64.png
https://crafthead.net/avatar/%player%/64.png

Note: WebP and GIF not support

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Permissions

PermissionDescriptionDefault
screeninchat.useAllows basic image commandsOP
screeninchat.adminAllows administrative commandsOP
screeninchat.license.activateAllows license activationOP
screeninchat.license.statusAllows checking license statusOP
screeninchat.license.unlinkAllows unlinking local license dataOP

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Configuration

YAML:
# ScreenInChat by MCByte

# Support Discord:

# https://discord.com/invite/HeMT8p7UCy

# Plugin language.

# Available languages:

# en_US, es_ES, pt_BR, fr_FR, de_DE

language: en_US

image:

# Default maximum image width when no custom size is provided.

# Free version is limited to 64x64.

# Premium licenses can increase this limit through entitlements.

default-max-width: 64

# Default maximum image height when no custom size is provided.

default-max-height: 64

# Absolute safety cap for image width.

# This prevents extremely large chat messages.

absolute-max-width: 128

# Absolute safety cap for image height.

absolute-max-height: 128

# If true, images smaller than the max size keep their original dimensions.

# If false, images are always resized to the configured target.

keep-original-if-smaller: true

# Pixels with alpha below this value are treated as transparent.

alpha-threshold: 16

# Transparent pixels are blended over this color because chat text cannot render alpha.

transparent-background: '#000000'

# RGB rounding value.

# Lower = more accurate colors.

# Higher = fewer unique colors and lighter messages.

# Recommended: 8

color-step: 8

# Resize mode.

# nearest = best for pixel art

# bilinear = better for photos

resize-mode: nearest

# Normal spaces between image and card text.

card-gap-spaces: 3

resource-pack:

# Generate the resource pack when the server starts.

generate-on-start: true

# Name of the generated resource pack zip.

output-file: ScreenInChat-pack.zip

# Resource pack format for Minecraft 1.21/1.21.1.

pack-format: 34

# Public URL for the resource pack, if you host it externally.

public-url: ''

# If true, the plugin asks players to load the configured resource pack on join.

auto-send-on-join: false

web:

# Connection timeout for remote image URLs.

connect-timeout-ms: 7000

# Read timeout for remote image URLs.

read-timeout-ms: 15000

# User-Agent used when downloading remote images.

user-agent: 'ScreenInChat/1.2 (Paper 1.21.1)'

support:

# Support Discord link shown in license/support messages.

discord: 'https://discord.com/invite/HeMT8p7UCy'

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Language System

ScreenInChat includes 5 language files:

Code:
lang/en_US.yml
lang/es_ES.yml
lang/pt_BR.yml
lang/fr_FR.yml
lang/de_DE.yml

To change the language:

YAML:
language: es_ES

Then restart the server or reload the plugin configuration.

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License System

ScreenInChat supports a simple remote license system.

How it behaves:

  • If no license is applied, the plugin automatically runs as Free.
  • If a valid license is applied, Premium features are unlocked.
  • If a license is applied but does not work, the plugin asks the user to contact Discord support.

License data is stored locally in:

Code:
plugins/ScreenInChat/license.yml

There is no public license configuration in config.yml.

Activate:

Code:
/sic license activate YOUR-LICENSE-KEY

Check status:

Code:
/sic license status

Unlink local license data:

Code:
/sic license unlink

Support:

https://discord.com/invite/HeMT8p7UCy


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Support

Need help installing, configuring, or activating your license?

Join our Discord Support Server

Thank you for using ScreenInChat by MCByte.
Buy a license now
$13.00
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
Download the resource
Access new updates
Support from the creator
Support duration
1 year
Share and earn
Refer this resource and earn a 10% commission.
85 Views
0 Purchases
1 Downloads
Jun 23, 2026 Published
N/A Updated
Not yet rated
392.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
Type
  1. Chat
Game mode
  1. Roleplay
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
  1. Mohist
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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Share and earn
Refer this resource and earn a 10% commission.
85 Views
0 Purchases
1 Downloads
Jun 23, 2026 Published
N/A Updated
Not yet rated
392.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
Type
  1. Chat
Game mode
  1. Roleplay
Supported software
  1. Bukkit
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
  1. Mohist
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
  1. Spanish
  1. Russian
  1. German
  1. French
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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3,089 purchases
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4.50 star(s) 71 ratings
2,812 purchases
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