- Fixed NPCs/holograms disappearing near idle players (bad default config + a hologram-deletion bug + safer entity IDs).
- Removed the DecentHolograms dependency — holograms now use only the plugin's own client-sided TextDisplays.
- Added MiniMessage support (gradients, hex, rainbow) for hologram text and NPC names.
- Fixed holograms/names lagging behind NPCs while walking a path.
- Fixed motion capture so the NPC always walks back to the start instead of teleporting randomly.
- Added a new hologram size/scale option.
NEW
• Citizens migration — move your NPCs to Sentinel-NPCs (equipment, type, skin, holograms, commands)
• Despawn NPCs without deleting them — /npc despawn and /npc enable
• Right-click to stop motion recording (instead of /npc record stop)
• Equipment on PLAYER and ENTITY NPCs
IMPROVEMENTS
• Particle engine optimized
FIXES
• Fixed a server-side error when a player changed worlds near an NPC (multi-world servers)
• Fixed a bug where sometimes holograms go invisible
