It works but i have a little error when trying to develop my game. it says this -settings().Rendering.QualityLevel = Enum.QualityLevel.Automatic. i was wondering if there was any fix
Thanks for the report. You're right, that was a real bug.
v1.0 set graphics quality through settings().Rendering.QualityLevel, which is a Studio/plugin-only property; a game LocalScript can't write it, so Roblox logged that "write access restricted" message and the quality change didn't reliably apply.
v1.1 is now live. It uses the runtime-safe UserGameSettings.SavedQualityLevel API instead. Re-download the update and the error should be gone. Sorry for the hassle, and thanks for the review!
If you got any further issues, feel free to join Discord and we can discuss about it :)
A Roblox Studio plugin with color picking, color scheme generators, eyedropper, apply to selections.
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v1.0 set graphics quality through settings().Rendering.QualityLevel, which is a Studio/plugin-only property; a game LocalScript can't write it, so Roblox logged that "write access restricted" message and the quality change didn't reliably apply.
v1.1 is now live. It uses the runtime-safe UserGameSettings.SavedQualityLevel API instead. Re-download the update and the error should be gone. Sorry for the hassle, and thanks for the review!
If you got any further issues, feel free to join Discord and we can discuss about it :)