Update | Version 0.1.0-alpha.2
Release Date: March 14, 2026
Type: Feature Update (Backwards Compatible)
Modernized Configuration & UI
Setting up your game is now faster and more intuitive. We’ve focused on removing friction for server owners:
- Live Settings (No Restart Required): You can modify phase actions and their parameters without having to stop or restart your Minecraft server. Change your setup on-the-fly and keep the action going.
- Overhauled Menus:
- Tactile Feedback: Added sound effects when navigating menus and selecting actions.
- Smart Organization: Actions are now sorted alphabetically and grouped into logical categories (Combat, Environment, Player, etc.).
- Safety First: Clearer yes/no confirmation dialogs to prevent misconfigurations.
New Gameplay Mechanics: 10 Phase Actions
We’ve introduced 10 powerful actions to make your game phases more dynamic. Mix and match these to create the perfect challenge:
Combat & Damage:
- One-Hit Mode: High intensity—every hit results in instant elimination.
- Ranged Only: Projectiles only! Melee damage is disabled for this phase.
- Enhanced Melee: Buff swords, axes, and maces with a custom damage multiplier.
- No PvP Period: Temporarily disable player-versus-player combat.
- Grace Period: A versatile "safe" mode to disable hunger, PvP, or specific damage causes.
Movement & Player:
- No Sprinting: Disable sprinting entirely or make it cost hunger points.
- No Fall Damage: Let players jump from any height without consequence.
- Potion Effects: Apply any status effect (with custom strength/duration) to everyone.
World & Environment:
- Day Time / Night Mode: Control the world time or force permanent daylight/darkness.
Essential Bug Fixes
- Visual "Ghost" Fix: Fixed an issue where armor and items remained visible on disqualified players. Disqualified players are now 100% invisible.
- Infinite Loot Tables: Added pagination support. You can now manage massive loot tables across multiple pages (no longer restricted to 54 items).
- Elimination Transparency: Players and spectators now receive clear chat notifications when someone is disqualified.
Technical Notes
- Stability: Added enhanced configuration validation and better logging for easier troubleshooting.
Want to customize the new actions? If you need help JOIN OUR DISCORD https://discord.gg/X2TUMEypBZ and open a Ticket.
Enhanced Player Disqualification
- Improved management of disqualified players for more reliable handling
- Reorganized event handlers for better code structure
- Player stats (hunger, health, etc.) are now correctly reset when players are disqualified
Optimized Game Logic
- Main menu now includes "Stop Game" and "Skip Phase" buttons for better game control
- Game event processing is now more efficient
- Minor code improvements for better performance
Unified World Border
- World border control methods have been standardized for more consistent operation
- Settings menu now better indicates when settings are incomplete
All changes are technical improvements that make the game more stable and performant.
