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SimpleClaimSystem v2.5.11

Full claim system for 1.21+ servers - Fully configurable - Folia & Bedrock supported!
  • Fixed Bedrock ClassCastException: forms were not built (.build() missing) before being sent via Floodgate/Geyser
  • Fixed role% showing in Bedrock /claims menu: now uses the correct language message (bedrock-claim-title) instead of the members one
  • Fix executor issues
Bug Fixes
  • Fixed Geyser LinkageError in all Bedrock GUI files by adding null checks for geyserHook() and getGeyserAPI() before the Geyser fallback, adding a null check on the connection object, and broadening the catch clause to LinkageError | Exception
  • Fixed Floodgate "index higher than components" error in MenuFlagsBedrock and MenuPermissionsBedrock by capturing a snapshot of the map data before setting the response handler, preventing shared mutable state from being overwritten by another GUI between form creation and response
  • Fixed NullPointerException when a Java player uses /claim admin features (e.g. /claim permissions) on another player's claim, caused by handleOpenMenuByClaim checking if the claim owner was a Bedrock player instead of the executing player
  • Fixed Folia watchdog timeout (5.5s+ tick freeze) on player quit by making ClaimCache.loadClaim() and ClaimCache.loadClaimsBulk() truly asynchronous using CompletableFuture.supplyAsync() instead of blocking CompletableFuture.completedFuture() with synchronous DB calls
  • Fixed PlaceholderAPI %scs_delay% placeholder returning the distance value instead of the delay value (copy-paste bug calling getDistance() instead of getDelay())
  • Fixed importFromV1 chunk deserialization catching only EOFException in the inner loop, causing all remaining chunks to be lost if any other exception occurred; now catches Exception and breaks gracefully
  • Fixed importFromV1 not checking for null/empty chunksData before Base64 decoding
  • Fixed importFromV1 not logging which claim had deserialization errors
  • Fixed importFromV1 not skipping claims with zero chunks after deserialization (now logs and skips)
  • Fixed ClaimCache executor using CallerRunsPolicy which could block the main thread when the queue was full; replaced with AbortPolicy
  • Fixed AutoPurge loading all players with SELECT * without pagination, risking OOM with large player databases; now uses LIMIT/OFFSET pagination (500 per page)
  • Fixed AutoPurge using Bukkit.getPlayer() on async thread (not thread-safe); replaced with a snapshot of online player UUIDs taken before the async loop
  • Fixed AutoPurge DateTimeParseException on malformed last_connection date stopping the entire purge cycle; now catches and logs the error, continues purging remaining players
  • Fixed GuiListener ArrayIndexOutOfBoundsException on corrupted mapObjects data when splitting member data by "@" without bounds validation
  • Fixed Claim type thread safety: replaced HashMap with ConcurrentHashMap for members, banned, permissions, flags, other_things; replaced HashSet with ConcurrentHashMap.newKeySet for chunks; added volatile to mutable fields (ownerUuid, ownerName, claimName, description, spawnLocation, customRoles); setters wrap incoming maps into ConcurrentHashMap
  • Fixed SchedulerAdapter.getChunkAtAsync() returning null instead of CompletableFuture.failedFuture() on Folia error, causing NPE in callers
  • Fixed SchedulerAdapter.teleportAsync() completing the future before the teleport actually executes in non-Folia mode; future now completes inside the scheduled task callback
  • Fixed PlayerListener.lastChunk and tasks maps not being cleared on plugin reload/stop, causing stale data after reload
  • Fixed FlagsListener world modes not being cleared on reload, causing stale world mode configuration after config changes

New Features
  • Added /scs player <player> <claim / *> <action> [args] admin claim management commands with permission scs.admin.player, supporting: setowner, addmember, kick, ban, unban, promote, demote, setspawn, setname, sell, cancel-sale
  • Added /scs player <player> <claim / *> addmember <player> to force-add a member to a claim without invitation (target can be offline but must be registered in the database)
  • Added /scs player <player> <claim / *> ban <target> <time> for time-limited bans via admin command
  • Added tab completion for all new /scs player admin claim commands with context-aware suggestions (settings vs claim names vs actions vs player names)
  • Added non-blocking tab completion for offline player claim names using getTempPlayerIfCached()
  • Removed admin bypass from /claim for player claims (admins must now use /scs player); bypass remains only for protected areas (parea / SERVER_UUID)
  • Added max-claim-price player setting in config.yml (players.default.max-claim-price: 0.0, where 0 = no limit) that caps the per-chunk price calculated from chunk-cost * cost-multiplier^n
  • Added getMaxClaimPrice(Player) method in PlayerCache with permission support (scs.limit.max-claim-price.<value>)
  • Added add-max-claim-price and set-max-claim-price to /scs player settings commands and tab completion
  • Added %max-claim-price% variable to the player head lore in the profile GUI, displaying infinity when 0
  • Added max-claim-price line to en_US.yml and fr_FR.yml lang files in the player lore section
  • Added PlaceholderAPI placeholder %scs_max-claim-price%
  • Added PlaceholderAPI placeholder %scs_max-radius%
  • Added PlaceholderAPI placeholder %scs_max-roles%
  • Added PlaceholderAPI placeholder %scs_auto-purge-bypass%
  • Added PlaceholderAPI placeholder %scs_claim_description%
  • Added PlaceholderAPI placeholder %scs_claim_is_in_sale%
  • Added PlaceholderAPI placeholder %scs_claim_sale_price%
  • Added PlaceholderAPI placeholder %scs_claim_members_count%
  • Added PlaceholderAPI placeholder %scs_claim_members_online%
  • Added PlaceholderAPI placeholder %scs_claim_spawn%
  • Added PlaceholderAPI placeholder %scs_claim_chunks_count%
  • Added dynamic placeholder %scs_claim_chunk_<world><x><z>_name%
  • Added dynamic placeholder %scs_claim_chunk_<world><x><z>_owner%
  • Added dynamic placeholder %scs_claim_chunk_<world><x><z>_player%
  • Added dynamic placeholder %scs_claim_chunk_relative_<world><dx><dz>_name%
  • Added dynamic placeholder %scs_claim_chunk_relative_<world><dx><dz>_owner%
  • Added dynamic placeholder %scs_claim_chunk_relative_<world><dx><dz>_player%
  • Added dynamic placeholder %scs_claim_setting_<permission>_<role>%
  • Updated all PlaceholderAPI role placeholders to support custom roles, displaying the custom role name directly instead of falling back to Visitor
  • Added PlaceholderAPI micro-cache (200ms TTL per player) to reduce redundant claim lookups for scoreboards and TAB plugins
  • Added main.sendBedrockForm() utility method, replacing the duplicated floodgate/geyser fallback pattern across all 13 Bedrock GUI files
  • Added WebDashboard token persistence via web-tokens.json file, tokens now survive server restarts
  • Added case 3 in /scs command showing help message for incomplete commands
  • Replaced MenuPermissions1Gui, MenuPermissions2Gui, MenuPermissions3Gui with a single dynamic MenuPermissionsGui that accepts a page parameter and detects available pages from the GUI registry
  • Replaced MenuFlags1Gui, MenuFlags2Gui with a single dynamic MenuFlagsGui that accepts a page parameter and detects available pages from the GUI registry
  • Users can now create additional permission/flag pages by adding new menu_permissions_N.yml or menu_flags_N.yml files in the guis folder without code changes
  • Added /scs docs pages for admin claim management commands and max-claim-price setting

Improvements
  • Replaced Proxy.newProxyInstance with direct lambdas in all SchedulerAdapter methods for better performance (eliminates dynamic proxy class generation on every scheduler call)
  • Pre-computed FlagsListener world modes with cache, added clearWorldModes() called on reload
  • Split CommandHandlers.java (12263 lines) into 4 files: CommandHandlers (dispatchers/tab completion/delegates), AdminCommandHandler, MemberCommandHandler, ClaimCommandHandler; all external callers remain compatible via delegate methods
  • Fix /scs importFromV1 : Owner issues
  • Fix teleportation permission on /claim list
  • Fix database issues during a reload when using distant database
  • Fix cast issue on GUIs
  • Fix sensitive case on /scs command
  • Fix some minor issues on GUIs
  • Add /scs resetPermission <key>
  • Add /scs resetFlag <key>
  • Fix some minor issues on dao
  • Fix all API events async error on Paper
  • Fix Audit Logs system
  • Unshade GriefPrevention (useless)
  • Fix ClaimEnterEvent/ClaimLeaveEvent async error on Paper
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8,771 Views
70 Purchases
71 Downloads
Feb 2, 2026 Published
Jun 11, 2026 Updated
5.00 star(s)
Average rating (15)
1.2 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Protection
  1. World
Game mode
  1. Survival
  1. Factions
  1. Creative
Supported software
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. German
  1. French
Creator
Owner
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8,771 Views
70 Purchases
71 Downloads
Feb 2, 2026 Published
Jun 11, 2026 Updated
5.00 star(s)
Average rating (15)
1.2 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Protection
  1. World
Game mode
  1. Survival
  1. Factions
  1. Creative
Supported software
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. German
  1. French
Creator
Owner
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