- Fixed permission claim/chunk limits being ignored (scs.limit.chunks.* now grants unlimited)
- Fixed spawner/block chunk-limit false positives caused by in-memory counter drift
- Added pay-to-claim beyond the chunk limit (claims.economy.pay-over-limit)
- Added configurable /claim see particle duration (claims.see-duration-seconds)
- Added per-event Discord webhook toggles (discord-webhook.events)
- Added COMMAND_TELEPORT permission for members, moderators & custom roles
- Added /claim tp <owner>:<claim> for members of a claim
- Added support for 26.2
- Added possibility to moderators to manage banned/members/chunks from claims (when they are moderators in the claims)
- Fixed a minor issue on /scs command
- New chunk cost modes: exponential, linear or fixed pricing via claims.economy.cost-mode
- Discord webhooks: define multiple named webhooks and route each event to the one(s) you choose
- New claim spawn holograms: a configurable floating info panel (members, chunks, flags, permissions, sale… with placeholders, PlaceholderAPI and conditional lines) shown near each claim
- Claim borders can now briefly appear when you enter a claim (optional; green = yours, yellow = member, pink = protected area, red = other)
- Auto-map can now display as a live Folia-safe scoreboard sidebar that refreshes as you move (claims.auto-map.display: SCOREBOARD or CHAT)
- Claim settings menu: manage the sale & price, public-warp visit price, the per-claim hologram, the icon (right-click an inventory item) and role creation directly in the GUI
- Chat prefix: all plugin chat messages now carry a configurable, colourable prefix (the prefix key in each language file, set it to \"\" to disable)
- Fixed being able to list a claim for sale with /claim sell while the economy is disabled
- Fixed /claim kick not actually removing the player from the claim
- Fixed claims not showing on Pl3xMap/dynmap/BlueMap/squaremap until a /scs reload after a restart
- Fixed PlaceholderAPI placeholders sometimes staying dead until /scs reload after an update
- Fixed /scs resetAllPlayerSettings error that could leave the plugin stuck in maintenance mode
- Fixed packetevents never being initialised, which kept packet-based features (teleport detection, holograms) from working
- Newly-claimed land is now protected instantly, with no brief window where it could read as unclaimed
- Redis cache: fixed a crash on claims with expired bans and a possible player-data stall
- Performance & cleanup: lighter Redis bulk writes and claim particles, leaner code, cleaner shutdown
- Reworked the tax & rent system — pick any billing period, with accurate server-wide billing
- New permission to stop visitors picking your glow berries
- QuickShop shops now work for visitors without handing them the sign permission
- Public warps now show even when the owner is offline
- Spectators no longer count as online in menus and placeholders
- Claims and chunks over your limit are now cleaned up when you log in, with a heads-up message
- Multishot crossbows can no longer slip past mob and armor stand protection
- Claims now draw their real shape on Pl3xMap and squaremap, no more overlapping neighbors
- Fixed a crash when clicking in the flags and permissions menus
- Lighter on memory in a few hot spots
