» Bug Fixes
+ Fixed an issue that prevented the creation of new rewards in-game
» New Features
+ Added 'fallback-reward.permission' and 'fallback-reward.reward-name' values to rewards. When both of those values are set to something and a player has the fallback-reward.permission permission, they will receive the fallback-reward.reward-name reward instead of the reward they've won. (Also added to the in-game config)
+ Added the 'lucky-chest.require-permission' value to crates. When set to true, players won't find crates unless they have the crate's permission. (Also added to the in-game config)
+ When a reward menu is opened from a multicrate, and then closed, it will now reopen the multicrate instead of just closing the inventory.
» Changes
+ Updated default denied-use-crate message
» Bug Fixes
+ Fixed a duplication glitch with multicrates if you close the inventory and shift-clicked an item out simulatenously
+ Fixed an issue that was thrown into console when reloading, occasionally.
+ Fixed DYNAMIC crates not opening immediately when placed
+ Fixed STATIC crates being placeable even without the proper permissions
» New Features
+ Added %key% placeholder to the 'fail-open' message in the Messages.yml
» Bug Fixes
+ Fixed an issue of placing crates sometimes not being cancelled properly
+ Fixed an issue that caused creating new crates to work
+ Fixed an issue that caused the reward preview menu type to not save
» New Features
+ Added a LOT of missing NPC mobs from 1.8-1.15 versions.
+ Added the 'left-click-key-preview' value to the config.yml which, when enabled, allows left-clicking a key anywhere in the world to open the reward preview menu for that crate.
+ Added 'reward-displayer.require-key-permission' value to the crate configuration and in-game config for crates. When set to true, it requires that the user have the crate permission to preview the rewards, in addition to simply opening the crate.
+ Added the %amount% placeholder for the 'receive-key' and 'receive-virtual-key' messages that displays the amount of keys they were given.
+ Added the %nickname% placeholder for all ACTIONS and reward holograms to show the player's nickname.
+ Added many aliases to the existing action/reward hologram placeholders.
+ Added the /scrates toggleparticles command which temporarily disables all particles from the crates until reload/restart.
+ Added a plethora of command aliases (such as /scrates c - scrates config, /scrates e - scrates edit, /scrates gk - scrates givekey, etc.)
» Changes
+ NPCs no longer delete and respawn ever reload/restart. They remain placed which means that they can be modified with traits, etc. and they will persist through reload/restart.
+ Updated the IGC config.yml editor to be a bit nicer.
+ NPCs/Mobs now spawn one block lower to more accurately reflect where they'll end up.
+ Deleting a reward in the Rewards.YML in-game config will also delete it from all crates it is in now.
+ Made hologram information in the in-game config less misleading.
» Bug Fixes
+ Fixed an issue that caused the inv-reward-item-lore value to not be editable in-game.
+ Fixed a dupe bug where if the "next page" button was clicked while the inventory was closed at the same time, it would open the "next page" but allow all items to be taken out.
+ Fixed a dupe bug where, if you shift-clicked and closed the preview menu fast enough, you would get to keep the item.
+ Fixed a bug in multicrates where permissions would be ignored.
+ Fixed a bug in multicrates where items could be taken out of the menu.
» New Features
+ Added 'particle-view-distance' to the config.yml to change how far players can see particles on crates
+ Added 'particle-view-distance' to the in-game config.
» Changes
+ Changed it so that, if a hologram plugin is not found, the plugin reloads itself to attempt to find it again.
+ Changed it so that a message is logged into console if spawn-protection is not set to zero (to help the countless people who come and tell me they cant interact with their crates)
» Bug Fixes
+ Fixed an error in console when admins would run commands
» Changes
+ Changed the default MasterCrate.crate file to have a better CUSTOM reward display example
+ Changed it so rewards cannot have a blank displayname. If it is non-existent or blank it will be replaced by the material name.
+ When the /cmi reload command is executed, and CMI is the active hologram plugin, specialized crates will also reload to maintain the holograms.
» Bug Fixes
+ Fixed an issue that caused items like WET_SPONGE and ENCHANTED_GOLDEN_APPLE (any items that require 'data') to not work in 1.8.8
+ Fixed an issue that caused enchantments/glow to not work in 1.12.2
+ Fixed a duplication glitch that was caused by force-quitting Minecraft in the middle of an animation, returning to the server, and opening the crate again.
+ Fixed some issues with unnamed items (actions - messages, broadcasts, etc.) not working
+ Fixed an issue where the 'receive-virtual-key' message would appear in addition to the expected 'receive-key' message if the value to give a virtual key instead of dropping the key on the floor was enabled.
» Bug Fixes
+ Fixed an issue that caused the server to crash on 1.8.8 with potions in the in-game config.
» New Features
+ Added 'key-allow-left-click-interaction' to the config.yml (and in-game config) to allow the ability to left-click with keys so that plugins like chest shop can be used, etc.
+ Added 'receive-key' message to Messages.yml which is shown to a player when they received a physical key.
+ Added 'receive-virtual-key' message to Messages.yml which is shown to a player when they received a virtual key.
+ Added the ability to disable a message by setting it to 'none', '' (blank), or '&f'
+ Added ability to preview crate sounds in the in-game config for the sound editor.
+ Added the ability to use %keys% or %crates% in ANY line of a crate's lore so that, in multicrates, the amount of keys a player has can be displayed on any line.
+ Added the ability to disable 'virtual-key-lore' or 'virtual-crate-lore' in the config.yml by setting them to 'none'
» Changes
+ Changed the lore of fireworks in the in-game config to be multi-lined if the amount of colors got too long.
+ Disabled adding fireworks with no colors.
» Bug Fixes
+ Fixed an issue that allowed cooldowns to be skipped if shift-clicking to open a crate.
+ Fixed some errors while adding fireworks
