- Added auto_reset_timer_after_first_spin option in UI config, if set to a number above 0, UI data will auto be reseted after the seconds you set here.
- Added a "start-apply" option for each price selection. Now, whenever a player spins in the UI, a "spin times" value is recorded. Our plugin offers different prices based on the number of spins, and previously, you could only specify the range of spins for a price to take effect using the "apply" option. With the new "start-apply" option, you can set a range with just the starting value, without an endpoint. For example, the price will remain effective after the 5th spin.
- Introduced the "last_reward_times" option in the UI configuration. In the past, when the "reserve" option was enabled, players couldn't claim the last reward because the previously claimed rewards wouldn't disappear. Now, you can use this value to allow players to receive the last reward after exceeding a certain number of spins.
- Reverted the mechanism from the previous version where, if the number of rewards in the UI exceeded the number of UI slots, it would randomly select a suitable number of rewards. This mechanism now only takes effect when the "reserve" option is enabled. Otherwise, the plugin will always select a fixed number of rewards, ignoring any extras.
- Now plugin support you set unlimited rewards for a spin UI, if your rewards amount is more than reward slots amount, plugin will randomly pick the rewards. (Random picked rewards won't saved, this means players can just reopen the spin UI to get new random pick, if yours need me save this, tell me in Discord)
- Added eco item prices hook.
- Fixed EcoItems item prices hook. (You MUST update your EcoItems plugin to latest version because it's author changed its API)
- Fixed plugin still generate new models for Expansion Pack frames and icons even they are already exists.
