StrengthSMP is a high-performance class-based PvP plugin for competitive servers. Scale your damage with active strength, roll custom classes, trigger unique active abilities, and soul-bind your gear.
Designed for hardcore SMPs, Lifesteal, and Factions.
Developer: Sagheer Akram (aka Floki)
Killing players lets you steal their strength, directly altering your combat stats:
- Combat Damage Scaling: Player damage increases and incoming damage decreases dynamically based on your current Strength level.
- Underdog Rule: Weaker players gain a configurable multiplier (e.g. 2x) when defeating high-strength targets.
- Withdrawals: Convert active strength into physical Strength Shards to trade or store.
- Tactical Transfer Styles: Choose between DIRECT stat additions or DROP mode (where lost strength drops as a physical item at the victim's location).
- Totem Limiter: Restricts the maximum number of Totems of Undying players can hold in their inventory (Default: 2). Excess totems are automatically dropped or deleted. Exploit checks prevent armor stand or container bypasses.
- Strength Potion Ban: Blocks brewing, splashing, and consuming vanilla Strength II potions to prevent overriding the custom scaling mechanics.
- Anti-Farm System: Configurable limit to prevent players from farming the same player within a set time window.
Every weapon class features unique passives, standard active abilities, and bound active abilities:
1. Assassin Class (Sword)
- Passive Combo: Every 3rd hit charges a damage burst dealing +15% extra damage.
- Active (Right-Click): Blink — Teleports the player forward 5 blocks safely.
- Bound Ability (F/Q Key): Excalibur Beam — Launches a piercing golden energy wave.
2. Juggernaut Class (Axe)
- Passive Combat: Every 5th critical strike triggers a stun (0.5s) and bleed (1.5 hearts after 2s).
- Active (Right-Click): Ground Pound — Slams the floor, creating an explosion that knocks up nearby enemies.
- Bound Ability (F/Q Key): Dimensional Cleave — Creates a spatial rift that vacuums nearby entities.
3. Tank Class (Shield)
- Passive Combat: Blocking attacks grants Speed II and counter-damages the attacker. Flat 50% damage reduction when holding the shield.
- Active (Right-Click): Reflect — Reflects 100% of all incoming damage back to the attacker for 7s.
- Bound Ability (F Key): Shield Forcefield — Expands a kinetic ring knocking back nearby enemies.
4. Archer Class (Bow)
- Passive Combat: Arrows explode on impact, dealing knockback and area damage without destroying blocks.
- Active (Right-Click): Explosive Shot — Primes the next shot to deal heavy AoE damage.
- Bound Ability (F/Q Key): Gravity Singularity — Spawns a gravitational vortex pulling in all entities.
5. Scorpion Class (Crossbow)
- Passive Combat: Pulls shot targets toward the shooter and leashes nearby players.
- Active (Right-Click): Rapid Fire — Unleashes a rapid automatic volley of 6 critical arrows.
- Bound Ability (F/Q Key): Scorpion Hook — Drags targets to your feet and stuns them.
6. Gladiator Class (Trident)
- Passive Combat: Every 4th hit strikes the target with lightning and grants a speed boost.
- Active (Right-Click): Gladiator Riptide — Dashes forward at high speed, damaging all hit entities.
- Bound Ability (F/Q Key): Poseidon Riptide — Propels you forward at extreme velocity with aqua trails.
Spend strength to permanently bind your class weapon to your soul using the /bind GUI.
- Loyalty Return: Bound weapons stay in your inventory upon death. When spawning, they fly back to your hand with a custom spinning animation, knocking back blockades.
- Undroppable: Prevents players from dropping their bound weapon accidentally.
- Lore Tracking: Tracks real-time statistics: Souls Harvested (victim list), Damage Dealt, Soul Sacrifices (deaths), Duration Bound, and Ability Triggers.
- Monarch System: The player with the highest strength becomes the Monarch, receiving cosmetic glows and server-wide announcements, but exposing their location.
- Bounty System: Place item-based bounties on targets with automatic payouts upon claim.
- Newbie & Death Protection: Temporary immunity timers to give new players a safe start or allow recovery after dying.
Use the Reroll Book to trigger a custom animated Weapon Shuffle GUI and gamble for a new class.
- /bind - Open the Soul-Binding menu.
- /strength - View current strength stats and active chat prefix rank.
- /withdraw <amount> - Convert active strength to physical shards.
- /ability - Activates weapon's custom ultimate buff.
- /strengthsmp reload - Reloads configuration, messages, and webhooks in real-time.
- /punish <player> - Force double strength loss on death for target.
- /notimer <player> - Toggle newbie/death protection timer.
- /killreset - Reset global kill counts for a new season.
- Optimized: Only ~275KB compiled jar size.
- Zero Dependencies: Completely standalone plugin.
- Discord Logs: Built-in async webhooks for zero-lag audit logging and kill announcements.
- Server Support: Native compatibility with Spigot, Paper, and Purpur (1.16.5 - 1.21.4+).
Strength Shard (Withdrawal)
Weapon Reroll Book
