SwiftCore - Duel,Party,FFA v4.5.8

SwiftCore Is a New Generation Practice Core Plugin

. New Command: /spawnitems

  • Usage: /spawnitems give <player> - Auto-detects state (queue/party/default)
  • Usage: /spawnitems reload - Reloads configuration
  • Permission: swiftcore.admin

4. Auto-Detect State Logic

  • Priority: Queue > Party > Default
  • Checks: isInAnyQueue(), isInParty(), defaults to "default"
Delete config.yml and message.yml added lot of thing

1. Clickable Party Join Button
Public party broadcast messages now include a [CLICK TO JOIN] button.


  • Hover text: “Click to join [player]’s party”
  • Executes: /party join [owner]
  • Appears automatically when a public party is created



2. Clickable Party Accept Button
Party challenge messages now include a [CLICK TO ACCEPT] button.


  • Hover text: “Click to accept [challenger]’s challenge”
  • Executes: /p accept [challenger]
  • Displayed when a party challenge is received



🛠 GUI & Visual Fixes​


3. Armor Trim GUI Fix
Resolved an issue where clicking the trim button would incorrectly auto-select the chestplate.


  • Trim button now correctly opens the armor selection GUI
  • Provides a smooth and conflict-free armor trimming workflow



4. Respawn Armor Color Consistency
Respawned players now correctly receive armor colors based on the match.kit-colored-armor configuration.


  • Configuration is respected across all respawn paths
  • Both instant and delayed respawns apply colored armor consistently
  • Ensures uniform visuals throughout matches



⚔️ Combat Fixes​


5. Ender Pearl Combat Fix
Fixed false combat restriction messages when using Ender Pearls.


  • Ender Pearls now function correctly during combat
  • Behavior respects arena combat configuration
  • Eliminates misleading “You cannot hit [player] as they are in combat” messages



🎯 Summary​


  • Improved chat-based interactions with clickable actions
  • Fixed GUI behavior and visual inconsistencies
  • Resolved combat-related interruptions
  • Ensured configuration accuracy across all gameplay flows
MAKE SURE DELETE CONFIG.YML AND MESSAGE.YML CAUSE LOT OF THING WE ADDED

This update focuses on making Parkour fully playable, fixing kit rule logic, improving Bridge and Party systems, and ensuring arena rules are properly enforced.




Parkour System​


  • Parkour now works in duels and all party game modes
  • Dying in parkour respawns the player at their last checkpoint
  • Clean and clear winner messages when parkour is completed
  • Parkour data is properly cleared after matches (no memory leaks)
  • All kit rules are now respected in parkour matches

Parkour Respawn Logic​


  • Fixed an issue where parkour always used instant respawn
  • Parkour now checks the INSTANT_RESPAWN kit rule

Behavior:


  • With INSTANT_RESPAWN → instant respawn at checkpoint
  • Without INSTANT_RESPAWN → 5-second spectator countdown, then respawn



Parkour Checkpoints​


  • /parkour <arena> checkpoint1 – click a pressure plate to set a checkpoint
  • Unlimited checkpoints supported
  • Each player has individual checkpoint progress
  • Pressure plates are detected only and never broken

Win Conditions:


  • Party FFA → first player to reach final checkpoint wins
  • Party Split / Party vs Party → first team with a finishing player wins

New placeholder:


  • %swiftcore_parkour_checkpoint%



Bridge Mode Improvements​


  • Added support for point-based Bridge wins
  • Player entering enemy portal gains a point
  • Game ends when required points are reached

New kit rule & config:


  • BRIDGE_POINTS
  • kit-rules.bridge-points.default: 5

New placeholder:


  • %swiftcore_bridge_points%



BedWars Placeholders​


  • %swiftcore_bed_status% – shows if your bed is intact or destroyed
  • %swiftcore_opponent_bed_status% – opponent bed status



Party System Improvements​


  • Added party imbalance support
  • Toggle available in Party Settings GUI (slot 17)
  • Permission required: swiftcore.party.imbalance

Behavior:


  • Enabled → unequal teams allowed (e.g. 3v1)
  • Disabled → teams must be equal size



Combat Feedback​


  • Actionbar message shown when killing a player
  • Kill sound added (configurable via match.kill-sound)
  • Works in duels and party games



New Kit Rules​


  • PARKOUR – enables parkour mode with checkpoints
  • INSTANT_RESPAWN – skips respawn delay
  • BRIDGE_POINTS – sets points required to win Bridge



Kit Editor​


  • kit-editor.auto-save-on-close: true
    → saves and fully closes the editor (no sneak reopen)
  • false → default behavior



Arena & Build Fixes​


  • Building and breaking now correctly blocked in NON_BUILD arenas
  • Parkour checkpoints work correctly in all game modes



⚠️ Important Note​


This update is not fully tested and may contain bugs.
Please report any issues so they can be fixed quickly.
MUST BE DELETE CONFIG.YML AND MESSAGE.YML

🚀 SwiftCore Updates​


This update delivers major stability fixes, party-game rule parity with duels, and expanded kit & admin controls, ensuring consistent gameplay across all modes.




⚔️ Queue & Kit System Improvements​


  • Random Kit Queue Fixed
    /queue randomkit now works correctly with two modes:
    • Include – only selected kits
    • Exclude – all kits except selected ones
  • Expanded Kit Rules
    Added 6+ new kit rules for advanced per-kit customization.
  • Crafting per Kit
    Removed global match.crafting-in-fight.
    Crafting is now controlled via the CRAFTING kit rule per kit.
  • Kit Editor Auto-Save
    When kit-editor.auto-save-on-close: true, kit layouts automatically save on inventory close.



🏹 SkyWars Gameplay Enhancements​


  • Auto-Smelt Rule
    Iron, gold, and copper ores drop ingots directly.
  • Wood → Planks Rule
    Breaking logs drops 4 planks automatically.



👥 Party System Fixes & Improvements​


  • Party Accept Bug Fixed
    Players can now properly accept invites using:

    /p accept <player>
    (Previously limited to party owners.)
  • Kit Validation Added
    Party games now verify that selected kits exist before match start, preventing errors.



🔁 Respawn & Elimination Logic​


  • Respawn Countdown Message
    Party games now show a 5-second actionbar countdown:

    ⏳ Respawning in %time% seconds...
  • Auto-Respawn Failsafe
    Added a 15-second safety timer for BedWars and Bridge modes.
    If respawn fails, the player is teleported to the lobby, preventing spectator lock.
  • Bed Destroyed = Elimination
    In BedWars party games, if a player dies after their bed is destroyed, they are eliminated instead of respawning.



🛏 BedWars Party Logic (Fully Implemented)​


  • Bed Tracking System
    Beds are now tracked per team for party games.
  • Bed Break Detection
    • Players cannot break their own team’s bed
    • Bed destruction is tracked correctly
    • Titles, sounds, and messages are loaded from config.yml
    • All teammates are notified when their bed is destroyed
  • Team-Colored Beds
    kit-colored-armor now also colors beds
    (e.g., WHITE_BED → RED_BED / BLUE_BED)



🌉 Bridge Party Logic Fixes​


  • Portal Detection Fixed (Duels Parity)
    • Enter own portal → nothing happens
    • Enter enemy portal → match ends instantly
    • Accurate detection using current block + block below
    • Uses the same win title, message, and sound as duels



🔄 Reload & Startup Improvements​


  • Improved Reload Command

    /swiftcore reload config
    Now reloads:
    • Random kit settings
    • SkyWars loot tables
  • Arena Reset on Startup
    All BUILD arenas with schematics reset on server startup
    (Toggleable via config).



📊 Duel Scoreboard Placeholders​


New placeholders for live match stats:


  • <duel_kills> / <match_kills> – Your kills
  • <duel_deaths> / <match_deaths> – Your deaths
  • <opponent_kills> – Opponent kills
  • <opponent_deaths> – Opponent deaths



🛠 Admin Commands​


Elo Management



/swiftcore elo add <player> <amount>
/swiftcore elo remove <player> <amount>
/swiftcore elo set <player> <amount>


Rank Management



/swiftcore rank set <player> <tier>


Examples: silver1, gold2, etc.




✅ Bug Fix Summary​


  • Fixed party accept bug ("Only party owner" issue)
  • Fixed auto-respawn failures
  • Fixed Bridge portal misdetection
  • Fixed BedWars party elimination logic
  • Fixed kit existence validation in party matches
  • Improved overall stability and rule consistency



➡️ All party games now follow Bridge and BedWars rules exactly like duels.
This update significantly improves reliability, fairness, and gameplay consistency across SwiftCore.
  1. ✅ Breakable blocks cache not initializing for new kits
  2. ✅ Logic checking arena type before breakable blocks list
  3. ✅ FFA kit retrieval inconsistency (random kit selection)
    4. ✅ /kit canbreak not adding blocks to tier kits
    5.✅ FFA players teleporting to random location on arena reset now it will teleport to center
startup issue

1. Spawn Items Color Codes

  • Fixed &#RRGGBB hex colors not working in spawn items
  • Fixed legacy &0-&f color codes not displaying

2. Join Items Reload Improvement

  • Spawn items now update for all online players (not tested)

3. Arena Kill Below Y Feature

  • New command: /arena killbelowy <arena> [y-level|disable] (not tested)
  • Players die instantly when below set Y-level in arena
  • Works for duels, party games, and FFA
  • Persists in arenas.yml

4. Golden Head Fix

  • Fixed eat sound not playing from config
  • Fixed message not displaying from config
  • Fixed cage display entities visibility for disabled kits
  • Fixed spawn items (rematch) not being given when config section is commented out
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AI use in product
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Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
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Share and earn
Refer this resource and earn a 10% commission.
10,434 Views
66 Purchases
75 Downloads
Jan 26, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
Recommended for you
Not yet rated
1 purchase
Not yet rated
0 purchases
Paper Dialog Leaderboard
Not yet rated
0 purchases
Replica Of MC Tier with Website
5.00 star(s) 2 ratings
13 purchases
Is a addon where you can see server leaderboard in discord
Not yet rated
3 purchases
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