SwiftCore - Modern Practice Core v4.5.9

SwiftCore Is a New Generation Practice Core Plugin
## Performance Improvements
  • Improved arena performance during fights and animations
  • Reduced lag spikes when walls/entities spawn
  • Optimized entity handling for smoother gameplay

- Improved player movement handling:
- Players are now pushed smoothly instead of teleported
- Reduces unnecessary chunk loading and lag

- Optimized arena barrier updates:
- Faster placement/removal with less server load

## Notes
  • Overall gameplay is smoother, especially during intense matches
  • No gameplay changes — only performance improvements
## New Features
  • Sneak in the lobby to toggle between Default and Friends view (tab + scoreboard)
  • Friends view shows online count and full friends list (online highlighted, offline dimmed)

- Added First-To (FT) system:
- FT ON → first to X wins
- FT OFF → best of X (default)
- Works for duels, ranked, and party modes

- Added HP Indicator:
- Shows player health below nametag during fights
- Works for players and spectators
- Fully configurable (distance, update speed, visibility)

## Systems
- Friends system fully implemented

## Improvements
  • Added CustomModelData support in Party GUIs (for resource pack customization)
  • Fixed /swiftcore reload menus not updating properly

## Notes
  • All features are optimized and run smoothly
  • Fully configurable via config files


Note: Delete Config.yml,scoreboard.yml.tab.yml,message.yml

Changes & Improvements

  • Player visibility setting now only applies in the lobby
  • Players are always visible during matches, tournaments, FFA, and spectator mode
  • Visibility setting is automatically restored when returning to the lobby
  • Player settings are now saved properly:
    • Auto GG, Auto Requeue, Visibility, etc. are remembered
    • Settings persist after relog or server restart
  • All potion effects are now fully cleared when returning to spawn
    • Prevents leftover effects like speed, strength, poison, etc.
    • Ensures a clean state after any match or event
  • Improved tournament system with better stability and tracking
  • Fixed tournament bugs — Ender Crystals now deal damage correctly
  • AutoGG system improved to ensure messages always send correctly

Golden Head Update

  • Added new Golden Headsystem:
    • Custom texture
    • Real eating animation
    • Visual cooldown
    • Fully configurable effects
  • Old golden heads still work and are automatically upgraded

Fixes

  • Fixed tournament kit rules not applying (crystal damage, fall damage, hunger, etc.).
  • Fixed Auto-GG reliability issues with added safety handling.
  • Fixed Auto-Requeue inconsistencies and invalid queue states.
  • Fixed players appearing on fire after lava death in FFA (async teleport issue).

Improvements

  • Tournament fighters now correctly resolve kit names via TournamentManager.
  • Added post-teleport fire reset to ensure client sync.
  • Added delayed fire clear in FFA death handling for edge cases.

Debug & Stability

  • Added detailed debug logs for:
    • Kit rule handling (tournament detection)
    • Auto-GG execution
    • Auto-Requeue flow
  • Improved diagnostics for missing kit/state data.

Fixes

  • Fixed FFA fire effect persisting after death/respawn.
  • Fixed void death loop causing infinite deaths and matches not ending.
  • Added duplicate-death protection to prevent double round wins and broken match states.
  • Fixed spectators respawning into void during party rounds.
  • Fixed players being teleported to top of arena during round resets.

Improvements

  • Improved void handling with temporary invulnerability to prevent re-trigger loops.
  • Enhanced spectator safety (reset fall distance, fire, velocity, safe fallback location).
  • Restricted arena “teleport to top” logic to full resets only (not between rounds).

Fixes

  • Fixed players remaining on fire after returning to spawn or rejoining.
  • Fixed kit editor allowing use of side-effect items (wind charge, pearls, potions, etc.).
  • Fixed NPE in party GUI when skull owner name is null.
  • Fixed party broadcast showing raw MiniMessage tags (<aqua>, etc.).
  • Fixed non-build arenas not clearing drops after final duel (added fallback region + delayed cleanup pass).

Improvements

  • Added safe handling for null/empty message configs to prevent runtime errors.
  • Improved entity cleanup reliability with dual-pass sweep system.
  • Reduced console spam by moving cleanup logs to debug mode.

Improvements

  • Added closeAnimationEnabled config (cached) to toggle arena close animation
    • Disabled: instant wall removal (no animation/sound)
    • Enabled: default animated behavior
  • Improved tournament spectator system:
    • Forcefield now applies to all non-fighting participants (waiting + eliminated)
    • Prevents eliminated players from camping waiting areas
    • Configurable distance via config.yml
  • Added flight safety system for tournament/event spectators (auto re-enables flight if lost)
  • Added debug logging for forcefield and spectator handling (debug: true)

Performance Optimizations

  • Movement: ignores head-only movement, uses distanceSquared, skips cancelled events
  • Scoreboard: optimized regex usage and cached placeholders
  • Tablist: removed per-tick allocations and optimized parsing
  • Kit editor: optimized movement handling
  • Animations: reduced ArrayList resizing during execution
  • SpectatorManager: migrated to concurrent collections for thread-safe async access
  • Fixed NullPointerException from LuckPerms getPrimaryGroup() during data load/recalculation.
  • Added safe fallback (default) and wrapped event handling to prevent crashes/spam.
  • Added defensive null checks for group weight lookup.
  • Fixed team/name color inconsistencies.
  • Added resolveTeamColor() with priority:
    • Glow colors (RED/BLUE) override
    • Otherwise uses last color code from prefix
    • Falls back to WHITE if none
  • Names now correctly match rank colors, and revert properly after glow ends.
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Extras
PracticeBot
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10,537 Views
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76 Downloads
Jan 26, 2026 Published
Jul 14, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
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Share and earn
Refer this resource and earn a 10% commission.
10,537 Views
67 Purchases
76 Downloads
Jan 26, 2026 Published
Jul 14, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
Recommended for you
Not yet rated
1 purchase
Paper Dialog Leaderboard
Not yet rated
1 purchase
Not yet rated
0 purchases
Replica Of MC Tier with Website
5.00 star(s) 2 ratings
13 purchases
Is a addon where you can see server leaderboard in discord
Not yet rated
3 purchases
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