Meet TheStorage — a Premium system with upgradable Ender Chest pages, physical backpack items, virtual backpack slots, and full GUI control over unlocks and layout.
▪ Upgradable Ender Chest Pages:
Up to 9 configurable pages (default 3 unlocked), 45 slots per page, per-page unlock costs, and optional permission gates.
▪ Physical Backpack Items:
Tiered backpacks (Small → Mega) with custom names, lore, slot sizes, and Base64 player-head textures. Right-click to open on the go.
▪ Virtual Backpack Slots:
Main menu slots to equip/store backpacks safely — unlock more slots with economy and/or permissions (up to 18 slots).
▪ Multi-Page Backpacks:
Large tiers (e.g. 90 slots) automatically use pagination with sort and page navigation in the portable layout.
▪ Override Vanilla Ender Chest:
Right-clicking an Ender Chest opens TheStorage instead — plays chest animation and respects enderchest-open-mode (MENU or direct PAGE_1).
▪ EC Page Icon Selector:
Players can choose a custom display icon for each unlocked Ender Chest page from a built-in selector GUI.
▪ Sort Items:
One-click sort inside Ender Chest pages and backpack inventories.
▪ Storage Protection:
- Prevent backpacks inside other backpacks (prevent-nesting)
- Prevent backpacks inside Ender Chest pages (prevent-backpacks)
▪ Upgradable GUIs:
Main menu, EC pages, backpack menu, icon selector, and portable backpack layouts — fillers, sounds, textures, and console open/close commands.
▪ Vault Economy:
Unlock EC pages and backpack slots using server currency (costs in config.yml & backpacks.yml). Economy and permission requirements can be toggled independently.
▪ Flexible Storage:
YAML, MySQL, or SQLite with async operations and auto-save.
▪ Performance Focused:
Lightweight design with batch-friendly SQL and efficient inventory handling.
▪ Fully Configurable:
Page costs, backpack tiers, GUI layouts, sounds, messages, unlock rules, and number formatting.
Player Commands
➤ /thestorage or /thestorage open — Opens the main Storage GUI.
▪ Permission: thestorage.use
➤ /thestorage help — Shows the help menu.
▪ Permission: thestorage.use
Admin Commands
➤ /thestorage forceopen <player> — Forces a player to open their Storage menu.
▪ Permission: thestorage.admin
➤ /thestorage give ec <player> <pages> — Grants additional Ender Chest pages to a player.
▪ Permission: thestorage.admin
➤ /thestorage give backpack <player> <tier> — Gives a backpack item (e.g. small, medium, large, greater, jumbo, mega).
▪ Permission: thestorage.admin
➤ /thestorage reload — Reloads all configuration files.
▪ Permission: thestorage.admin
▪ thestorage.use — Open Storage GUI and help command.
▪ thestorage.admin — reload, forceopen, give commands.
▪ thestorage.unlock.ec.<page> — Unlock a specific Ender Chest page (when permission unlocking is enabled).
▪ thestorage.unlock.bp.<slot> — Unlock a specific virtual backpack slot (when permission unlocking is enabled).
▪ %thestorage_ec_pages_unlocked% — Number of Ender Chest pages unlocked.
▪ %thestorage_backpack_slots_unlocked% — Number of virtual backpack slots unlocked.
▪ %thestorage_total_used_slots% — Total used slots across all EC pages.
▪ %thestorage_used_slots_<page_num>% — Used slots on a specific EC page (e.g. %thestorage_used_slots_1%).
▪ %thestorage_has_backpack_<slot>% — Whether a backpack is equipped in slot (true/false).
▪ %thestorage_backpack_tier_<slot>% — Tier ID of backpack in slot (or None).
▪ Upgradable Ender Chest Pages:
Up to 9 configurable pages (default 3 unlocked), 45 slots per page, per-page unlock costs, and optional permission gates.
▪ Physical Backpack Items:
Tiered backpacks (Small → Mega) with custom names, lore, slot sizes, and Base64 player-head textures. Right-click to open on the go.
▪ Virtual Backpack Slots:
Main menu slots to equip/store backpacks safely — unlock more slots with economy and/or permissions (up to 18 slots).
▪ Multi-Page Backpacks:
Large tiers (e.g. 90 slots) automatically use pagination with sort and page navigation in the portable layout.
▪ Override Vanilla Ender Chest:
Right-clicking an Ender Chest opens TheStorage instead — plays chest animation and respects enderchest-open-mode (MENU or direct PAGE_1).
▪ EC Page Icon Selector:
Players can choose a custom display icon for each unlocked Ender Chest page from a built-in selector GUI.
▪ Sort Items:
One-click sort inside Ender Chest pages and backpack inventories.
▪ Storage Protection:
- Prevent backpacks inside other backpacks (prevent-nesting)
- Prevent backpacks inside Ender Chest pages (prevent-backpacks)
▪ Upgradable GUIs:
Main menu, EC pages, backpack menu, icon selector, and portable backpack layouts — fillers, sounds, textures, and console open/close commands.
▪ Vault Economy:
Unlock EC pages and backpack slots using server currency (costs in config.yml & backpacks.yml). Economy and permission requirements can be toggled independently.
▪ Flexible Storage:
YAML, MySQL, or SQLite with async operations and auto-save.
▪ Performance Focused:
Lightweight design with batch-friendly SQL and efficient inventory handling.
▪ Fully Configurable:
Page costs, backpack tiers, GUI layouts, sounds, messages, unlock rules, and number formatting.
The video showcase, i will be release in the next update....
Player Commands
➤ /thestorage or /thestorage open — Opens the main Storage GUI.
▪ Permission: thestorage.use
➤ /thestorage help — Shows the help menu.
▪ Permission: thestorage.use
Admin Commands
➤ /thestorage forceopen <player> — Forces a player to open their Storage menu.
▪ Permission: thestorage.admin
➤ /thestorage give ec <player> <pages> — Grants additional Ender Chest pages to a player.
▪ Permission: thestorage.admin
➤ /thestorage give backpack <player> <tier> — Gives a backpack item (e.g. small, medium, large, greater, jumbo, mega).
▪ Permission: thestorage.admin
➤ /thestorage reload — Reloads all configuration files.
▪ Permission: thestorage.admin
▪ thestorage.use — Open Storage GUI and help command.
▪ thestorage.admin — reload, forceopen, give commands.
▪ thestorage.unlock.ec.<page> — Unlock a specific Ender Chest page (when permission unlocking is enabled).
▪ thestorage.unlock.bp.<slot> — Unlock a specific virtual backpack slot (when permission unlocking is enabled).
▪ %thestorage_ec_pages_unlocked% — Number of Ender Chest pages unlocked.
▪ %thestorage_backpack_slots_unlocked% — Number of virtual backpack slots unlocked.
▪ %thestorage_total_used_slots% — Total used slots across all EC pages.
▪ %thestorage_used_slots_<page_num>% — Used slots on a specific EC page (e.g. %thestorage_used_slots_1%).
▪ %thestorage_has_backpack_<slot>% — Whether a backpack is equipped in slot (true/false).
▪ %thestorage_backpack_tier_<slot>% — Tier ID of backpack in slot (or None).
YAML:
# ------------------------------------------
# Permissions List
# ------------------------------------------
# thestorage.use - Allows opening the main storage GUI selection (/storage)
# thestorage.admin - Admin permission to reload configs, force-open, and give pages/backpacks
# thestorage.unlock.ec.<page> - Permission required to unlock a specific Ender Chest page (e.g. thestorage.unlock.ec.2)
# thestorage.unlock.bp.<slot> - Permission required to unlock a specific Backpack slot (e.g. thestorage.unlock.bp.3)
# ------------------------------------------
# ------------------------------------------
# Interaction Settings
# ------------------------------------------
# override-vanilla-enderchest: If true, right-clicking an ender chest opens storage.
override-vanilla-enderchest: true
# ------------------------------------------
# Database Settings
# ------------------------------------------
# Configure where and how player storage data is saved.
# type: Can be YAML, MYSQL, or SQLITE
database:
type: "YAML"
mysql:
host: "localhost"
port: 3306
database: "thestorage"
username: "root"
password: ""
use-ssl: false
# enderchest-open-mode: How to open storage when clicking an ender chest.
# Modes:
# "MENU" - Opens the main storage GUI selection.
# "PAGE_1" - Directly opens Ender Chest Page 1.
enderchest-open-mode: "PAGE_1"
# ------------------------------------------
# Unlock Requirements
# ------------------------------------------
# Configure conditions for unlocking slots and pages.
# economy: Should it use economy for unlocking? (Checks page-costs/slot-costs)
# permission: Should it require permission for unlocking? (e.g. thestorage.unlock.ec.2)
unlock-requirements:
economy: true
permission: false
# ------------------------------------------
# Economy Settings
# ------------------------------------------
# economy-mode: Which economy system to hook into (Supports vault).
economy-mode: "vault"
# ------------------------------------------
# Number Formatting
# ------------------------------------------
# pattern: Format for displaying numbers (e.g. #,##0 shows as 1,000).
# use-suffixes: If true, formats large numbers with suffixes (1,000,000 -> 1M).
number-formatting:
pattern: "#,##0"
use-suffixes: false
suffixes:
thousand: "k"
million: "M"
billion: "B"
trillion: "T"
# auto-save-interval-minutes: Interval in minutes to automatically save player data.
auto-save-interval-minutes: 5
# ------------------------------------------
# Ender Chest Pages
# ------------------------------------------
# Configure the Ender Chest system.
# max-pages: Maximum number of pages a player can unlock.
# slots-per-page: Amount of slots per page (Recommended: 45).
# default-pages: Amount of pages unlocked by default.
# prevent-backpacks: Prevent players from putting backpacks into the Ender Chest.
# page-costs: Economy cost to unlock each page.
# Note: Requires permission "thestorage.unlock.ec.<page>" if permission unlocking is enabled.
ender-chest:
max-pages: 9
slots-per-page: 45
default-pages: 3
prevent-backpacks: true
page-costs:
1: 5000
2: 10000
3: 25000
4: 100000
5: 250000
6: 500000
7: 1000000
8: 2500000
9: 5000000
# ------------------------------------------
# GUI Settings
# ------------------------------------------
# Configure sounds and commands executed on GUI interactions.
# open-sound: Sound played when opening the main storage GUI.
# close-sound: Sound played when closing the main storage GUI.
# unlock-sound: Sound played when successfully unlocking an EC page or backpack slot.
# click-sound: Sound played on valid button clicks inside GUI.
# error-sound: Sound played when action is not allowed or player lacks funds/perms.
#
# open-commands: Commands executed via Console when a player opens the main GUI.
# close-commands: Commands executed via Console when a player closes the main GUI.
# Use [PLAYER] as a placeholder for the player's name.
# Example:
# open-commands:
# - "effect give [PLAYER] speed 5 1 true"
gui-settings:
open-sound: "BLOCK_CHEST_OPEN"
close-sound: "BLOCK_CHEST_CLOSE"
unlock-sound: "ENTITY_PLAYER_LEVELUP"
click-sound: "UI_BUTTON_CLICK"
error-sound: "ENTITY_VILLAGER_NO"
open-commands: []
close-commands: []
YAML:
# ==========================================
# TheStorage GUI Config
# Developed by Adivise
# ==========================================
# ------------------------------------------
# Main Storage GUI (Hub)
# ------------------------------------------
storage-gui:
title: "Storage"
# Visual layout matrix
# I = EC Icon E = EC Page Slots B = BP Icon
# S = BP Slots C = Close Button # = Filler Glass
layout:
- "####I####"
- "EEEEEEEEE"
- "####B####"
- "SSSSSSSSS"
- "SSSSSSSSS"
- "####C####"
ec-page:
unlocked:
name: "&aEnder Chest #%page%"
lore:
- ""
- "&7Click to open this page."
- ""
- "&eLeft-Click to open!"
- "&eRight-Click to change icons."
current:
name: "&aEnder Chest Page %page% &7(Current)"
lore:
- ""
- "&7You are viewing this page."
locked:
material: RED_STAINED_GLASS_PANE
name: "&cEnder Chest Page %page%"
lore:
- ""
- "&7Cost: &6%cost%"
- "&7Permission: &c%permission%"
- ""
- "&eClick to unlock!"
locked-perm:
material: RED_STAINED_GLASS_PANE
name: "&cEnder Chest Page %page%"
lore:
- ""
- "&7Permission: &c%permission%"
- ""
- "&eRequire permission to unlock!"
locked-cost:
material: RED_STAINED_GLASS_PANE
name: "&cEnder Chest Page %page%"
lore:
- ""
- "&7Cost: &6%cost%"
- ""
- "&eClick to unlock!"
locked-all:
material: RED_STAINED_GLASS_PANE
name: "&cEnder Chest Page %page%"
lore:
- ""
- "&cLOCKED"
backpack-slot:
empty:
material: ORANGE_STAINED_GLASS_PANE
name: "&7Empty Backpack Slot"
lore:
- ""
- "&7Place a backpack here."
locked:
material: RED_STAINED_GLASS_PANE
name: "&cBackpack Slot #%slot%"
lore:
- ""
- "&7Cost: &6%cost%"
- "&7Permission: &c%permission%"
- ""
- "&eClick to unlock!"
locked-perm:
material: RED_STAINED_GLASS_PANE
name: "&cBackpack Slot #%slot%"
lore:
- ""
- "&7Permission: &c%permission%"
- ""
- "&eRequire permission to unlock!"
locked-cost:
material: RED_STAINED_GLASS_PANE
name: "&cBackpack Slot #%slot%"
lore:
- ""
- "&7Cost: &6%cost%"
- ""
- "&eClick to unlock!"
locked-all:
material: RED_STAINED_GLASS_PANE
name: "&cBackpack Slot #%slot%"
lore:
- ""
- "&cLOCKED"
filled:
lore:
- ""
- "&7Size: &e%size%"
- ""
- "&eLeft-Click to open!"
- "&eRight-Click to take out!"
bindings:
I:
material: ENDER_CHEST
name: "&aEnder Chest"
lore:
- "&7Store your items safely!"
B:
material: CHEST
name: "&aBackpacks"
lore:
- "&7Store your backpacks here!"
C:
material: BARRIER
name: "&cClose Menu"
lore:
- "&7Click to close this menu."
"#":
material: GRAY_STAINED_GLASS_PANE
name: " "
# ------------------------------------------
# EC Page GUI (Item Storage)
# ------------------------------------------
ec-page-gui:
title: "Ender Chest #%page%"
# Visual layout matrix
# B = Back S = Sort P = Prev Page N = Next Page
# I = Item Slots # = Filler
layout:
- "B###S##PN"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
bindings:
B:
material: ARROW
name: "&aGo Back"
lore:
- "&7To Storage Menu"
S:
material: HOPPER
name: "&aSort Items"
N:
material: PLAYER_HEAD
name: "&aNext Page"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGNhOTYxYWViZjJjYTg3Yjk4MWY2MGFjODNkZjllMTYwMTIwZGI3ZTI3MWI5NjI3OGUxMTNhOGM3YjI3Y2JmYSJ9fX0="
P:
material: PLAYER_HEAD
name: "&aPrevious Page"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ5YmExYTVhZTBhYzg5OTcwZGEyNGNkZmUzOGNiM2ZkZDY5MzA5ZDA4MTE0ZTJkZTc3M2VmOGRmM2ZjNGFhNSJ9fX0="
"#":
material: GRAY_STAINED_GLASS_PANE
name: " "
no-previous:
material: ORANGE_STAINED_GLASS_PANE
name: "&cNo Previous Page"
no-next:
material: ORANGE_STAINED_GLASS_PANE
name: "&cNo Next Page"
# ------------------------------------------
# Backpack GUI
# ------------------------------------------
backpack-gui:
title: "Backpack #%slot%"
# Layout matrix dynamically scales based on size if portable,
# but uses this top row layout for standard backpacks.
# I = Item Slots
layout:
- "B##<S>#PN"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
bindings:
B:
material: ARROW
name: "&aGo Back"
lore:
- "&7To Storage Menu"
S:
material: HOPPER
name: "&aSort Items"
N:
material: PLAYER_HEAD
name: "&aNext Backpack"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGNhOTYxYWViZjJjYTg3Yjk4MWY2MGFjODNkZjllMTYwMTIwZGI3ZTI3MWI5NjI3OGUxMTNhOGM3YjI3Y2JmYSJ9fX0="
P:
material: PLAYER_HEAD
name: "&aPrevious Backpack"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ5YmExYTVhZTBhYzg5OTcwZGEyNGNkZmUzOGNiM2ZkZDY5MzA5ZDA4MTE0ZTJkZTc3M2VmOGRmM2ZjNGFhNSJ9fX0="
"<":
material: PLAYER_HEAD
name: "&aPrevious Page"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDgzNDhhYTc3ZjlmYjJiOTFlZWY2NjJiNWM4MWI1Y2EzMzVkZGVlMWI5MDVmM2E4YjkyMDk1ZDBhMWYxNDEifX19"
">":
material: PLAYER_HEAD
name: "&aNext Page"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTdiMDNiNzFkM2Y4NjIyMGVmMTIyZjk4MzFhNzI2ZWIyYjI4MzMxOWM3YjYyZTdkY2QyZDY0ZDk2ODIifX19"
"#":
material: GRAY_STAINED_GLASS_PANE
name: " "
no-previous:
material: ORANGE_STAINED_GLASS_PANE
name: "&cNo Previous Backpack"
no-next:
material: ORANGE_STAINED_GLASS_PANE
name: "&cNo Next Backpack"
no-page-previous:
material: GRAY_STAINED_GLASS_PANE
name: "&cFirst Page"
no-page-next:
material: GRAY_STAINED_GLASS_PANE
name: "&cLast Page"
locked-slot:
material: RED_STAINED_GLASS_PANE
name: "&cLocked Slot"
# ------------------------------------------
# Icon Selector GUI
# ------------------------------------------
icon-selector-gui:
title: "Select Icon for Page %page%"
# Visual layout matrix
# I = Icon Slots B = Back Button # = Filler
layout:
- "#########"
- "#IIIIIII#"
- "#IIIIIII#"
- "#IIIIIII#"
- "#IIIIIII#"
- "B########"
bindings:
B:
material: ARROW
name: "&aGo Back"
"#":
material: GRAY_STAINED_GLASS_PANE
name: " "
icons:
- ENDER_CHEST
- CHEST
- BARREL
- DIAMOND
- EMERALD
- GOLD_INGOT
- IRON_INGOT
- REDSTONE
- COAL
- LAPIS_LAZULI
- NETHER_STAR
- NAME_TAG
- SLIME_BALL
- MAGMA_CREAM
- BLAZE_POWDER
icon-item:
name: "&aClick to select"
lore:
- "&7Change the icon of"
- "&7your Ender Chest page."
YAML:
# ==========================================
# TheStorage Messages Config
# Developed by Adivise
# ==========================================
# ------------------------------------------
# General Plugin Messages
# ------------------------------------------
plugin:
prefix: "&8[&bTheStorage&8] &r"
no-permission: "&cYou don't have permission to do that!"
must-be-player: "&cYou must be a player to do that!"
successfully-reloaded: "&aPlugin has been reloaded successfully!"
invalid-player: "&cInvalid Player!"
# ------------------------------------------
# Command & Help Messages
# ------------------------------------------
command:
unknown-sub-command: "&cUnknown sub-command. Use: /thestorage help"
usage-forceopen: "&cUsage: /thestorage forceopen <player>"
opened-other: "&aOpened Storage GUI for &f%player%&a!"
usage-give-ec: "&cUsage: /thestorage give ec <player> <pages>"
usage-give-backpack: "&cUsage: /thestorage give backpack <player> <tier>"
gave-ec-pages: "&aGave &f%amount% &aEC pages to &f%player%&a!"
gave-backpack: "&aGave &f%tier% Backpack &ato &f%player%&a!"
usage-give: "&cUsage: /thestorage give <ec|backpack> <player> <amount|tier>"
invalid-number: "&cInvalid number!"
invalid-backpack-tier: "&cInvalid backpack tier! Available: %tier_list%"
help:
- "&b&m----------------------------------------"
- "&b&lTheStorage &7- Commands Help"
- "&e/storage &7- Open main storage menu"
- "&e/storage open &7- Open main storage menu"
- "&e/storage help &7- Show this help menu"
- ""
- "&c[Admin Commands]"
- "&e/storage forceopen <player> &7- Force open storage for player"
- "&e/storage give ec <player> <pages> &7- Give Ender Chest pages to player"
- "&e/storage give backpack <player> <tier> &7- Give custom backpack to player"
- "&e/storage reload &7- Reload config files"
- "&b&m----------------------------------------"
# ------------------------------------------
# Storage & GUI Interaction Messages
# ------------------------------------------
storage:
# Unlock messages
page-unlocked: "&aYou unlocked &eEnder Chest Page %page%&a! &7(Cost: &6%cost%&7)"
page-already-unlocked: "&cThis page is already unlocked!"
not-enough-money: "&cYou don't have enough coins! &7(Need: &6%cost%&7)"
all-pages-unlocked: "&cAll pages are already unlocked!"
backpack-slot-unlocked: "&aYou unlocked &eBackpack Slot #%slot%&a! &7(Cost: &6%cost%&7)"
backpack-slot-already-unlocked: "&cThis slot is already unlocked!"
all-backpack-slots-unlocked: "&cAll backpack slots are already unlocked!"
must-unlock-first: "&cYou must unlock Ender Chest Page %page% first!"
# Icon changer messages
icon-changed: "&aPage icon changed to &e%icon%&a!"
# Restrictions & Limitations
cannot-put-backpack-in-backpack: "&cYou cannot put a backpack inside another backpack!"
cannot-put-backpack-in-ec: "&cYou cannot put a backpack in an Ender Chest!"
YAML:
# ==========================================
# TheStorage - Backpacks Config
# Developed by Adivise
# ==========================================
# ------------------------------------------
# Backpack Slot Settings
# ------------------------------------------
# max-slots: Maximum number of backpack slots a player can have.
# default-slots: Amount of slots unlocked by default.
# prevent-nesting: Prevent putting a backpack inside another backpack.
settings:
max-slots: 18
default-slots: 5
prevent-nesting: true
# ------------------------------------------
# Slot Costs
# ------------------------------------------
# Economy cost to unlock each backpack slot.
# Note: Requires permission "thestorage.unlock.bp.<slot>" if permission unlocking is enabled.
slot-costs:
1: 5000
2: 10000
3: 25000
4: 50000
5: 100000
6: 150000
7: 200000
8: 300000
9: 500000
10: 750000
11: 1000000
12: 1500000
13: 2000000
14: 2500000
15: 3000000
16: 4000000
17: 5000000
18: 7500000
# ------------------------------------------
# Portable Backpack Settings
# ------------------------------------------
# When a player right-clicks a backpack item, it opens as a simple inventory
# without the layout menu (no Back, Sort, Next/Prev buttons from gui.yml).
# These settings control the portable backpack behavior.
portable:
# The layout used for portable backpacks. It works exactly like gui.yml.
# S = Sort Items
# < = Previous Page
# > = Next Page
# I = Item Slots
# # = Filler Glass
layout:
- "###<S>###"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
- "IIIIIIIII"
bindings:
S:
material: HOPPER
name: "&aSort Items"
"<":
material: PLAYER_HEAD
name: "&aPrevious Page"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDgzNDhhYTc3ZjlmYjJiOTFlZWY2NjJiNWM4MWI1Y2EzMzVkZGVlMWI5MDVmM2E4YjkyMDk1ZDBhMWYxNDEifX19"
">":
material: PLAYER_HEAD
name: "&aNext Page"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTdiMDNiNzFkM2Y4NjIyMGVmMTIyZjk4MzFhNzI2ZWIyYjI4MzMxOWM3YjYyZTdkY2QyZDY0ZDk2ODIifX19"
no-page-previous:
material: GRAY_STAINED_GLASS_PANE
name: "&cFirst Page"
no-page-next:
material: GRAY_STAINED_GLASS_PANE
name: "&cLast Page"
locked-slot:
material: RED_STAINED_GLASS_PANE
name: "&cLocked Slot"
"#":
material: GRAY_STAINED_GLASS_PANE
name: " "
# ------------------------------------------
# Backpack Tiers
# ------------------------------------------
# Configure backpack tiers. You can add or remove tiers.
# slots: Capacity of this backpack tier. Supports any multiple of 9.
# If slots > 45 (with layout) or > 54 (portable without sort),
# the backpack will automatically use multi-page pagination.
# name: Display name of the backpack.
# color: Chat color prefix for messages.
# texture: Base64 Texture value for the custom player head icon.
tiers:
small:
slots: 9
name: "&fSmall Backpack"
color: "&f"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWRmMjgzNTk3NWFjZWUxNzM0MjZjNWM2NTIzM2Y0YzFiNTA2YTc2ZGZjZDQxOGUzMDA3NjUzNmM4ZWYzZDM5YyJ9fX0="
lore:
- ""
- "&7Sizes: &e9 &7slots"
- ""
- "&eClick to open backpack."
medium:
slots: 18
name: "&aMedium Backpack"
color: "&a"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTc4NjY4MDVmODc1MzM5ZWZiOTRlNjY3ODM3YzE5M2YyYTFiY2VkZWM4YjQxYmFiYmJmMGJiN2E3YzhmNjE0OCJ9fX0="
lore:
- ""
- "&7Sizes: &e18 &7slots"
- ""
- "&eClick to open backpack."
large:
slots: 27
name: "&9Large Backpack"
color: "&9"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmIwOWRmOGYzODc1Yjk1YzlkMDU3NzI4MTUyZjlmNDRlNTQwZmQ3YWY4MjVkZjQ0YjNkYjQxNTVjY2VlYzQyOSJ9fX0="
lore:
- ""
- "&7Sizes: &e27 &7slots"
- ""
- "&eClick to open backpack."
greater:
slots: 36
name: "&5Greater Backpack"
color: "&5"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDA4OTQ3ODE4MjBmODFiNzA2YTA4MTU3N2Q3MzkxYTZjMzBmMmM0NzRiMDg3YWNhMTRkNTRiNmY2NTlmMmVhNyJ9fX0="
lore:
- ""
- "&7Sizes: &e36 &7slots"
- ""
- "&eClick to open backpack."
jumbo:
slots: 45
name: "&6Jumbo Backpack"
color: "&6"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWQ1YzM4ZmI1NjMyMGZhMTM2MzdhY2ZlODIwNzdiNmQ3ODBiODg5Zjc3NDJkNjliY2M2ZTVhZTAzNWVhZmQyNyJ9fX0="
lore:
- ""
- "&7Sizes: &e45 &7slots"
- ""
- "&eClick to open backpack."
mega:
slots: 90
name: "&dMega Backpack"
color: "&d"
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjQyNWZmODA2NmU2OTlkNTE1MDU2Zjc4MjcxNTQ2YmFhODhkNzgxZjFhODk0NjUzYTBmNDAxOWU4YjE0YmNiNCJ9fX0="
lore:
- ""
- "&7Sizes: &e90 &7slots"
- ""
- "&eClick to open backpack."
YAML:
# ==========================================
# TheStorage Commands Config
# Developed by Adivise
# ==========================================
open-command:
description: "Open storage GUI"
syntax: "/thestorage open"
permission: "thestorage.use"
aliases: ["o", "gui"]
enabled: true
forceopen-command:
description: "Force open GUI for player"
syntax: "/thestorage forceopen <player>"
permission: "thestorage.admin"
aliases: ["fo"]
enabled: true
reload-command:
description: "Reload config files"
syntax: "/thestorage reload"
permission: "thestorage.admin"
aliases: ["rl"]
enabled: true
give-command:
description: "Give EC pages or backpack to player"
syntax: "/thestorage give <ec|backpack> <player> <amount|tier>"
permission: "thestorage.admin"
aliases: ["g"]
enabled: true
help-command:
description: "Show help menu"
syntax: "/thestorage help"
permission: "thestorage.use"
aliases: ["h", "?"]
enabled: true
