TNT-Tag v9.4

A funny TNT-Tag minigame for your server!
Hello everyone,

The changelog for this release:
  • Fixed minimessage giving errors and leading to the disabling of the plugin.
  • Did a MASSIVE code cleanup, organization and improvement.
  • Recoded the whole signs system but better than ever! The signs are now saved in the signs.yml file and they are updated every 10 seconds, the coloring is finally fixed too! Please let me know if you have any feedback on the design and I'll change it for sure!

Greetings,
Jurian
Hello!

Here are the latest updates:

  • Upgraded the command framework to Lamp from Aikar, resulting in improved performance and validation, as well as a lighter weight.
  • Fixed an issue with signs not being interactive and improved their color scheme.
  • Resolved any bugs present in the top and stats commands, and updated the customization.yml file to reflect the changes.
  • Fixed a problem where the game was starting immediately because the cooldown was not saved, and updated dependencies while removing redundant code.
  • Added support for minimessages in all messages, allowing the use of gradients, RGB, HEX, and other formatting options. Check out the formatting guide at https://docs.advntr.dev/minimessage/format.html.
  • Updated customization.yml to use the new minimessage method and cool gradients. Please update your customization.yml file accordingly.
  • Updated the code to use components for messages, offering more customization options. Please report any bugs, as this is a significant code change.
  • Fixed an issue with the arena setup command not stopping immediately when it's canceled.
  • Removed redundant code.
  • The attributes of the arena items are now hidden in the joingui.
  • Fixed the winner being bugged if there were no other players left in the arena.
  • Fixed several bugs, but failed to note them down.
  • Fixed arenas getting stuck when the second-to-last player left.
  • Gracefully handled error situations that can happen in a game.
  • Fixed the ending of a game, where the potion effects were not removed and the player data was not restored.
  • Added a new message that is sent when the last enemy is defeated.
  • Added a message when someone joins an active arena.
  • Fixed an error when tagging someone.
  • Added a /tt info <arena> command, for debugging purposes only and not entirely customizable. The permission is tnttag.info.
  • Fixed the maxplayers being 2, which was caused by the minPlayers and maxPlayers being shuffled on a reload/restart. The data is now saved correctly!

This update resolves the issue of the game starting immediately and adds support for minimessages. However, note that arenas need to be recreated by adding countdown: VALUE and translating the start message to minimessage in the arenas file. Be careful when modifying the YAML file without sufficient knowledge, as it may break things.

Please reset your customization.yml file, or everything will break.

A lot of testing was done, and no issues were found. Have fun!

Thank you for your attention.
Hello all,

The changelog for this release:
  • Changed the compass, it is now only usable for taggers and it only targets survivors.
  • Fixed the /tt reload command, it caused dupes.
  • Fixed the /tt delete command so it doesn't load deleted arena's again after a reload/restart.
  • Fixed signs not being registered and having broken colors, also improved the styling.
  • Fixed potion effects being given to everyone, no matter the group.
  • Renamed ALIVEPLAYERS in the potion effects to SURVIVORS.
  • Renamed TNTPLAYERS in the potion effects to TAGGERS.
  • Fixed colors not being applied to the start message.
  • Fixed the start message not being sent.
  • Improved the update message.
  • Added HEX support for 1.16+ using the format #HEX.
  • Added a /tt start command that force starts the arena, no matter how much players there are, the permission for this command is tnttag.start.

Please note that potion effects will not work anymore using the old format, you need to change them or re-setup your arena.

Greetings,
Jurian
! THIS VERSION IS EXPERIMENTAL !

Hello all,

The changelog for this release:
  • Fixed arena's being completely stuck.
  • Fixed a bug where arena's could not have more than 6 players.
  • Cleaned up the code.
  • Added a option to the arena config called "cooldown", this is 50 by default, be sure that your timesToBroadcast don't exceed this value.
  • Recreated the setup command to be much more manageable and efficient.
  • Removed the saving of chat messages for the setup process.
  • Fixed a bug in the timesOfBroadcast setttings.
  • Removed the introduction message of the setup.
  • Improved the loading and saving of arena's a lot.
  • Arena's are now saved at the fly which means that you can edit them right away and your arena's are not lost after a server crash.
  • The /tt reload command now supports reloading arena's.
  • Renamed round-finish-commands.tntplayers to round-finish-commands.taggers.
  • Renamed round-finish-commands.aliveplayers to round-finish-commands.survivors.
  • Much more manageable code with many improvements to be even more performance friendly.
  • Improved loading times.
  • Preparations for the spectator mode.
  • Removed the bypass for breaking and placing in-game, it seems useless for me. Please post in the discussion area if you want it to be added back.
  • Fixed that the leave item was not working when you customized the name.
  • Added some more checks for safety.
  • Removed unnessecary code and made methods for some duplicate code.
  • Fixed issues with the creation and use of signs and the styling of them. (Actually I recoded the whole signs system)
  • Fixed signs only being styled when they were used, also fixed that they could only be used once.
  • Changed the compass so it only tracks taggers.
  • Hopefully fixed a incompatibility with the plugin ChatColor.
  • Fixed finish round commands being executed for both groups of players(taggers and survivors).
  • Fixed that the round ended message was not send to everyone.
  • Fixed the arena finish commands, they were not working properly.
  • Added the arena state to signs.
  • Fixed a lot related to the ending of a game.
  • Optimalizations.
  • Changed the display name of the compass.
  • Changed the update message to a much better one.
  • Changed the compass so it displays rounded numbers, like 1 and not 1.92983328828.

Thanks to @Dixizer for a lot of bugreports.
Please note that this version is considered EXPERIMENTAL because I made a lot of critical changes, please report bugs as quick as possible.
I did a lot of testing though and it went well! I couldn't reproduce the bugs anymore and had a lot of fun :)
Thanks for your patience guys, I apologize for the bugs.

Greetings,
Jurian
Hello all,

This update adds a experimental signs feature to TNT-Tag.
The documentation for signs can be found at: https://ttdocs.juriantech.nl/signs

Greetings,
Jurian
Hello all,

This update adds PAPI placeholders!
Currently, there are only placeholders for statistics, more will be added if someone opens a suggestion for it.
There's a new wiki page for placeholders too.
The placeholders:
  • %tnttag_wins%
  • %tnttag_timestagged%
  • %tnttag_tags%

This update brings a whole new thread design too!
Credits to Niccckk for designing the thread.
I hope you enjoy it!

Greetings,
Jurian
Hello all,

The changelog for this release:
  • The radar item is now only given when the game starts.
  • Fixed the tagged message, it always said that you tagged yourself which is wrong.
  • Fixed the /tnttag reload command.
  • Removed the sub options for the arena-finish-commands because there is only one player alive when that happens.
  • Changed the %player% placeholder in the arena-finish-commands to %winner%.
  • Added functionality to the radar item (I forgot this, sorry for that).

Greetings,
Jurian
Hello all,

The changelog for this release:
  • The timesToBroadcast setting now actually works.
  • Added titles, you can now use them for important game events! (This is fully configurable in the customization.yml)
  • Dropped support for 1.8 and lower.
  • Optimized and cleaned the listeners.
  • Potioneffects are now given right when you are tagged or tag someone.
  • Global code cleanup.
  • Optimized the countdown manager.
  • Potioneffects will now be removed after a match.
  • Fixed an error when using the barrier or the leave command.
  • Fixed a ConcurrentModificationException.
  • Renamed cooldown-message to countdown-message because it was named horribly wrong xD

Enjoy this big update,
Jurian
EULA: Free EULA
3,491 Views
131 Downloads
Oct 21, 2022 Published
May 24, 2025 Updated
5.00 star(s)
Average rating (1)
1.6 MB File size
Type
  1. Gameplay
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
Creator
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May 24, 2025 Updated
5.00 star(s)
Average rating (1)
1.6 MB File size
Type
  1. Gameplay
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
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  1. 1.19
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