Added:
Note:
- When a trap is dismissed or reset by admin, there will be an announcement.
- Trap argument to /trap spawn <trapName>. If you are trusted or member of specified trap, you can teleport to that trap.
If you write no argument, you will be teleported to your trap.- /trap asethealth <trapname> <value> command has been added. Admins can set health of a trap.
- You have to delete your language file.
Added:
Fixed:
- You can see player names name while inviting or giving trust.
- You can see name of trusted players while removing their trusts.
- Trusted could be invited to traps
Fixed:
Note:
- Players couldn't teleport to spawnpoint of traps.
- This is probably last beta update.
Added:
Fixed:
- Option for should members be allowed to teleport to spawnpoint of trap.
- Option for should trusts be allowed to teleport to spawnpoint of trap.
- improvements for Trust System.
Note:
- Trusted was not able to spawn.
- You have to delete your language file.
- You have delete your config file.
- Some changes has been done in database. Plugin will add changes automatically but old datas about trusts will not be affected. It is advised to clear all trusteds.
Added:
Note:
- /trap trust command - instead of inviting, trap owners can "trust" to non-member players (They have same permissions as members but they can not teleport to spawnpoint of trap and are not member of trap)
- Option to Friendly-Fire.
- Option to whether inviting is allowed or not.
- Option to whether trusting is allowed or not
- You have to delete your language file.
- Config file has been changed. You should delete your config file.
- Trusting is beta feature. In case of encountering any issue, contact me.
Fixed:
- Config values were not applied.
- TNT Explosions caused negative values on traps.
Added: MaxTrapHealth - Health of any trap can not excees this value.
Bug Fixes
Note:
You have to delete your config file.
