Ultimate AntiCheat - Detects All 2026 v3

Powerful Roblox AntiCheat with 13+ detections to keep your game fair and secure.

✨ New Features​

  • Anti-GodMode (Regeneration Tracker): The system now detects scripts that artificially refill HP in milliseconds. If a player heals more than allowed (Default: 10 HP / sec), their health is instantly reverted to its previous state.
  • Combat Validation (Anti-Reach / Anti-SilentAim): Added a new RemoteFunction (Anticheat_ValidateHit) that can be used in your sword/weapon scripts to verify if a hit was legitimate (checks distance including ping compensation).
  • Auto-Clicker & Remote Spam Detection: The server now monitors all remotes inside ReplicatedStorage. If a hacker fires a remote more than 30 times per second, they are immediately kicked.
  • Smart Trajectory (Hover Check): The Anti-Fly system now tracks the player's Y-Vector (gravity). If a player falls without acceleration ("Hover" or "Glide" modifications), they are punished.

🛠️ Improvements​

  • Lagback & Noclip Fix: During punishments, the exact CFrame (including rotation) is saved, and the player is teleported back flawlessly with a zeroed physics vector (Velocity = 0). This prevents glitching into walls or corners when resetting!
  • Ping Compensation: Console and mobile players with a bad internet connection are protected from false positives via dynamic tolerance scaling during Speed/Teleport/Noclip checks.
  • Gamepass Bypasses: You can now allow VIP flying or VIP doors by adding Gamepass IDs to the Config. The system loads permissions asynchronously and lag-free when the player joins.

📝 Misc​

  • Localization: All scripts, kick messages, warnings, and comments have been translated to English and standardized.
  • Documentation (readme.md): The manual has been completely rewritten. It is shorter, clearer, and includes a new chapter on protecting your game architecture (Anti-SaveInstance) as well as how to correctly set up the Noclip IgnoreList.
───────────────────────────────────────────
📜 AntiCheat - CHANGELOG
───────────────────────────────────────────

VERSION 2.0
───────────────────────────────────────────

🚀 MAJOR FEATURES & CORE LOGIC
  • Added "Shared Immunity" (AC_Immunity): Players receive a 1.5s grace period after any lagback, preventing infinite rubberband loops.
  • Implemented "Detection Priority": Log logic now follows Fly > Teleport > Speed. frame-by-frame, preventing duplicate logs for the same action.
  • Added "Forceful Lagback": Resetting AssemblyLinearVelocity and AssemblyAngularVelocity to zero on teleport to ensure players stop instantly.
  • Added "Sprint Support": Configuration now fully supports sprinting up to WalkSpeed 35 (Multiplier increased to 2.3).
  • Added "Anti-Dex & Gui Detection": Client-side checks now scan for common exploit interfaces (Dex, Explorer, RemoteSpy).

🛡️ DETECTION REFINEMENTS
  • Improved "Fly vs Teleport" Categorization: Airborne movement now has a 2.5x higher teleport threshold to ensure it's logged correctly as Fly/Speed.
  • Optimized "NoClip" Sensitivity: Improved terrain/water handling and added a configurable IgnoreList.
  • Reduced False Positives: Increased speed tolerance to 30 and teleport minimum distance to 80 studs.
  • Added "Webhook Throttling": Logs for the same player/detection are now limited to once per 60 seconds to prevent Discord spam.

🛠️ SYSTEM & CODEBASE
  • Automated Setup: RemoteEvents and Functions are now automatically created in ReplicatedStorage on startup.
  • Total Cleanup: Removed all unnecessary developer comments and clutter from scripts for a cleaner production look.
  • Webhook Reliability: Added JSON content headers and improved error handling for Discord proxies.
  • Improved State Management: Player data is now automatically cleaned up on leave and initialized on join.

───────────────────────────────────────────
© 2025 Kryptex Studios – All Rights Reserved
───────────────────────────────────────────

🔒 Anti-Cheat System — Update Changelog

Version 1.3 — Stability & Detection Improvements

  • Resolved: Death Event False-Positive
    Fixed an issue where players could be incorrectly flagged for “Excess Airborne / Fly” during death or ragdoll states.
  • Optimized Runtime Performance
    Reduced redundant physics and state checks to improve both client and server efficiency.
  • Improved Accuracy of Movement Detection
    Enhanced airborne and teleport validations to significantly reduce false triggers in edge cases (jumping, falling, seat exit, respawn, etc.).
  • Refined Anti-Exploit Teleport Logic
    Better reset handling and validation when unexpected position changes occur.
  • More Reliable Exploit Logging
    Streamlined reporting pipeline ensures consistent Discord webhook delivery with reduced rate-limit conflicts and retries.
  • Safer State Tracking
    Character state resets now properly handle respawn and character reconstruction events to prevent unintended punishments.
Bug fixes:
  • Whitelist-System
  • Detections
✨ NEW FEATURES & FIXES

✅ Vehicle / Seat Fix:
- Players in vehicles or seats are now fully excluded from fly / teleport detection.
- Added “SeatExitGrace” (default 3s) to avoid false kicks when leaving a seat.

✅ Local SpeedHack Detection (Client-Side):
- Detects if a player manipulates their WalkSpeed, JumpPower, or MaxHealth on the client.
- Grace system: small deviations are ignored, 3+ violations = kick.

✅ Anti Fly / Airborne Detection:
- Tracks time in air; teleport or reset only after exceeding MaxAirborneTime (default 2s).
- Automatically corrects player position to last valid ground CFrame.

✅ Anti Teleport:
- Detects sudden distance jumps beyond WalkSpeed * multiplier or MaxAbsoluteTeleport.
- Includes vehicle and seat protection logic.

✅ 🧱 Anti NoClip Detection (NEW!):
- Detects if a player moves through solid objects.
- Raycasting between previous and current position prevents wall exploits.
- Automatic reposition or kick (configurable).
- Integrated with IgnoreList to reduce false positives.

✅ Improved Stability:
- Fixed rare random disconnects and crashes.
- All operations safely wrapped in pcall().
- Teleport and movement checks are throttled for performance.

✅ Optimized IgnoreList System:
- Automatically updates every 0.5s.
- Ignores all non-collidable parts, player models, and items in “IgnoreList” folder.

✅ Robust Config System:
- Configuration now fully handled via ServerScriptService > Anticheat > Config.
- Auto fallback to defaults if missing.

✅ Cleaner Reports:
- All detections log to AnticheatReport RemoteEvent.
- Discord webhook reports fixed via HttpService.
- Throttled (1 per 5s) to avoid spam.

✅ General Improvements:
- Improved character detection (R6 & R15).
- Auto cleanup of player data.
- Reduced lag impact across server and client.
Buy a license now
$4.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
Share and earn
Refer this resource and earn a 10% commission.
5,010 Views
151 Purchases
150 Downloads
Apr 18, 2025 Published
Jun 28, 2026 Updated
3.00 star(s)
Average rating (2)
16.4 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
Supported languages
  1. English
  1. German
Includes DRM
No
Source access (legacy)
Open source
Creator
Owner
Recommended for you
Dynamic system that triggers random fire events on vehicles and buildings.
Not yet rated
7 purchases
A detailed and realistic multi-family apartment building for urban or suburban Roblox games.
Not yet rated
0 purchases
350+ command admin panel with cross-server moderation, Ban API, ranks & a mobile-ready UI
5.00 star(s) 9 ratings
617 purchases
Overhead UI System asset, perfect for adding player information displays to your Roblox game.
4.50 star(s) 6 ratings
556 purchases
Handcuff System asset, ideal for adding functional arrest mechanics to your Roblox game.
5.00 star(s) 6 ratings
390 purchases
Share and earn
Refer this resource and earn a 10% commission.
5,010 Views
151 Purchases
150 Downloads
Apr 18, 2025 Published
Jun 28, 2026 Updated
3.00 star(s)
Average rating (2)
16.4 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
Supported languages
  1. English
  1. German
Includes DRM
No
Source access (legacy)
Open source
Creator
Owner
Recommended for you
Dynamic system that triggers random fire events on vehicles and buildings.
Not yet rated
7 purchases
A detailed and realistic multi-family apartment building for urban or suburban Roblox games.
Not yet rated
0 purchases
350+ command admin panel with cross-server moderation, Ban API, ranks & a mobile-ready UI
5.00 star(s) 9 ratings
617 purchases
Overhead UI System asset, perfect for adding player information displays to your Roblox game.
4.50 star(s) 6 ratings
556 purchases
Handcuff System asset, ideal for adding functional arrest mechanics to your Roblox game.
5.00 star(s) 6 ratings
390 purchases
Top