Mushroom Biome Improvements
- Enhanced Brown Mushrooms: Giant brown mushrooms now feature much larger caps with 45 mushroom blocks in a natural rounded pattern
- Improved Red Mushrooms: Red mushrooms now have a more distinctive appearance with a proper multi-layered cap structure
- Better Distribution: Adjusted mushroom spacing for more natural and balanced biome generation
- Custom Growth Patterns: Each mushroom type now has unique and consistent growth patterns
Snow Biome Enhancements
- Fixed Snow Generation: Removed unwanted snow layers that were appearing on top of snow blocks
- Optimized Tree Generation: Improved spruce tree generation with better placement and spacing
- Enhanced Terrain: Smoother transitions between snow-covered areas
General Improvements
- Performance Optimization: Reduced unnecessary chunk loading during population
- Bug Fixes: Addressed various minor issues reported by users
Thank you for your continued support! As always, if you encounter any issues, please contact us through the support channels.
New Features
Tree Generation Toggle: Added new configuration option in config.yml - GenerateTrees: true/false to enable or disable all tree generation
Bugfixes
Fixed issue with spawns causing excessive chunk loading
Fixed Mob Spawning in Plains and Other Worlds
How to Disable Mob Spawning:
- Update to the New Version – Ensure you are using the latest version of the plugin.
- Restart Your Server – Apply the update by restarting the server.
- Clear Existing Mobs – Run the following command to remove any currently spawned mobs: /minecraft:kill @e
- Set Gamerule to Prevent Spawning – For extra priority, disable natural mob spawning with: /gamerule doMobSpawning false
Note: The plugin already includes built-in mob and animal spawning prevention, but using the gamerule ensures an extra layer of control.
