- The connection channel of the fake player only closed based on some conditions, now it closes anyway at disconnection.
- An error used to appear when the join and welcome messages where empty, this is now fixed
- Fixed VelocityPAPI bug where it didn't provided the correct numbers.
- Added an API to UltraSpoof-Lite (Use the class UltraSpoofAPI).
- I added Redis support on Velocity to the Bridge plugin, it basically injects another listener class which will have a lower priority compared to UltraSpoof Bridge.
