uxmClaims - All-in-one Claim Plugin v3.6.5

The Ultimate GUI based Claim System: Powerful Protection, Zero Complexity.
✨ Features
  • Added the WIND_CHARGE permission to give players specific control over Minecraft 1.21 Mace Wind Burst and Wind Charge mechanics within their claims.
  • Introduced a new protection feature that prevents unauthorized players from tempting animals inside claims.
  • Improved the claim creation process by adding an automatic safe location finder when placing new claims.

🐛 Bug Fixes
  • Fixed an issue where bulk role permission commands would fail to apply changes if the role's display name had been customized in the configuration.

🔧 Improvements
  • Enhanced the accuracy of the overall explosion protection system to better protect claims from various types of explosions.
  • Applied background optimizations and internal codebase cleanups for better stability.

📝 Configuration Changes
  • Updated the default roles configuration and role management menus to include the new WIND_CHARGE permission.
✨ Features
  • Added a new WIND_BURST permission to give players full control over the effects of Minecraft 1.21 Mace and Wind Charges inside their claims.

🐛 Bug Fixes
  • Fixed an issue that prevented using a warp name if another claim already used it. Warp names only need to be unique within each individual claim now.

🔧 Improvements
  • Added support for comprehensive claim data extraction (including members, chunks, and flags) to make it much easier for server owners to integrate claims with their web panels and external systems.

📝 Configuration Changes
  • Added the new WIND_BURST permission to the default roles in the roles.yml file.
  • Updated the claim_member_manage.yml and claim_role_manage.yml menu files to include visual toggles for managing the new wind burst permission.
✨ Features
  • Added a Custom Command Aliasing system! Server admins can now create their own quick command shortcuts with full tab completion.

🐛 Bug Fixes
  • Fixed an issue where the Minecraft 1.21 Mace "Wind Burst" enchantment was being blocked inside claims. Players will now be properly launched into the air.
  • Fixed abnormal water flow restrictions around Sponge claims. Water mechanics will now behave naturally.

🔧 Improvements
  • Significantly optimized the Claim Map Menu. Opening the map and loading nearby claims is way faster.
  • Standardized the menu pagination system across all claim interfaces for smoother and consistent navigation.
  • Improved the loading speed of claim holograms to boost overall server performance.

📝 Configuration Changes
  • Added a new aliases.yml file to configure custom command shortcuts.
✨ Features
  • New Licensing System - integrated a secure and efficient licensing system
  • Region Support - added visualization for WorldGuard regions in the claim map menu to easily distinguish them

🔧 Improvements
  • Faster Startup - dependencies are now bundled directly within the plugin, removing the need for runtime downloads
  • Enhanced Verification - updated the hardware identification system for more reliable license checks
  • Map Optimization - refined the claim map rendering logic for better performance and accuracy

📝 Configuration Changes
  • config.yml - added 'licenseKey' field for valid license entry
  • claim_map.yml - added 'region' section to customize how regions appear in the map
✨ Features
  • Enhanced inventory protection - players can no longer bypass drop restrictions using the swap key (F) or dragging items
  • Improved armor slots safety - restricted armor slots interaction when item drop is denied to prevent accidental item loss

🔧 Improvements
  • Updated core dependencies - bumped internal display library version for better compatibility
  • Optimized code logic - refined inventory event handling for cleaner and more maintainable code
✨ Features
  • Added teleport bypass - staff members can now ignore teleportation restrictions using 'uxmclaims.bypass.teleport'
  • Added comprehensive admin bypasses - administrators can now bypass any claim restriction (build, interact, management) with specific permissions
  • Enhanced item safety - items dropped in denied areas are now returned to the player's inventory instead of disappearing

🐛 Bug Fixes
  • Fixed piston interaction - claim blocks can no longer be pushed or pulled by pistons

🔧 Improvements
  • Enhanced server performance - optimized internal claim data processing to reduce load
  • Improved system stability - refined how event cancellations are handled for better reliability
  • Improved farming protection - usage of bone meal now respects claim build permissions

📝 Configuration Changes
  • Added new 'uxmclaims.bypass.teleport' permission
  • Added new 'uxmclaims.bypass.*' permission system for granular admin control
✨ Features
  • Added claim ownership transfer - owners can now transfer their claims to trusted members via menu or command
  • Added KEEP_INVENTORY claim flag - when enabled, players keep their items after death within the claim
  • Added admin view command - administrators can now view and manage any player's claims using /claim admin view <player>
  • Added bulk admin commands for managing all claims at once (bulk setflag, bulk setrolepermission, bulk rename, bulk setblock, bulk destroyblock)
  • Added leave command - members can now leave claims they are part of using /claim leave
  • Added improved map menu interactions with enhanced shrink command functionality

🐛 Bug Fixes
  • Fixed chunk connectivity validation - deleting chunks that would disconnect other chunks from the claim is now prevented
  • Fixed pagination display issues in menus
  • Fixed plugin dependency detection with correct capitalization (WorldGuard, Vault, LuckPerms)

🔧 Improvements
  • Enhanced permission system with new ability-based checks for all claim actions
  • Added vault access permission check - players now need proper permissions to access claim vaults
  • Simplified permission denied error messages into a single unified message
  • Better error messages for ownership transfer and chunk connectivity issues

📝 Configuration Changes
  • MOB_SPAWNING flag is now disabled by default in new claims
  • Added new Keep Inventory flag configuration in claim_flags.yml menu
  • Added new message entries: successOwnerTransferred, errorCannotTransferToSelf, errorTargetNotMember, errorChunkBreaksConnectivity, errorAbilityPermissionDenied
  • Removed message entries: errorFlagPermissionDenied, errorPermissionPermissionDenied (consolidated into errorAbilityPermissionDenied)
✨ Features
  • Added 11 new claim protection flags for more granular control:
    • Enderman Pickup: Control whether Endermen can pick up blocks
    • Zombie Door Break: Control whether Zombies can break doors
    • Silverfish Infest: Control whether Silverfish can infest blocks
    • Coral Fade: Control whether coral dies out of water
    • Sculk Spread: Control whether sculk blocks spread
    • Redstone: Control whether redstone signals work
    • End Crystal Damage: Control End Crystal explosions
    • Bed Explosion: Control bed explosions in Nether/End
    • Respawn Anchor Explosion: Control respawn anchor explosions
    • Fireball Damage: Control Ghast/Blaze fireball damage
    • Dragon Damage: Control Ender Dragon block destruction
  • Added Chorus Teleport as a new permission (can be set per role/member)
  • All new flags are now available in the Flags menu with toggle options

🐛 Bug Fixes
  • Fixed fire not extinguishing naturally inside claims
  • Fixed villagers being unable to farm crops inside claims
  • Fixed mobs being unable to damage each other (wolf vs sheep, etc.)
  • Fixed vehicles being destroyed by environmental damage (cactus, lava)

🔧 Improvements
  • Improved explosion detection for beds and respawn anchors based on world dimension
  • Added more interactable blocks to protection: Lectern, Beehive, Bee Nest, Campfire, Soul Campfire, Composter
  • Removed outdated ITEM_PICKUP_GLOBAL and CHORUS_TELEPORT flags (now handled differently)

📝 Configuration Changes
  • Added new default flags for new claims: REDSTONE, STRUCTURE_GROW, NATURE_SPREAD, BLOCK_FORM
  • New claims will now have redstone, tree growth, grass spread, and ice/snow formation enabled by default
  • Database migration automatically cleans up old flag data
Buy a license now
$11.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
3,311 Views
22 Purchases
26 Downloads
Dec 21, 2025 Published
Jul 6, 2026 Updated
5.00 star(s)
Average rating (3)
4.8 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Economy
  1. Protection
Game mode
  1. Survival
  1. Towny
  1. Earth
Supported software
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
  1. Arclight
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
Supported languages
  1. English
  1. Turkish
Creators
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3,311 Views
22 Purchases
26 Downloads
Dec 21, 2025 Published
Jul 6, 2026 Updated
5.00 star(s)
Average rating (3)
4.8 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Economy
  1. Protection
Game mode
  1. Survival
  1. Towny
  1. Earth
Supported software
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
  1. Arclight
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
  1. 1.19
Supported languages
  1. English
  1. Turkish
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Overhead UI System asset, perfect for adding player information displays to your Roblox game.
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Handcuff System asset, ideal for adding functional arrest mechanics to your Roblox game.
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Taser System asset, ideal for adding realistic non-lethal combat mechanics to your Roblox game.
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