uxmFarmer v3.12.0 comes with long waited conversion system! It took some time but our team has perfected the system with many configuration options.
v3.12.0 Changes
Check the up-to-date wiki here.
- Added new conversion system with rich configuration settings.
- Added NClaim support.
- Fixed wrong MiniMessage usages in some places.
- Fixed placeholder requirement check system issues.
- Fixed PlaceholderAPI issues.
- Fixed GUI codebase.
- Fixed language issues.
Fixed issues caused by our LuckPerms caching system.
Warning: NEVER downgrade to an older version if you do not have any old .db file from that version. uxmFarmer team may change database structure for better performance at any given time, using an incompatible .db file may cause significant data loss.
Uyarı: Eğer o eski sürüme ait bir .db dosyanız yok ise, ASLA eski sürüme dönmeyin. Veritabanı dizaynı sürümler arasında değişebilir, uyumsuz bir veritabanı dosyası kullanmak veri kaybına sebep olabilir.
v3.11.0 Changes
- Added extra information to checkage command
- Added debugs for Auto Sell
- Added handling permission changes in real-time
- Added /uxmfarmer setproductlevel <product> <level> command, requires a selected farmer
- Added custom model data support to GUI filler items
- Added support for Eisi's NpcApi (use NpcApi as interaction hook if you are using that plugin)
- Fixed /uxmfarmer select command not behaving correctly
- Fixed missing information in /uxmfarmer info command
- Fixed issues related to Towny
- Fixed some stuff are not copyable in admin commands
- Fixed missing permissions in plugin.yml
- Fixed license system not giving extra information on force shutdown
- Fixed players are not able to add new members to farmers
- Fixed AutoKill & AutoSell module settings GUI pages are not changeable
- Removed unnecessary checks from Auto Harvest system
- Optimized GUI openings for Auto Kill Settings GUI
v3.10.0 Changes
We have now started working on a better API for uxmFarmer, more things to come soon!
- Added new & clear messages describing missing permissions in farmer owners
- Added new /uxmfarmer checkperm command for checking permission statuses of players
- Added new /uxmfarmer menu command for opening menu of current selected farmer
- Added new setting where-players-can-reach-farmer to general settings, only works in island hooks, configures if players can reach their farmer outside their island
- Added better /uxmfarmer checkage <target|chunk> command
- Fixed a possible dupe (nobody was aware of it)
- Fixed /uxmfarmer bypass not applying to some features
- Fixed some features getting disabled after farmer owner change
- Fixed issues related to Towny hook
- Fixed issues related to Slime & Magma Cube
- Fixed issues related to production calculation
- Fixed issues related to debug system
- Fixed issues related to WildStacker support
- Fixed issues related to default auto-harvest configuration
- Fixed farmer owners being offline causing issues in tax calculation for auto sell system
- Fixed discounted tax percentages not visible in GUIs where tax is shown
- Fixed missing go back buttons in certain GUIs
- Improved Main GUI with a better design
- Improved debug system with category system
- Improved overall code quality
v3.9.2 Changes
You must reset your licensed devices, otherwise this version will not start due to incompability.
- Fixed issues in license system.
- Fixed wrong message usages.
- Fixed pagination in some GUIs.
- Fixed config updaters working when they should not.
v3.9.0 Changes
v3.9.0 Fixes
- Added license system, open a ticket in UXPLIMA discord for getting your license key. Without a license key, you will not be able to use the plugin.
- Added new Module Settings system, supports Auto Kill & Auto Sell modules, players now can toggle which entities they want to kill automatically & which materials to sell automatically.
- Added new GUIs for Module Settings system, reachable by Shift Clicking module items in Farmer Settings menu.
- Added new Farmer permission SEE_MODULE_SETTINGS, required for modifying new Module Settings system
- Added <price> placeholder to ShopGUI
- Added support for enabling more settings by default, see modules.yml & npc.yml & general-settings.yml for new settings
- Added performance optimizations for Auto Sell module
- Added performance optimizations to GUI openings
- Fixed auto kill not respecting AUTO_KILL_SPAWNER setting
- Fixed AUTO_KILL_SPAWNER setting not following AUTO_KILL's default status
- Fixed AUTO_KILL_SPAWNER setting depending on AUTO_KILL
- Fixed tab completion not working in main command
- Fixed some formatting issues
- Fixed production calculation issues
- Fixed missing permissions in plugins.yml
- Fixed removing material from collected-materials.yml causes issues
- Fixed admins are not able to bypass everything, because of this, you may see some behaviour change in how /farmer menu command works
- Fixed players not being able to get out of chat input mode, "!exit" or "!çık" will get them out now.
- Fixed issues in NearFarmersCommand
- Fixed some rare console errors
- Fixed admins not getting notified of errors on reload
- Fixed AdvancedSlimePaper support not loading correctly on some cases
- Fixed wrong decimal formatting
- Fixed a database error
- Applied a lot of code quality improvements
v3.8.2 Changes
- Fixed issues related to uxmClaims.
- Fixed issues related to statistics.
- Fixed issues related to collecting Kelp.
- Fixed issues related to Special Items.
- Fixed farmer not killing slimes correctly.
- Fixed critical issue in upgrade all function.
v3.8.1 Changes
- Added support for SpawnerMeta spawners
- Added support for making farmer entities baby
- Added support for changing hologram location of a farmer, this will be used in future versions in great features!
- Added new command /uxmfarmer bulkedit, now you can change settings of all farmers in just one command
- Added new command /uxmfarmer editsetting, now you can change setting of selected farmer
- Added drop-items-to-ground-if-not-enabled-or-full to Farm Manager module
- Drops products that are not possible get collected at the moment to the ground - not recommended to enable, can cause performance drops, disabled by default
- Added new general setting glow-if-stock-is-full
- Applies a glow effect to products with full stocks in Farmer GUIs
- Fixed Turkish appearance settings menu file having missing a button
- Fixed farmer collecting XP when it should not
- Fixed permission checks can be faulty due to cache
- Fixed wrong help messages
- Fixed permission mistakes in plugin.yml
- Fixed missing tab completes
- Fixed issues in action system
- Fixed glow not updating after setting changed
- Fixed settings menu having missing information
