UXR Billiards System v5.0

Full 8-Ball Pool system with custom physics, human-like AI, Elo ranks, cue shop & mobile UI
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  • Authentic 8-Ball Pool - Full ruleset (break, open table, solids/stripes assignment, fouls, ball-in-hand, legal 8-ball win/loss) running on a custom, fully deterministic physics engine.
  • Three Game Modes - Competitive player-vs-player, single-player versus a computer opponent, and free solo practice.
  • Human-Like AI Opponent - Easy/medium/hard difficulty with realistic aim wobble and think-time; scores every ball and pocket via ghost-ball geometry and skips blocked or too-thin shots.
  • Precision Aiming System - Live projected aim line, ghost-ball contact preview, cue-deflection path, and legal/illegal first-hit coloring.
  • Power & Spin Control - Drag-to-set shot power plus a full spin/english widget top, back and side spin that genuinely curves the cue ball.
  • Elo Ranking - Configurable rating (start value + K-factor) that rises and falls with every rated match.
  • Cross-Server Global Leaderboards - Physical in-world boards ranking Wins, Losses, Draws & Elo across every server, auto-refreshing and DataStore-backed, plus per-player standings and name-tag leaderstats.
  • Persistent Profiles & Stats - Per-player balance, inventory and W/L/D/Elo saved to DataStore with a built-in data-loss guard.
  • Cosmetic Cue Shop - Swap-in 3D cue models (pencil, katana, umbrella, sword) bought with coins or Robux and equipped instantly.
  • Coin Economy & Robux Monetization - Earn coins per win and per match, sell coin packs via Developer Products, and a VIP gamepass that unlocks every skin.
  • Responsive UI – PC & Mobile - A fully code-built, themeable interface that scales cleanly on desktop and touch, with tuned mouse and touch controls.
  • Live Match HUD - Both players' plates with avatars, solids/stripes group, remaining-ball tracker, turn indicator, and a win/lose finish screen with Elo delta.
  • Multi-Table Support - Tag any number of tables in your world; each runs its own independent match and seating.
  • Shot Clock - Configurable per-turn timer that fouls on timeout (optional in solo practice).
  • Ball-in-Hand & Call-Pocket - Drag-place the cue ball after fouls and declare your target pocket.
  • Physical AI Avatar - The computer opponent spawns as a real seated avatar at the table, borrowing a random friend's name and look (or a fallback account).
  • Dedicated Pool Camera - An automatic, table-framed shot camera.
  • Dynamic Sound Engine - Impact-scaled, randomized cue and pocket sounds with cluster-merging so a hard break never machine-guns all preloaded.
  • Seamless Join & Seating - Proximity-prompt table join, movement lock while seated, and automatic re-seating on respawn.
  • Designer-Friendly Tables - Define any table from simple invisible anchor parts (surface, pockets, seats), so you can model and skin your own tables.
  • Toast Notifications - Clean in-game popups for purchases, errors and events.
  • One-Folder Self-Install - Drop the single folder into ServerScriptService and it deploys its shared modules, remotes, UI and workspace automatically zero setup.
  • No-Code Configuration - One settings file tunes physics feel, timers, rewards, AI difficulty, Elo, monetization and sounds without touching code.
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Buy a license now
$9.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
Download the resource
Access new updates
Support from the creator
Support duration
Lifetime
52 Views
1 Purchases
2 Downloads
Jul 8, 2026 Published
N/A Updated
Not yet rated
291.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
AI Content Disclosure
AI was used to summarize the descriptions.
AI Content Disclosure
AI has been used to speed up processes in many areas. (Description, Code Assistance, Bug Fixes)
Genre
  1. Party & casual
  1. Social
Type
  1. System
  1. Minigame
Supported languages
  1. English
Creator
Owner
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1 Purchases
2 Downloads
Jul 8, 2026 Published
N/A Updated
Not yet rated
291.3 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
AI Content Disclosure
AI was used to summarize the descriptions.
AI Content Disclosure
AI has been used to speed up processes in many areas. (Description, Code Assistance, Bug Fixes)
Genre
  1. Party & casual
  1. Social
Type
  1. System
  1. Minigame
Supported languages
  1. English
Creator
Owner
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