UXR DOOR SYSTEM
Version 4.3 Update
December 28, 2025
Animation System Overhaul
- Replaced SPR with TweenService
The externalsprlibrary dependency has been completely removed. All door and UI animations now utilize Roblox's nativeTweenServiceengine. This change ensures better system stability and eliminates the need for third-party modules.- Removed doorLibs/spr Dependency
Thesprmodule is no longer required and can be safely deleted from the system.- Optimized Animation Timings
30 different door types and core system files have been individually optimized. Opening/closing speeds and acceleration curves (EasingStyle.Quad) have been recalibrated using TweenService.
New Features
- NoCheck Configuration
Public Door Access: A newNoChecksetting has been added for users who want to make specific doors accessible to everyone without permission requirements. When enabled in the configuration file, the system allows access without performing authorization checks.- UIStroke Stability
UIStroke components on prompts and interfaces have been made more stable. Rendering issues such as flickering or distortion during resolution changes or rapid transitions have been resolved.
Code Quality & Modernization
- task.spawn Upgrade
Legacyspawnfunctions have been replaced with Roblox's newer and more performanttask.spawnlibrary, leading to more efficient thread management.- Refactored Logic
Repetitive code structures across more than 30 Lua files (kapis folder & main scripts) have been cleaned up, improving code readability through TweenService integration.
Bug Fixes
- Resolved spr-related issues that occasionally caused doors to get stuck during animations.
- Fixed synchronization problems in simultaneously opening double door systems.
- Corrected transition errors and stutters in UI animations.
This update focuses on improving animation performance and enhancing user experience customization.
- Fixed an issue where interacting with the door again while it was open caused a bug.
- Fixed a problem where mobile players’ touchpad would automatically close when approaching the door.
- Fixed an issue preventing mobile players from opening the management computer.
- Added support for different prompt text states depending on whether the door is open or closed.
- Various other minor bugs have been fixed.
Type Settings Added
Open Close Check Added
UI Type 2 Fixed
UI Enabled Fixed
Team Permission Added
Normal Prompt Show Problem Fixed
