We're pleased to confirm the release of Vanguard Version 1.3, featuring a minor hotfix update
New implementations
MAJOR
- Integrated major ACS weapon stability & performance updates
- Optimised client render/update loops for enhanced FPS performance
- Added compatibility for ROBLOX's new Neck AnimationConstraint update, removing the commonly occurring 'C0' errors
MINOR
- Fixed obstructions raycasting inconsistency
- Improved server-side validation for weapon/network events
- Fixed dropped weapon cleanup polling causing unnecessary system strain
- Reduced remote/network spam through HeadRot, Stance and Laser updates
- Fixed backpack/enable issues
- Reduced animation module overhead
- Other general bug fixes, stability improvements and framework cleanup.
We've also taken on board considerable system feedback and provided a full, extensive animation spoofing guide to ease system setup. This will be found attached in the product file.
Fixes to Ferrarico Tank System Compatibility Updates to medical system to patch bugs Fixes to particle effects to reduce lag and improve performance Minor bugs fixed
