X PRISON CORE — v2026.2.1.0 (BETA)
This beta is a major backend and feature update focused on ItemsAdder integration, large internal refactors, and improved mine handling. Expect noticeable internal changes under the hood.
New Features
Changes & Improvements
- Full ItemsAdder support
- Mines now fully support ItemsAdder blocks and items
- /mines addblock now accepts ItemsAdder items
- /sellprice <price> [region] now supports ItemsAdder items
- ItemsAdder-aware mine resets
- Added support for gradual and instant resets of ItemsAdder blocks
- Automatic WorldGuard region creation
- A WorldGuard region is now automatically created when a mine is created
- Region name, priority, and flags are configurable via mines.yml
- Updated GUIs
- All relevant GUIs now properly display and support ItemsAdder items
- Improved logging
- Added more detailed logging messages for easier debugging and monitoring
- Huge refactor of the Mines module
- Improved structure, maintainability, and future extensibility
- Major API rework
- Internal APIs updated to support ItemsAdder and adapt to the latest dependency changes
- Codebase refactoring
- General cleanup and refactoring of existing systems for better performance and stability
Removed / Deprecated
- Removed command
- /sellprice <item> <price> has been removed
- Deprecated system
- The old Mines Migration system has been deprecated and will be removed in a future release (no longer in use)
Important Notes
- This is a BETA release
- Due to the large refactors and API changes, other addons or custom integrations may require updates
- Please report any issues related to ItemsAdder blocks, mine resets, or WorldGuard region creation
X-Prison 2026.2.0.3 – Release Notes
4th February 2026
- API | Updated to support latest X PRISON API changes
- BOMBS | items_sold message in bombs.yml is now being displayed to players when bomb explodes
- MISC | Corrected reloading of modules behaviour in some of the modules where it was not working as expected
- MINES | /mines addblock <mine> command now automatically adds a sell price as well to the sell region (autosell)
- MINES | Removing a block from mine panel will also remove its sell price from now
- MINES | Once mine is deleted, sell region associated with it is also deleted
- GUI | Updated internal backend code for GUI handling
X-Prison 2026.2.0.1 – Release Notes
3rd February 2026
- MINES | Added automatic creation of sell regions when mines are created and autosell module is enabled
- With this change you are no longer required to create a new sell region once you create a mine, core will create one automatically for you!
- We have added also sell price configuring into /mines panel <mine_name> menu !
- Remember still to set your mine sell prices with /sellprice <price> <region> command where <region> is the name of your mine !
X-Prison 2026.2.0.0 – Release Notes
2nd February 2026
- AUTOSELL | Implemented per-region sell prices
- Added command /sellprice createregion
- This will create a new sell region. You need to be standing in a WG region where you want blocks to be sold
- Separated global/region sell prices
- You can have both global and region prices set, but region prices have priority when it comes to selling
- Added new GUIs to setup region sell prices
- Updated sell-prices to global-sell-prices in autosell.yml
- Updated existing commands:
- [] - Optional argument, if not specified prices are global
- /sellprice editor [region] - Opens global/region sell price editor
- /sellprice createregion - Creates a sell region. You must be standing in a WG region!
- /sellprice <material> <price> [region] - Sets global/region sell price of material.
- /sellprice <price> [region] - Sets global/region sell price of item in hand.
X-Prison 2026.1.0.6 – Release Notes
20th January 2026
X-Prison 2026.1.0.7 – Release Notes
- ENCHANTS | Fixed issue with EfficiencyEnchant when you max disenchant the EfficiencyEnchant will still stay on the pickaxe
21st January 2026
X-Prison 2026.1.0.8 – Release Notes
- ENCHANTS | Fixed issue with pickaxes being always unbreakable Now pickaxes are breakable depending on enchants.yml settings and players having "xprison.pickaxe.unbreakable" permission
21st January 2026
X-Prison 2026.1.0.9 – Release Notes
- API | We have released new version of our X PRISON API (1.4) and updated the code accordingly to support it
23rd January 2026
- API |Fixed XPrisonPrestigesAPIImpl#isMaxPrestige to return correct value
X-Prison 2026.1.0.5 – Release Notes
19th January 2026
- BOMBS |Optimized code listening for bomb exploding in mines module, improving efficiency when it comes to bombs with larger radius
X-Prison 2026.1.0.4 – Release Notes
18th January 2026
- ENCHANTS | Fortune enchant is no longer using vanilla Fortune enchant, instead it calculates fortune count based on enchant level of X PRISON enchant
- ENCHANTS | Added more support for disabled-worlds option in enchants.yml, now more events are not being listened to if player is using a pickaxe in disabled worlds
X-Prison 2026.1.0.1 – Release Notes
11th January 2026
- BOMBS | Added bomb-trigger-events into bombs.yml which specifies which events will trigger a bomb to be fused and explode
- PlayerInteractEvent -> Will cause the bomb to explode on right click air / block
- PlayerDropItemEvent -> Will cause the bomb to explode when it is dropped by player
YAML:# Events that will cause the bomb to explode # PlayerInteractEvent -> Will cause the bomb to explode on right click air / block # PlayerDropItemEvent -> Will cause the bomb to explode when it is dropped by player bomb-trigger-events: - PlayerInteractEvent
