X-Prison 2026.2.2.0-BETA
14th May 2026
- Added support for minecraft versions 26.1, 26.1.1. 26.1.2
- This is a BETA release so please make sure to report any bugs you find!
X-Prison 2026.2.1.16 – Release Notes
3rd May 2026
- ENCHANTS | Updated /createpick command to accept argument for type of pickaxe
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- CONFIGS | Updated backend configuration handling, now editing configs is much neater and you dont need to worry about having changes not reflected
X-Prison 2026.2.1.15 – Release Notes
18th April 2026
- REBIRTHS | Fixed default configuration for rebiths.yml and rebirths module is now loading as expected
X-Prison 2026.2.1.15 – Release Notes
15th April 2026
- REBIRTHS | Currency rebirth requirement now accepts decimal numbers
- REBIRTHS | Prestige rebirth requirement now accepts values greater than 2147483647
X-Prison 2026.2.1.14 – Release Notes
29th March 2026
- ENCHANTS | Pickaxes now lose durability as expected when they are not fully unbreakable
X-Prison 2026.2.1.13 – Release Notes
27th March 2026
- Minor backend code improvements
X-Prison 2026.2.1.13 – Release Notes
23th March 2026
LORE & PICKAXE | Added full debug messages for pickaxe lore application, including calculation of pickaxe levels, progress, unbreakable status, enchant placeholders, and PAPI placeholders. This will help server admins troubleshoot issues with custom pickaxe lores more easily.
CONFIG | Added new option in enchants.yml:
Code:# Number of blocks the lore will be updated lore-update-interval: 5
This controls how frequently the pickaxe lore is refreshed based on blocks broken, improving performance for high-usage servers.
ENHANCEMENTS
- Unified lore handling for minimessage and standard formats.
- Optimized component caching for faster lore updates.
- Debug logging added for: pickaxe levels, progress bar, unbreakable status, enchant replacements, and PlaceholderAPI application.
X-Prison 2026.2.1.12 – Release Notes
22nd March 2026
- ENCHANTS | Players can no longer break blocks in disabled-worlds with supported pickaxes
- AUTOSELL | Fixed dupe bug when player did /sellall and had item in offhand - now item is properly removed
- BOMBS | Fixed issue where auto-sold items were counted with fortune if player switched to pickaxe before bomb explode
