Update 1.2.19
23rd March 2021
- Enchants | Added max_prestige_done message to be configurable
- Enchants | Added prestige_finder message to be configurable
- Misc | Fixed %blocks% placeholder in /blockstop
- Misc | Added debug messages for Layer & Explosive enchants
- Multipliers | Rank multipliers (permission based) are now frequently updated instead of being updated on player rejoin. You can specify the interval time in minutes in multipliers.yml (
rank-multiplier-update-time)
Update 1.2.18-STABLE
20th March 2021
- Enchants | Command /givepickaxe <player <enchants> now accept input of raw enchant names. Example: /givepickaxe TheRealDrawe fortune=3,layer=10,efficiency=100
Update 1.2.17-STABLE
15th march 2021
- Ranks & Prestiges | Added option
reset_rank_after_prestige into ranks.yml (default: false). If this option is set to true, prestiging will reset rank of player to default one (id: 1)
Update 1.2.16-STABLE
15th March 2021
- Enchants | Fixed mechanism of buying 10 and 100 levels to enchants, now it buys 10 or 100 levels only if you have enough tokens (previously it bought all levels depending on your tokens)
Update 1.2.15-STABLE
10th March 2021
- General | Added /prisoncore debug command
- API | Fixed UltraPrisonPlayerTokensReceiveEvent
Update 1.2.13-BETA
5th March 2021
I forgot to push this hotfix so here it is.
rewards-per-prestige:
- Ranks & Prestiges | Revamped rewards-per-prestige option in ranks.yml, please manually remove it from config and restart server to see new options. You can from now disable that option, resulting in fixing crash exploit.
enabled: false
rewards:
- 'eco give %player% 1'
Update 1.2.13-BETA
5th March 2021
- Enchants | Fixed bug where pickaxe sometimes disappeared when teleporting player / restarting server
