Update 1.12.7.4
31st October 2022
- Enchants | Added support for math expressions via exp4j for enchants that gives min and max amount (replaces the original logic)
- Enchants | Updated default enchants.yml file
Update 1.12.7.3
2nd October 2022
- Debug | Improved logging system, messages about player specific actions are now included in debug mode.
Update 1.12.7.2
26th September 2022
- Enchants | Added configurable GuiName for all enchants.yml
- Used to differ between gui item name for enchants and lore on pickaxe
Update 1.12.7.1
23rd September 2022
We have also updated the test enchant example for developers to latest requirements, can be found here
- Enchants | Small refactor the the enchants system to improve its efficiency and code base
Update 1.12.7
20th September 2022
- After hearing lot of complains and having lot of customers still ona Java 8, we have decided to switch back to support Java 8 as the lowest Java version for UPC
- Misc | Small async / sync handling improvements
Update 1.12.6
17th September 2022
- Enchants | Added Explosion-Type into Explosive enchants configuration inside enchants.yml
- CUBE (default)
- SPHERE (New!)
Update 1.12.5
17th September 2022
- Prestiges | Whole module refactoring
- Prestiges | Added configurable amount of top player to display in /prestigetop
- Autosell | Slightly improved autosell logic
Update 1.12.4.2
16th September 2022
- Tokens | Corrected command tab completer
- Gems | Corrected command tab completer
- Pickaxe Levels | Fixed important bug when pickaxe levels were reset and players were able to dupe rewards
