Update 1.4.2-BETA
25th July 2021
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- Enchants | Fixed compatibility with autosell and multipliers modules, fixed errors that were thrown when these modules were disabled, in other words, made the enchants module independent on these two modules
- Placeholders | Updated PAPI version to lates (2.10.10)
- Placeholders | Released PAPI expansion 1.4.2-BETA (https://github.com/Drawethree/UltraPrisonCore-Expansion/releases/tag/1.4.2-BETA)
- Placeholders | Added new Gang placeholders for PAPI and MVdWPlaceholderAPI
- %ultraprison_gang_has_gang% - Returns "Yes" if player has gang, or "No" if does not.
- %ultraprison_gang_is_leader% - Returns "Yes" if player has gang and is a leader of it, otherwise returns "No" if player has gang and is not leader, or returns empty string.
- %ultraprison_gang_leader_name% - Returns gang leader name if player has gang, otherwise returns empty string.
- %ultraprison_gang_members_amount% - Returns number, amount of members in player's gang if player has gang, otherwise returns empty string.
- %ultraprison_gang_members_online% - Returns number, amount of online members in player's gang if player has gang, otherwise returns empty string.
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Update 1.4.1-BETA
25th July 2021
- Prestiges | Fixed /prestigeadmin remove command, now works correctly
- Source Code | Buyers of source code should now be able to clone the project without issues.
Update 1.4.0-BETA #2
22nd July 2021
- Small performance improvements of enchants and tokens module
Update 1.4.0-BETA - Major Update
18th July 2021
Note: This is a major update including tons of changes and improvements and since its hard to just test it with few players, I have decided to mark this update as BETA for now. I will be very thankful if you reach out to me with your feedback after testing this version (PM/Discord Server).
- Huge refactor of the source code - including modularization and adding NMS support throughout 1.8.8 - 1.16.5 version
- Changed whole project structure
- Added debug messages for time-consuming enchants
- Improved time-consuming enchants efficiency by 150% by using NMS methods (Nuke, Layer, Explosive)
- Improved efficiency of enchants & tokens handling
- Updated command handling for gems, tokens and gangs
- Added optional argument <pickaxe_name> for /givepickaxe command
Update 1.3.48
14th July 2021
- Enchants | Added support to buy max. amount of enchants that you can afford via pressing 'Q' on enchant when in Enchanting GUI.
Update 1.3.47
14th July 2021
- Multipliers | Added command to reset player multiplier (Personal)
- /pmulti <player> reset
- Added message personal_multi_reset into multipliers.yml
Update 1.3.46
13th July 2021
- AutoSell | AutoSell no longer throws errors on various methods when Enchants module is disabled
- Misc | Improved code quality
Update 1.3.45
10th July 2021
- Added command /upc reload <module> to reload specific modules
- Supported modules:
- tokens
- gems
- ranks
- multipliers
- gangs
- enchants
- autosell
- autominer
- pickaxe_levels
