Zombie Round System | V1 v1.0

Zombie round system with clean UI, fair spawn distribution and full config.
  • Gemini_Generated_Image_nj91v9nj91v9nj91.png
  • Screenshot 2026-07-06 201607.jpg
  • Screenshot 2026-07-06 195720.jpg
  • Screenshot 2026-07-06 201700.jpg
  • Gemini_Generated_Image_nj91v9nj91v9nj91.png
  • Screenshot 2026-07-06 201607.jpg
  • Screenshot 2026-07-06 195720.jpg
  • Screenshot 2026-07-06 201700.jpg


ZOMBIE ROUND SYSTEM

A complete, ready-to-use wave-based zombie survival system. Inspired by Call of Duty Black Ops 1, featuring a clean HUD and easy customization.

FEATURES
  • Progressive Round System — Zombie count, health, and speed increase each round with a classic BO1 formula. Rounds auto-advance when all zombies are eliminated, with a configurable break between waves.
  • Even Spawn Distribution — Zombies spawn one per point before any spawn point is reused. Simply place Parts where you want zombies to appear.
  • Clean Minimal UI — Round number and remaining zombies displayed in a sleek top-right HUD. Large round-change notification with fade animation and number pulse effects.
  • Fully Configurable — All settings are in one table at the top of the server script: base zombie count, zombies added per round, max alive cap, spawn delay, between-round time, zombie health and speed scaling, and attack damage.
  • Drop-In Ready — Ungroup everything and done!

SETUP
  • Ungroup everything (takes about 2 minutes) and you're ready to go!

WHAT'S INCLUDED
  • RoundSystem (Server Script) — round logic, spawning, health scaling, kill tracking
  • RoundUIClient (Local Script) — HUD updates, round notifications, tween animations
  • RoundUI + RoundNotify (ScreenGuis in StarterGui) — the visual interface
  • RoundEvent (RemoteEvent in ReplicatedStorage) — server-to-client communication
  • SpawnLocations folder (Workspace) — 8 pre-placed spawn points for instant testing
  • README board in the workspace with some additional instructions

CUSTOMIZATION

Every value is a single variable change. Want harder zombies? Raise health scaling. Faster rounds? Shorten the between-round delay. More zombies per wave? Bump the per-round increment. The UI colors, fonts, and sizes are also straightforward to edit in the ScreenGuis.


REQUIREMENTS
  • Any Roblox place (baseplate, showcase, or full game)
  • A zombie character model with a functioning Humanoid (the included "Drooling Zombie" works out of the box)
  • No paid plugins or external services needed — pure Luau with built-in Roblox services

COMPATIBILITY

Works with any zombie model as long as it has a Humanoid and HumanoidRootPart. R6 and R15 both supported. Does not conflict with other game systems, the round logic runs entirely in its own script.
Buy a license now
$4.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
Standard
Includes:
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Support from the creator
Support duration
1 year
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Refer this resource and earn a 10% commission.
31 Views
0 Purchases
1 Downloads
Jul 21, 2026 Published
N/A Updated
Not yet rated
45.5 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
AI use in marketing
No
AI use in product
No
Genre
  1. Horror
  1. Action
  1. Survival
Type
  1. System
Supported languages
  1. English
Creator
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Share and earn
Refer this resource and earn a 10% commission.
31 Views
0 Purchases
1 Downloads
Jul 21, 2026 Published
N/A Updated
Not yet rated
45.5 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
AI use in marketing
No
AI use in product
No
Genre
  1. Horror
  1. Action
  1. Survival
Type
  1. System
Supported languages
  1. English
Creator
Recommended for you
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