// HCF Configuration File
// Be sure to double-check your config
// Credits - Techcable's Configuration API
// If the plugin should attempt to limit entities to reduce lag.
// currently what this does is allow only 25 entities in one chunk.
handleEntityLimiting = true
// If arrows shot from a bow with infinity should be removed
// when they land to reduce entity lag.
removeInfinityArrowsOnLand = true
// The maximum Beacon strength level
beaconStrengthLevelLimit = 1
// If boats should not be allowed to be placed on land.
disableBoatPlacementOnLand = true
enderpearlGlitching {
// If this plugin should try and block Enderpearl glitching.
enabled = true
// If the enderpearl should be refunded if the player was detected.
refund = true
}
// If enderchests should be disabled.
disableEnderchests = true
// If beds cannot be placed in the Nether.
preventPlacingBedsNether = true
// Timezone to use for events and stuff
serverTimeZone = "America/New_York"
// The speed at which items in furnaces cook, set to 1.0 for default.
furnaceCookSpeedMultiplier = 6.0
brewingSpeedMultiplier = 6.0
// If you should be able to bottle exp by crafting a glass bottle.
bottledExp = true
// If you should be able to de-enchant books by right clicking enchant tables.
bookDeenchanting = true
// If death signs should spawn upon deaths.
deathSigns = true
// If death signs should thaw upon deaths.
deathLightning = true
// The current number of the map.
mapNumber = 1
// If the server is in a kit map mode.
kitMap = false
// If ally damage should be prevented or just warn the attacker.
preventAllyDamage = true
spawners {
// If players should not be able to break spawners in the Nether.
preventBreakingNether = true
// If players should not be able to place spawners in the Nether.
preventPlacingNether = true
}
expMultiplier {
// The multipliers to set for experience, set to 1.0 to normalise as vanilla.
global = 2.0
fishing = 2.0
smelting = 2.0
lootingPerLevel = 1.5
luckPerLevel = 1.5
fortunePerLevel = 1.5
}
scoreboard {
sidebar {
// The title of the sidebar, use {MAP_NUMBER} as a
// placeholder with & as colour codes.
title = "&a&lHCF &c[Map {MAP_NUMBER}]"
// If this plugin utilises the sidebar.
enabled = true
}
nametags {
// If this plugin will utilise nametags.
enabled = true
}
}
combatlog {
// If this plugin will protect from combat-logging.
enabled = true
// The ticks for when a combat logger NPC should despawn.
despawnDelayTicks = 600
}
warzone {
// The radius of the warzone.
radiusOverworld = 800
radiusNether = 800
}
factions {
conquest {
// How much points should a faction lose when a player dies in Conquest.
pointLossPerDeath = 20
// How much points should a faction need to win Conquest.
requiredVictoryPoints = 300
// If negative points are possible during conquest.
allowNegativePoints = true
}
roads {
// If players are allowed to claim next to roads
allowClaimsBesides = true
}
// List of faction names that cannot be used.
disallowedFactionNames = [
"EOTW",
"KOHI"
]
home {
// The time in seconds to teleport to faction home, -1 to disable, 0 for instant
teleportDelay {
NETHER = 30
THE_END = -1
NORMAL = 10
}
// The maximum height to set a faction home, use -1 to ignore this.
maxHeight = -1
// If faction homing in enemy territory should be allowed.
allowTeleportingInEnemyTerritory = true
}
// Minimum amount of characters a faction name must be.
nameMinCharacters = 3
// Maximum amount of characters a faction name must be.
nameMaxCharacters = 16
// Maximum amount of members a faction can own.
maxMembers = 25
// Maximum amount of claims a faction can own.
maxClaims = 8
// Maximum amount of allies a faction can have.
maxAllies = 1
subclaim {
// The minimum characters a player can name a subclaim.
nameMinCharacters = 3
// The maximum characters a player can name a subclaim.
nameMaxCharacters = 16
}
dtr {
regenFreeze {
// The minutes for faction DTR regen freeze to
// end not including any multipliers, etc.
baseMinutes = 40
// How much longer the DTR freeze should be for factions with
// more members. Set to 0 to disable.
minutesPerMember = 2
}
// The minimum DTR a faction can have.
minimum = -50
// The maximum DTR a faction will regenerate to.
maximum = 6
// Time in milliseconds between a DTR update.
millisecondsBetweenUpdates = 45000
// The DTR again when DTR updates.
incrementBetweenUpdates = 0.1
}
relationColours {
// The nametag and chat colours to show for faction relations.
wilderness = "DARK_GREEN"
warzone = "LIGHT_PURPLE"
teammate = "GREEN"
ally = "GOLD"
enemy = "RED"
road = "YELLOW"
safezone = "AQUA"
archerTagged = "BLUE"
}
joinNewFactionDelaySeconds = 30
}
deathban {
// The regular deathban duration.
baseDurationMinutes = 60
// The seconds before kicking after showing the user
// the respawn screen from a deathban.
respawnScreenSecondsBeforeKick = 15
}
end {
// If the end should be opened.
open = true
// The location of the spawn point when leaving end by End Portal.
exitLocation = "world,0.5,75,0.5,0,0"
// If fire should be extinguished when leaving the end through an End Portal.
extinguishFireOnExit = true
// If strength should be removed when entering the end through an End Portal.
removeStrengthOnEntrance = true
}
eotw {
chatSymbolPrefix = " \u2605"
chatSymbolSuffix = ""
// List of UUIDs that capped last maps EOTW.
lastMapCapperUuids = [
]
}
// The maximum levels an enchantment can be.
enchantmentLimits = [
"PROTECTION_ENVIRONMENTAL = 3",
"PROTECTION_FIRE = 3",
"SILK_TOUCH = 1",
"DURABILITY = 3",
"PROTECTION_EXPLOSIONS = 3",
"LOOT_BONUS_BLOCKS = 3",
"PROTECTION_PROJECTILE = 3",
"OXYGEN = 3",
"WATER_WORKER = 1",
"THORNS = 0",
"DAMAGE_ALL = 3",
"ARROW_KNOCKBACK = 1",
"KNOCKBACK = 1",
"FIRE_ASPECT = 1",
"LOOT_BONUS_MOBS = 3",
"LUCK = 3",
"ARROW_DAMAGE = 3",
"LURE = 3"
]
// The maximum levels a potion can be brewed to.
potionLimits = [
"STRENGTH = 0",
"INVISIBILITY = 0",
"REGEN = 0",
"WEAKNESS = 0",
"INSTANT_DAMAGE = 0",
"SLOWNESS = 1",
"POISON = 1"
]
subclaimSigns {
// Protects against members that are not on the sign opening.
private = false
// Protects against any non-officer opening.
captain = true
// Protects against any non-leader opening.
leader = false
// If subclaim protected objects should be protected from hopper
// items too, disabling this may increase performance.
hopperCheck = true
}
// Plugin Messages
// Do not remove " " from the messages.
whitelist {
// Changes the vanilla whitelist message.
message = "&cThe server is currently locked, try again soon."
}
signclass {
// Changes the fakeLine messages.
prefix = "&6[Class]"
line1 = "&aYou have"
line2 = "&aequipped the"
line3 = "&aclass"
}
sb {
combat = "Combat"
enderpearl = "Enderpearl"
pvpprot = "PvP Prot"
gapple = "Gapple"
logout = "Logout"
stuck = "Stuck"
teleport = "Teleport"
color {
// No need for ChatColor.<COLOR> -- (ex: GREEN, RED, PURPLE, LIGHT_PURPLE, DARK_GREEN, etc)
// Timers are the MM:SS:MS (ex: Spawn Tag: 30s)
// Lines are the ---------------- on the scoreboard.
combat = "RED"
enderpearl = "DARK_AQUA"
pvpprot = "GREEN"
gapple = "GOLD"
logout = "AQUA"
stuck = "DARK_GREEN"
teleport = "DARK_GREEN"
lines = "GRAY"
timers = "WHITE"
}
}
nether {
beds = "&cBeds are disabled in the Nether."
spawners = "&cYou cannot break spawners in the Nether."
}
faction {
enterleave = "&eEntering %tofaction%&e, &eLeaving %fromfaction%&e"
created = "&f%player% &ehas created a new faction &f%faction%&e."
disbanded = "&f%player& &ehas disbanded &f%faction%&e."
renamed = "&f%originalname% has been renamed to %newname%&e."
regen = "&cYou cannot join factions that are regenerating DTR."
leaveinland = "&cYou cannot leave your faction while you're in it's territory."
memberonline = "&c&lMember Online: &f%player%&f."
memberoffline = "&c&lMember Offline: &f%player%&f."
openclose {
openedclosed = "&c%player% has %action% the faction to the public."
cannotKickWhileRaidable= "&cYou cannot kick members while your faction is raidable."
}
kick {
cannotKickWhileRaidable = "&cYou cannot kick members while your faction is raidable."
membernotfound = "&cYour faction does not have a member named '%player%'&c."
mustbeamoderator = "&cYou must be an captain to kick players from the faction."
cannotkickleader = "&cYou cannot kick the faction leader."
cannotkickcaptains = "You must be a faction leader to kick captains."
kickedmessage = "&cYou were kicked from the faction %faction% by %sender%"
kickedbroadcast = "%player% has been kicked from the faction by %sender%"
}
}
economy {
setbalance = "&eAdded &f%balance% &eto the balance of %player%"
yourbalance = "&eYour Balance is &f%balance%&e."
otherbalance = "&eBalance &eof &f%player% &eis &f%balance%&e."
takenbalance = "&eTaken &f%balance% from balance of &f%player%&e."
newbalance = "&eBalance of &f%player% &eis now &f%balance%&e."
// The amount of money a player starts off with.
startingBalance = 250
}
lives {
check = "&f%player% &ehas &f%lives%"
cleardeathbans = "&cAll deathbans have been cleared."
givefailed = "&cYou tried to give %player% %amount% lives, but you only have %lives%&e."
givesuccess = "&cYou have sent %player% %amount% %lives%"
givesuccesstarget = "%player% has sent you %amount% %lives%"
cannotrevivekits = "&cYou cannot revive players during a kitmap."
cannotreviveeotw = "&cYou cannot revive players during EOTW."
cannotrevivenolives = "&cYou do not have any lives."
uselifetorevive = "&cYou have used a life to revive %player%&c."
usedlifetoreviveother = "&cYou have revived %player%&c."
staffrevive = "&c%sender% has revived %target%"
}
protection {
enderpearlsafezone = "&cYou are not allowed to enderpearl into a safe-zone."
teleportspawn = "&aYou were teleported to the spawn of target world as you were in a safe-zone."
wouldhavebeencreated = "&ePortal would have created portal in territory of %faction%&e."
wouldhaveteleportedtospawn = "&eThis portal would send you to spawn so teleport cancelled."
wouldhaveteleportedtoevent = "&eThis portal would send you to an event faction so teleport cancelled."
cannotattackinsafezone = "&cYou cannot attack players whilst in safe-zones"
cannotentervehicles = "&cYou cannot enter vehicles in other factions territories."
cannotenterhorse = "&cYou cannot enter a Horse that belongs to %owner%"
cantbuildend = "&cYou cannot build in the end."
}
crowbar {
onlyuseinoverworld = "&cCrowbars may only be used in the overworld."
nomorespawneruses = "&cThis crowbar has no Spawner more uses."
nomoreendframeuses = "&cThis crowbar no longer has any Endframe uses."
endframenolongeractive = "&cEnder Portal is no longer active"
placedspawner = "&cYou have placed a %spawner% spawner."
}
book {
deenchant = "&cYou reverted this item to its original form."
}
skull {
message = "&cThis skull was formerly owned by &e%skulltype%&e."
}
timer {
combattagged = "&cYou are now combat tagged for 30 seconds."
combattaggedcannotenter = "&cYou cannot enter %faction% whilst your + Combat Tag timer is active (%time%)"
combattaggedcannotkick = "&cYou cannot kick %player% whilist they have Combat Tag (%time%)"
combattaggedcannotleave = "&cYou cannot leave your faction whilist your Combat Tag is active. (%time%)."
enderpearlcooldown = "&ePearl Cooldown: &c%time%"
logoutcancelledmovement = "&cYou moved a block, logout timer cancelled"
logoutcancelleddamaged = "You were damaged, logout timer ended."
logoutcancelledhitplayer = "&cYou cannot attack players during logout, logout cancelled."
logoutsafely = "&cYou were safely logged out."
logouttimer = "&cLogout timer is disconnecting you in %time%."
pvpprotapplied = "&aPvP protection applied."
pvpprotemptybucket = "&cYou cannot empty buckets while in PvP Protection."
pvpprotigniteblock = "&cYou cannot ignite blocks while in PvP Protection."
pvpprotpickupblock = "&cYou cannot pick this item up for another %time% as your PvP Protection timer is active."
pvpprotpaused = "&cPvp Protection paused."
pvpprotresumed = "&cPvp Protection resumed."
pvpprotenterownclaim = "&9You have entered your own claim, therefore your PvP Protection has been removed"
pvpprotcantenterclaim = "&cYou cannot enter the claim %faction% while your PvP Protection is active."
pvpprothastimer = "%name% has their PvP Protection for another %time%."
pvpprothavetimer = "You cannot attack players whilst your Pvp protection is active for another %time%"
cantenter = "&cYou cannot enter &f%faction% &cwhile &f%timer% &cis active."
stuckalreadyactive = "&cYour stuck timer is already active."
stucktimerstarted = "&eStuck timer has been started. Teleport will occur in %time%&e. This will cancel if you move more than %maxblocks% blocks."
}
koth {
someoneiscapturing = "&8[&6&lKOTH&8] &eSomeone &6is controlling &6%koth% &c(%time%)"
canbecontested = "&8[&6&lKOTH&8] &e%koth% &6can now be contested. &c(%time%)"
nowincontrol = "&aYou are now in control of %koth%"
nowlongercontrol = "&aYou are no longer in control of %koth%"
lostcontrol = "&8[&6&lKOTH&8] &e%player% &6has lost control of &e%koth% &c(%time%)"
}
conquest {
gainedpoint = "&8[&6&lCONQUEST&8&l] &e%faction% &6has gained 1 point from capturing %conquestzone% &c(%points%/300)"
attemptingtocontrol = "&8[&6&lCONQUEST&8] &eAttempting to control %conquestzone%&e. &c(%time% seconds)"
canbecontested = "&8[&6&lConquest&8] &e%event% &6can now be contested."
mustbeinfaction = "&cYou must be in a faction to control conquest."
wasknockedoff = "&8[&6&lConquest&8] &e%player% was knocked off %capturezone%"
lostpoints = "&8[&6&lConquest&8] &e%faction% lost %points% because %player% died. &c(%newpoints%/300)"
}
classes {
equipped = "&6&l%class% &ehas been activated."
unequipped = "&c&l%class% &ehas been deactivated."
archer {
sugarused = "&cYou have used your archer sugar effect."
cannottag = "&cYou cannot tag other archers."
attackertagged = "&cMarked! You have tagged %target% for %time%&c. (%damage% damage)"
attackedtagged = "&cMarked! You are now archer tagged for %time% by %attacker%&c. (%damage% damage)"
cannotuse = "&cYou cannot use speed for another %time%&c."
}
miner {
invisadded = "&cMiner invisibility added."
invisremoved = "&cMiner invisibility removed."
}
bard {
cannotequip = "&cYou cannot equip the %class% class while you have PvP Protection."
energy = "&bEnergy: %energy%"
use = "&eGiven %effect% costing you %energy%"
error = "&cYou need at least %requiredenergy% to use this Bard buff, whilst you only have %energy%&c."
cooldown = "&cBard Cooldown: &f%time%"
safezone = "&cYou cannot use bard effects in a safezone."
}
}
ores {
message = "&7%player% has %action% diamond ore notifications."
}
// Be sure to double-check your config
// Credits - Techcable's Configuration API
// If the plugin should attempt to limit entities to reduce lag.
// currently what this does is allow only 25 entities in one chunk.
handleEntityLimiting = true
// If arrows shot from a bow with infinity should be removed
// when they land to reduce entity lag.
removeInfinityArrowsOnLand = true
// The maximum Beacon strength level
beaconStrengthLevelLimit = 1
// If boats should not be allowed to be placed on land.
disableBoatPlacementOnLand = true
enderpearlGlitching {
// If this plugin should try and block Enderpearl glitching.
enabled = true
// If the enderpearl should be refunded if the player was detected.
refund = true
}
// If enderchests should be disabled.
disableEnderchests = true
// If beds cannot be placed in the Nether.
preventPlacingBedsNether = true
// Timezone to use for events and stuff
serverTimeZone = "America/New_York"
// The speed at which items in furnaces cook, set to 1.0 for default.
furnaceCookSpeedMultiplier = 6.0
brewingSpeedMultiplier = 6.0
// If you should be able to bottle exp by crafting a glass bottle.
bottledExp = true
// If you should be able to de-enchant books by right clicking enchant tables.
bookDeenchanting = true
// If death signs should spawn upon deaths.
deathSigns = true
// If death signs should thaw upon deaths.
deathLightning = true
// The current number of the map.
mapNumber = 1
// If the server is in a kit map mode.
kitMap = false
// If ally damage should be prevented or just warn the attacker.
preventAllyDamage = true
spawners {
// If players should not be able to break spawners in the Nether.
preventBreakingNether = true
// If players should not be able to place spawners in the Nether.
preventPlacingNether = true
}
expMultiplier {
// The multipliers to set for experience, set to 1.0 to normalise as vanilla.
global = 2.0
fishing = 2.0
smelting = 2.0
lootingPerLevel = 1.5
luckPerLevel = 1.5
fortunePerLevel = 1.5
}
scoreboard {
sidebar {
// The title of the sidebar, use {MAP_NUMBER} as a
// placeholder with & as colour codes.
title = "&a&lHCF &c[Map {MAP_NUMBER}]"
// If this plugin utilises the sidebar.
enabled = true
}
nametags {
// If this plugin will utilise nametags.
enabled = true
}
}
combatlog {
// If this plugin will protect from combat-logging.
enabled = true
// The ticks for when a combat logger NPC should despawn.
despawnDelayTicks = 600
}
warzone {
// The radius of the warzone.
radiusOverworld = 800
radiusNether = 800
}
factions {
conquest {
// How much points should a faction lose when a player dies in Conquest.
pointLossPerDeath = 20
// How much points should a faction need to win Conquest.
requiredVictoryPoints = 300
// If negative points are possible during conquest.
allowNegativePoints = true
}
roads {
// If players are allowed to claim next to roads
allowClaimsBesides = true
}
// List of faction names that cannot be used.
disallowedFactionNames = [
"EOTW",
"KOHI"
]
home {
// The time in seconds to teleport to faction home, -1 to disable, 0 for instant
teleportDelay {
NETHER = 30
THE_END = -1
NORMAL = 10
}
// The maximum height to set a faction home, use -1 to ignore this.
maxHeight = -1
// If faction homing in enemy territory should be allowed.
allowTeleportingInEnemyTerritory = true
}
// Minimum amount of characters a faction name must be.
nameMinCharacters = 3
// Maximum amount of characters a faction name must be.
nameMaxCharacters = 16
// Maximum amount of members a faction can own.
maxMembers = 25
// Maximum amount of claims a faction can own.
maxClaims = 8
// Maximum amount of allies a faction can have.
maxAllies = 1
subclaim {
// The minimum characters a player can name a subclaim.
nameMinCharacters = 3
// The maximum characters a player can name a subclaim.
nameMaxCharacters = 16
}
dtr {
regenFreeze {
// The minutes for faction DTR regen freeze to
// end not including any multipliers, etc.
baseMinutes = 40
// How much longer the DTR freeze should be for factions with
// more members. Set to 0 to disable.
minutesPerMember = 2
}
// The minimum DTR a faction can have.
minimum = -50
// The maximum DTR a faction will regenerate to.
maximum = 6
// Time in milliseconds between a DTR update.
millisecondsBetweenUpdates = 45000
// The DTR again when DTR updates.
incrementBetweenUpdates = 0.1
}
relationColours {
// The nametag and chat colours to show for faction relations.
wilderness = "DARK_GREEN"
warzone = "LIGHT_PURPLE"
teammate = "GREEN"
ally = "GOLD"
enemy = "RED"
road = "YELLOW"
safezone = "AQUA"
archerTagged = "BLUE"
}
joinNewFactionDelaySeconds = 30
}
deathban {
// The regular deathban duration.
baseDurationMinutes = 60
// The seconds before kicking after showing the user
// the respawn screen from a deathban.
respawnScreenSecondsBeforeKick = 15
}
end {
// If the end should be opened.
open = true
// The location of the spawn point when leaving end by End Portal.
exitLocation = "world,0.5,75,0.5,0,0"
// If fire should be extinguished when leaving the end through an End Portal.
extinguishFireOnExit = true
// If strength should be removed when entering the end through an End Portal.
removeStrengthOnEntrance = true
}
eotw {
chatSymbolPrefix = " \u2605"
chatSymbolSuffix = ""
// List of UUIDs that capped last maps EOTW.
lastMapCapperUuids = [
]
}
// The maximum levels an enchantment can be.
enchantmentLimits = [
"PROTECTION_ENVIRONMENTAL = 3",
"PROTECTION_FIRE = 3",
"SILK_TOUCH = 1",
"DURABILITY = 3",
"PROTECTION_EXPLOSIONS = 3",
"LOOT_BONUS_BLOCKS = 3",
"PROTECTION_PROJECTILE = 3",
"OXYGEN = 3",
"WATER_WORKER = 1",
"THORNS = 0",
"DAMAGE_ALL = 3",
"ARROW_KNOCKBACK = 1",
"KNOCKBACK = 1",
"FIRE_ASPECT = 1",
"LOOT_BONUS_MOBS = 3",
"LUCK = 3",
"ARROW_DAMAGE = 3",
"LURE = 3"
]
// The maximum levels a potion can be brewed to.
potionLimits = [
"STRENGTH = 0",
"INVISIBILITY = 0",
"REGEN = 0",
"WEAKNESS = 0",
"INSTANT_DAMAGE = 0",
"SLOWNESS = 1",
"POISON = 1"
]
subclaimSigns {
// Protects against members that are not on the sign opening.
private = false
// Protects against any non-officer opening.
captain = true
// Protects against any non-leader opening.
leader = false
// If subclaim protected objects should be protected from hopper
// items too, disabling this may increase performance.
hopperCheck = true
}
// Plugin Messages
// Do not remove " " from the messages.
whitelist {
// Changes the vanilla whitelist message.
message = "&cThe server is currently locked, try again soon."
}
signclass {
// Changes the fakeLine messages.
prefix = "&6[Class]"
line1 = "&aYou have"
line2 = "&aequipped the"
line3 = "&aclass"
}
sb {
combat = "Combat"
enderpearl = "Enderpearl"
pvpprot = "PvP Prot"
gapple = "Gapple"
logout = "Logout"
stuck = "Stuck"
teleport = "Teleport"
color {
// No need for ChatColor.<COLOR> -- (ex: GREEN, RED, PURPLE, LIGHT_PURPLE, DARK_GREEN, etc)
// Timers are the MM:SS:MS (ex: Spawn Tag: 30s)
// Lines are the ---------------- on the scoreboard.
combat = "RED"
enderpearl = "DARK_AQUA"
pvpprot = "GREEN"
gapple = "GOLD"
logout = "AQUA"
stuck = "DARK_GREEN"
teleport = "DARK_GREEN"
lines = "GRAY"
timers = "WHITE"
}
}
nether {
beds = "&cBeds are disabled in the Nether."
spawners = "&cYou cannot break spawners in the Nether."
}
faction {
enterleave = "&eEntering %tofaction%&e, &eLeaving %fromfaction%&e"
created = "&f%player% &ehas created a new faction &f%faction%&e."
disbanded = "&f%player& &ehas disbanded &f%faction%&e."
renamed = "&f%originalname% has been renamed to %newname%&e."
regen = "&cYou cannot join factions that are regenerating DTR."
leaveinland = "&cYou cannot leave your faction while you're in it's territory."
memberonline = "&c&lMember Online: &f%player%&f."
memberoffline = "&c&lMember Offline: &f%player%&f."
openclose {
openedclosed = "&c%player% has %action% the faction to the public."
cannotKickWhileRaidable= "&cYou cannot kick members while your faction is raidable."
}
kick {
cannotKickWhileRaidable = "&cYou cannot kick members while your faction is raidable."
membernotfound = "&cYour faction does not have a member named '%player%'&c."
mustbeamoderator = "&cYou must be an captain to kick players from the faction."
cannotkickleader = "&cYou cannot kick the faction leader."
cannotkickcaptains = "You must be a faction leader to kick captains."
kickedmessage = "&cYou were kicked from the faction %faction% by %sender%"
kickedbroadcast = "%player% has been kicked from the faction by %sender%"
}
}
economy {
setbalance = "&eAdded &f%balance% &eto the balance of %player%"
yourbalance = "&eYour Balance is &f%balance%&e."
otherbalance = "&eBalance &eof &f%player% &eis &f%balance%&e."
takenbalance = "&eTaken &f%balance% from balance of &f%player%&e."
newbalance = "&eBalance of &f%player% &eis now &f%balance%&e."
// The amount of money a player starts off with.
startingBalance = 250
}
lives {
check = "&f%player% &ehas &f%lives%"
cleardeathbans = "&cAll deathbans have been cleared."
givefailed = "&cYou tried to give %player% %amount% lives, but you only have %lives%&e."
givesuccess = "&cYou have sent %player% %amount% %lives%"
givesuccesstarget = "%player% has sent you %amount% %lives%"
cannotrevivekits = "&cYou cannot revive players during a kitmap."
cannotreviveeotw = "&cYou cannot revive players during EOTW."
cannotrevivenolives = "&cYou do not have any lives."
uselifetorevive = "&cYou have used a life to revive %player%&c."
usedlifetoreviveother = "&cYou have revived %player%&c."
staffrevive = "&c%sender% has revived %target%"
}
protection {
enderpearlsafezone = "&cYou are not allowed to enderpearl into a safe-zone."
teleportspawn = "&aYou were teleported to the spawn of target world as you were in a safe-zone."
wouldhavebeencreated = "&ePortal would have created portal in territory of %faction%&e."
wouldhaveteleportedtospawn = "&eThis portal would send you to spawn so teleport cancelled."
wouldhaveteleportedtoevent = "&eThis portal would send you to an event faction so teleport cancelled."
cannotattackinsafezone = "&cYou cannot attack players whilst in safe-zones"
cannotentervehicles = "&cYou cannot enter vehicles in other factions territories."
cannotenterhorse = "&cYou cannot enter a Horse that belongs to %owner%"
cantbuildend = "&cYou cannot build in the end."
}
crowbar {
onlyuseinoverworld = "&cCrowbars may only be used in the overworld."
nomorespawneruses = "&cThis crowbar has no Spawner more uses."
nomoreendframeuses = "&cThis crowbar no longer has any Endframe uses."
endframenolongeractive = "&cEnder Portal is no longer active"
placedspawner = "&cYou have placed a %spawner% spawner."
}
book {
deenchant = "&cYou reverted this item to its original form."
}
skull {
message = "&cThis skull was formerly owned by &e%skulltype%&e."
}
timer {
combattagged = "&cYou are now combat tagged for 30 seconds."
combattaggedcannotenter = "&cYou cannot enter %faction% whilst your + Combat Tag timer is active (%time%)"
combattaggedcannotkick = "&cYou cannot kick %player% whilist they have Combat Tag (%time%)"
combattaggedcannotleave = "&cYou cannot leave your faction whilist your Combat Tag is active. (%time%)."
enderpearlcooldown = "&ePearl Cooldown: &c%time%"
logoutcancelledmovement = "&cYou moved a block, logout timer cancelled"
logoutcancelleddamaged = "You were damaged, logout timer ended."
logoutcancelledhitplayer = "&cYou cannot attack players during logout, logout cancelled."
logoutsafely = "&cYou were safely logged out."
logouttimer = "&cLogout timer is disconnecting you in %time%."
pvpprotapplied = "&aPvP protection applied."
pvpprotemptybucket = "&cYou cannot empty buckets while in PvP Protection."
pvpprotigniteblock = "&cYou cannot ignite blocks while in PvP Protection."
pvpprotpickupblock = "&cYou cannot pick this item up for another %time% as your PvP Protection timer is active."
pvpprotpaused = "&cPvp Protection paused."
pvpprotresumed = "&cPvp Protection resumed."
pvpprotenterownclaim = "&9You have entered your own claim, therefore your PvP Protection has been removed"
pvpprotcantenterclaim = "&cYou cannot enter the claim %faction% while your PvP Protection is active."
pvpprothastimer = "%name% has their PvP Protection for another %time%."
pvpprothavetimer = "You cannot attack players whilst your Pvp protection is active for another %time%"
cantenter = "&cYou cannot enter &f%faction% &cwhile &f%timer% &cis active."
stuckalreadyactive = "&cYour stuck timer is already active."
stucktimerstarted = "&eStuck timer has been started. Teleport will occur in %time%&e. This will cancel if you move more than %maxblocks% blocks."
}
koth {
someoneiscapturing = "&8[&6&lKOTH&8] &eSomeone &6is controlling &6%koth% &c(%time%)"
canbecontested = "&8[&6&lKOTH&8] &e%koth% &6can now be contested. &c(%time%)"
nowincontrol = "&aYou are now in control of %koth%"
nowlongercontrol = "&aYou are no longer in control of %koth%"
lostcontrol = "&8[&6&lKOTH&8] &e%player% &6has lost control of &e%koth% &c(%time%)"
}
conquest {
gainedpoint = "&8[&6&lCONQUEST&8&l] &e%faction% &6has gained 1 point from capturing %conquestzone% &c(%points%/300)"
attemptingtocontrol = "&8[&6&lCONQUEST&8] &eAttempting to control %conquestzone%&e. &c(%time% seconds)"
canbecontested = "&8[&6&lConquest&8] &e%event% &6can now be contested."
mustbeinfaction = "&cYou must be in a faction to control conquest."
wasknockedoff = "&8[&6&lConquest&8] &e%player% was knocked off %capturezone%"
lostpoints = "&8[&6&lConquest&8] &e%faction% lost %points% because %player% died. &c(%newpoints%/300)"
}
classes {
equipped = "&6&l%class% &ehas been activated."
unequipped = "&c&l%class% &ehas been deactivated."
archer {
sugarused = "&cYou have used your archer sugar effect."
cannottag = "&cYou cannot tag other archers."
attackertagged = "&cMarked! You have tagged %target% for %time%&c. (%damage% damage)"
attackedtagged = "&cMarked! You are now archer tagged for %time% by %attacker%&c. (%damage% damage)"
cannotuse = "&cYou cannot use speed for another %time%&c."
}
miner {
invisadded = "&cMiner invisibility added."
invisremoved = "&cMiner invisibility removed."
}
bard {
cannotequip = "&cYou cannot equip the %class% class while you have PvP Protection."
energy = "&bEnergy: %energy%"
use = "&eGiven %effect% costing you %energy%"
error = "&cYou need at least %requiredenergy% to use this Bard buff, whilst you only have %energy%&c."
cooldown = "&cBard Cooldown: &f%time%"
safezone = "&cYou cannot use bard effects in a safezone."
}
}
ores {
message = "&7%player% has %action% diamond ore notifications."
}
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