✧SolarSpigot✧ SMP Focused, Optimized Entities, Spawners, & more! (Released!) [1.17]

Diz

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SolarSpigot is StellarDev's solution to those stubborn sources of lag when running large Minecraft servers. Created by the industry leaders in optimized spigot solutions, SolarSpigot aims to eliminate substantial lag sources prevalent in all resource-intensive gamemodes. The effectiveness of SolarSpigot's optimizations is apparent as soon as the Spigot is properly installed.

Vouches

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FAQ

How much will it cost?
StellarDev is still debating on this, its a tough one. One thing we can say for certain is it will be a one time payment not a subscription. Source will also be for sale, likely at x10 the cost of the jar for those large networks that need or want to have even more customization to their spigot.

Expected Release Date?
This is another area that isn't set in stone just due to there being variables that are unknown. SolarSpigot is already production ready and on a live server with 100+ players. StellarDev plans to put this on two other servers before releasing it for sale to the public. That being said I believe we will release SolarSpigot this year, a nice date to watch for would be December 1st.

What differentiates your spigot from other premium 1.17 spigots?
As for most StellarDev products we strive to produce the most optimized products on the market. SolarSpigot is no different in that it offers a significantly measurable difference in performance over the alternatives we have tested. One major benefit to SolarSpigot outside of its raw performance gains is that it retains all functionality of vanilla Minecraft.

Can you explain the reasoning behind the cost of the spigot?
StellarDev doesn't just slap any price tag on to a product and then hope that the market agrees with it. At StellarDev we work very hard to create the most optimized products possible. We test every product before releasing it to the public, comparing it to free and premium alternatives. We run multiple tests on the same set up with the same hardware using different spigots and then compare the numbers to see the performance gains we offer. In the case of SolarSpigot the performance gains were significant and challenging to unlock so that will go into price consideration.

How many servers can you have it whitelisted on?
This question has always been one of my least favorite to answer because a lot of people flat out lie about it to make their product appear better than it is. In reality I can't say because there are so many other factors that go into performance. So far we are seeing very impressive performance gains when using SolarSpigot over other spigot options, our first server has been able to over double their capacity without lagging.

Are we able to see side by side statistics on improves made in this spigot compared to the statics of a standard 1.17 spigot?
Yes, but not now. We intend to have loads of side by side comparisons both in images and videos to help people visualize how SolarSpigot improves performance of competitors. On top of this we will have the vouches from the early access servers that saw first had SolarSpigot improve their performance.

How many lines of code are modified/added by your devs? Which fork is it based on?
This is something I can't answer right now as I am just a bit uninformed on it. I will make sure to get this information though and make sure its available when we release. I can assure you SolarSpigot isn't like 95% of the spigots on this forum and it actually has significant improvements.

Can I use it on fractions?
It will not help you with your math homework sorry. :/

Can I use it on factions?
Surprisingly SolarSpigot was able to handle TNT at an impressive scale. This doesn't translate to being able to take 1.8 factions and slapping the same gameplay and cannons into 1.17.1 and it working. The mechanics have changed and people will need to rework cannons to work with the new mechanics. This is something I don't see happening anytime soon as most cannoneers just copy paste.

Minecraft Model Shop
 
Type
Offering
Exclusivity
  1. Non-exclusive
Server software
  1. Spigot
Supported versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
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Shaff

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How many lines of code are modified/added by your devs? Which fork is it based on?
 

Diz

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1. How much will it cost?
2. Expected Release Date?
3. What differentiates your spigot from other premium 1.17 spigots
4. Explain the reasoning behind the cost of the spigot
5. How many servers can you have it whitelisted on?
6. Are we able to see side by side statistics on improves made in this spigot compared to the statics of a standard 1.17 spigot?

How many lines of code are modified/added by your devs? Which fork is it based on?

Can I use it on fractions?

How much will it cost?
StellarDev is still debating on this, its a tough one. One thing we can say for certain is it will be a one time payment not a subscription. Source will also be for sale, likely at x10 the cost of the jar for those large networks that need or want to have even more customization to their spigot.

Expected Release Date?
This is another area that isn't set in stone just due to there being variables that are unknown. SolarSpigot is already production ready and on a live server with 100+ players. StellarDev plans to put this on two other servers before releasing it for sale to the public. That being said I believe we will release SolarSpigot this year, a nice date to watch for would be December 1st.

What differentiates your spigot from other premium 1.17 spigots?
As for most StellarDev products we strive to produce the most optimized products on the market. SolarSpigot is no different in that it offers a significantly measurable difference in performance over the alternatives we have tested. One major benefit to SolarSpigot outside of its raw performance gains is that it retains all functionality of vanilla Minecraft.

Can you explain the reasoning behind the cost of the spigot?
StellarDev doesn't just slap any price tag on to a product and then hope that the market agrees with it. At StellarDev we work very hard to create the most optimized products possible. We test every product before releasing it to the public, comparing it to free and premium alternatives. We run multiple tests on the same set up with the same hardware using different spigots and then compare the numbers to see the performance gains we offer. In the case of SolarSpigot the performance gains were significant and challenging to unlock so that will go into price consideration.

How many servers can you have it whitelisted on?
This question has always been one of my least favorite to answer because a lot of people flat out lie about it to make their product appear better than it is. In reality I can't say because there are so many other factors that go into performance. So far we are seeing very impressive performance gains when using SolarSpigot over other spigot options, our first server has been able to over double their capacity without lagging.

Are we able to see side by side statistics on improves made in this spigot compared to the statics of a standard 1.17 spigot?
Yes, but not now. We intend to have loads of side by side comparisons both in images and videos to help people visualize how SolarSpigot improves performance of competitors. On top of this we will have the vouches from the early access servers that saw first had SolarSpigot improve their performance.

How many lines of code are modified/added by your devs? Which fork is it based on?
This is something I can't answer right now as I am just a bit uninformed on it. I will make sure to get this information though and make sure its available when we release. I can assure you SolarSpigot isn't like 95% of the spigots on this forum and it actually has significant improvements.

Can I use it on fractions?
It will not help you with your math homework sorry. :/

Can I use it on *factions*?
Surprisingly SolarSpigot was able to handle TNT at an impressive scale. This doesn't translate to being able to take 1.8 factions and slapping the same gameplay and cannons into 1.17.1 and it working. The mechanics have changed and people will need to rework cannons to work with the new mechanics. This is something I don't see happening anytime soon as most cannoneers just copy paste.
 
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Diz

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What differences does it have to airplane?
I think I touched on that already. if I am not answering your question just reask it or dm me and I will do a better job at explaining it.

What differentiates your spigot from other premium 1.17 spigots?
As for most StellarDev products, we strive to produce the most optimized products on the market. SolarSpigot is no different in that it offers a significantly measurable difference in performance over the alternatives we have tested. One major benefit to SolarSpigot outside of its raw performance gains is that it retains all functionality of vanilla Minecraft.
 
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utaninja

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Do you have any idea of performance in comparison to using Fabric?
 

call911

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Will you update the spigot to future versions without charging extra?
 

Jasmine

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Will you update the spigot to future versions without charging extra?
Updates will be charged depending on how much work it takes to upgrade.
This is not the final product model and could be changed :)[DOUBLEPOST=1639375575][/DOUBLEPOST]
Do you have any idea of performance in comparison to using Fabric?
Do you have any idea of performance in comparison to using Fabric?

I think Fabric is more related towards mods but I personally had the first hand test copy of SolarSpigot and I can tell you there's a night and day difference between Airplane (The fork it was based off of) and SolarSpigot
 
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utaninja

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Updates will be charged depending on how much work it takes to upgrade.
This is not the final product model and could be changed :)[DOUBLEPOST=1639375575][/DOUBLEPOST]


I think Fabric is more related towards mods but I personally had the first hand test copy of SolarSpigot and I can tell you there's a night and day difference between Airplane (The fork it was based off of) and SolarSpigot
Airplane and purpur don't come near performance on Fabric. While there are more traditional plugins only for spigot, I personally can say that there are dozens of alternatives for any of them. Fabric has new plugins coming out any day and you can use mods with those plugins without something like SpongeForge.
As a server administrator I'm curious to see how it compares to Fabric. As the only benefit I see here is using it for 1.7.10-1.12.2 Servers and or if you want 1.13-18 servers using spigot only plugins. Unless of course, it beats or matches Fabric in performance. Then I'd buy it tbh.
 

Diz

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Will you update the spigot to future versions without charging extra?

Versions 1.17 and 1.18 will be under the same $300 price tag. When 1.19 rolls out depending on when and what it releases there will likely be an upgrade fee.
 
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SinsAreNice

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Is there more evidence on the gains this sounds amazing and I am interested in it but without some way to see it in action it's kind hard to give a proper opinion or even thinking of getting it. The source code also peeks my interest to see what has been changed or added. I'm not worried at all about the product if its like the others you offer I know it will turn out great just at the moment I'm torn.
 

Jasmine

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Is there more evidence on the gains this sounds amazing and I am interested in it but without some way to see it in action it's kind hard to give a proper opinion or even thinking of getting it. The source code also peeks my interest to see what has been changed or added. I'm not worried at all about the product if its like the others you offer I know it will turn out great just at the moment I'm torn.
Personally I run SolarSpigot live with my playerbase and it's a night and day difference with SolarSpigot on my server. Everything runs so much more smoother.
 

SinsAreNice

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Personally I run SolarSpigot live with my playerbase and it's a night and day difference with SolarSpigot on my server. Everything runs so much more smoother.

Thanks for the quick reply do you have stats comparing the two?
 

Diz

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Thanks for the quick reply do you have stats comparing the two?
Can you add me on Discord Diz#2456? I can get you some other customer testimonials. Getting sparks to show specific data is difficult because it reveals all the plugins a server is using.
 
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