I’m looking for an experienced developer or team to help build a custom Skyblock server (1.21) focused on a spawner economy with a clean, balanced progression system.
Send me:
Email - [email protected]
Email - [email protected]
Core Idea
- Around 10 main spawners (kept simple and balanced)
- Secondary income through farming (wheat, sugar cane, etc.)
- Mix of grind + premium progression
Economy
- Money – selling items (/sellhand, /sellall)
- Mob Coins – from manually killing mobs
- Credits – premium currency
Features Needed
- Custom Skyblock setup (not default configs)
- Minions
- Chunk hoppers
- Gen buckets
- Boosters (global + island)
- Auction House
- Custom shops & GUIs
Gameplay Features
- Dungeons every 1–2 hours with balanced rewards
- Sell wands (limited uses + rare infinite)
- Farming + spawner progression balance
Ranks & Perks
- Custom ranks with:
- Extra player vaults (/pv)
- Commands like /fixhand, /fixall
- Kits with cooldowns (permanent unlock)
Server Layout
- Hub
- Spawn
- Skyblock world
Bonus (Not required but preferred)
- Island top system
- Missions / progression system
- Crates with animations
- Clean UI/UX design
Looking For
- Experience with Skyblock servers
- Ability to create or heavily customize plugins
- Good communication
Contact
Send me:- Past work
- What you can offer
- Pricing & timeline
Email - [email protected]
Email - [email protected]
- Type
- Requesting
- Provided by
- Individual
