Aged Volcanic Island - 3000x3000 - Rendered in Conquest and Vanilla - $120

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Ivain

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A 3K x 3K island map, perfect to base your builds in. The central crater would make a great place for a hub or something like it.

Starting bid: $120
Increment: $10
BIN: $200

Note that these are related to the prices I was given in Appraisals, and Im not in a hurry to sell. If it doesn't get sold it will probably end up in non-exclusive sale.

(paypal is working again so I can take paypal payments)
 
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Aekalix

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Ethereum*

IMO put the starting bid higher.
 

Aekalix

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I've put it a bit higher, and the BIN as well. Probs not gonna get a lot of offers but hey Im not in a hurry.
It's time for terraformers to stop undercharging themselves. We're worth a lot more. But I am moving on from McM soon (so IDC). I'll just be an old ex-terraformer who will collect dust.
 

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Do these maps have a hard time veing used in 1.13? Does it cause lag due to the new block registration?
 

Ivain

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Do these maps have a hard time veing used in 1.13? Does it cause lag due to the new block registration?
I honestly wouldn't know, I haven't tested it, and I don't think testing it on a localhosted server would work well as my PC is quite powerful.
 

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I honestly wouldn't know, I haven't tested it, and I don't think testing it on a localhosted server would work well as my PC is quite powerful.
alright thanks for the info, Ill probably just have to wait for world painter to update then to buy any maps.
 

Ivain

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alright thanks for the info, Ill probably just have to wait for world painter to update then to buy any maps.
I mean it's perfectly compatible to 1.13, but I dont know if it might lag.
 

JacobZ

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Ive been reading a bunch up on it, apparently the whole world needs ti be loaded in 1.12 before going to 1.13 or else the 1.13 will have a bunch of chuncks that go missing/vanilla chunks/void chunks.[DOUBLEPOST=1550702384][/DOUBLEPOST]Im looking to have a 30kx30k map done, (mostly water) but then there would be no corals, shipwrecks, etc
 

Ivain

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Ive been reading a bunch up on it, apparently the whole world needs ti be loaded in 1.12 before going to 1.13 or else the 1.13 will have a bunch of chuncks that go missing/vanilla chunks/void chunks.
That's interesting, I've not had that issue yet because exporting a world from worldpainter automatically has every chunk of the map 'loaded', and I cannot merge a terrain map with a world before the chunks are loaded. So it would only occur if someone got one of my merged worlds and tried to load beyond what I loaded in 1.13
 

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So 1.13 came out a year ago and still no world painter update? Shame /:
 

Ivain

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So 1.13 came out a year ago and still no world painter update? Shame /:
He's working on it, but it's a side project and since a lot of the data structure has been rewritten he'll probably need to completely rewrite the import, export and merging functions, which are core elements. I don't pretend to know how worldpainter is written, but there's a reason it's taking so long for many of the plugins to update to 1.13+. Once that hurdle is cleared, it'll be going faster again with both plugins and third party software until the next time Mojang decides on a major format change.
 

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Would you be able to create a large 30kx30k map and still somehow populate oceans with the 1.13 biomes? Also sorry this is unrelated to the thread ahah, probably could have DMed you asking all this.
 

Ivain

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Would you be able to create a large 30kx30k map and still somehow populate oceans with the 1.13 biomes? Also sorry this is unrelated to the thread ahah, probably could have DMed you asking all this.
Sorry, thats not within my ability atm, mostly because I absolutely don't have time to find a way to set up the server I'd need to load a 1.13 map, which is how I'd obtain the biomes.
 

Ivain

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Can this world be loaded on 1.8 without causing any issues or bugs?
No, I didn't design this for 1.8, so there's 1.9+ blocks in it, such as Grass Path and gray concrete. Unfortunate, really, but keep an eye on my resources. I'll be adding 1.8-compatible stuff in there.
 
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