Thanks LilKosmos for the video!
(Turkish. Plugin version: 2.0.1-BETA)
Thanks Mxtthew for the video!
(English. Plugin version: 1.5)
(Turkish. Plugin version: 2.0.1-BETA)
Thanks Mxtthew for the video!
(English. Plugin version: 1.5)
YAML:
#
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# ╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝╚═╝ ╚═══╝ ╚═══╝ ╚═════╝ ╚═╝
#
settings:
placeholder_format: 'm:ss'
# For the format: https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html
#
# MVdWPlaceHolderAPI placeholder is: {apiaenvoy_time}
# PlaceholderAPI placeholder is: %apiaenvoy_time%
placeholder_countdown: true
minimum_player_for_envoy: 1
time_for_envoy: 30
# Minute(s)
# Set 0 to disable it
delete_envoy_after: 0
# Minute(s)
# Set 0 to disable it
need_break_envoy_for_next_envoy: false
use_armor_stand: false
# False to use Falling Block true to use Armor Stand.
envoy_holder: CHEST
# Chest, trapped chest and shulker boxes
block_to_fall: OBSIDIAN
# Armor Stand head block or falling block.
block_to_fall_data: 0
envoy_spawn_in_center: true
# Center or random location in your island.
can_break_envoy: true
# If you set this to false only empty envoy will be deleted.
hopper_can_transfer: false
# If you set this to false hopper can't take items from Envoy.
envoy_falling_height: 20.0
envoy_minimum_y: 5
envoy_title_subtitle_time: 3
envoy_actionbar_time: 3
use_hologram: true
hologram_height: 3.0
particle_enabled: true
particle: FLAME
# Particle type of envoy
# For 1.8.8 visit: https://www.spigotmc.org/wiki/effect-list-1-8-8/
# For 1.9 and higher visit (Make sure your version support specified particle): https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
particle_amount: 10
particle_rgb: '127:127:127'
particle_rainbow: false
line_particle_enabled: true
line_particle: DRIP_LAVA
# If you are using 1.8.8 change it to LAVADRIP or something else
# Particle type of falling line
# For 1.8.8 visit: https://www.spigotmc.org/wiki/effect-list-1-8-8/
# For 1.9 and higher visit (Make sure your version support specified particle): https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
line_particle_amount: 1
line_particle_rgb: '0:0:0'
line_particle_rainbow: false
spiral_particle_enabled: true
spiral_particle: REDSTONE
spiral_particle_amount: 1
spiral_particle_rgb: '0:0:0'
# If particle is not one of this then color (and of course rainbow too) won't work: REDSTONE, SPELL_MOB, SPELL_MOB_AMBIENT, NOTE
# For NOTE particle only first number will work. Green and blue parameter won't work
# NOTE: 0-24
# Others: 0-255
spiral_particle_rainbow: true
use_lightning: true
loots_minimum_item: 1
loots_maximum_item: 3
envoy_rise: false
# Envoy rises when broken.
envoy_rise_height: 5.0
use_conditions: false
conditions:
'0':
must_complete: true
# Default false so you don't need that option when you want to keep it false.
conditions:
- 'islandLevel >= 50'
- 'onlineTime > 30'
'1':
must_complete: false
loots:
- 'blocks'
conditions:
- 'islandLevel >= 100'
- 'islandLevel < 1000'
'2':
loots:
- 'misc'
conditions:
- 'islandLevel >= 1000'
- 'islandLevel < 10000'
# All conditions must be met for envoy.
use_events: false
events:
'0':
conditions:
- 'islandLevel >= 100'
- 'islandLevel < 1000'
loots:
- 'blocks'
- 'misc'
permission: 'apiaenvoy.event.0'
loots_minimum_item: 1
loots_maximum_item: 1
delete_data_when_left: true
# If you set this to true when the player somehow leaves the island, the envoy data for the player is deleted. Default is true.
'1':
conditions:
- 'onlineTime == 30'
loots:
- '*'
delete_data_when_left: true
# Events doesn't use conditions. Events are works once.
use_envoy_with_items: false
envoy_with_items:
'0':
material: CHEST
name: '&e&lLET''S ENVOY'
lore:
- '&7Right-click for'
- '&7The Envoy!'
enchants:
- 'GLOW:1'
flags:
- 'HIDE_ATTRIBUTES'
loots:
- 'blocks'
- 'misc'
'1':
material: TRAPPED_CHEST
name: '&e&lLET''S ENVOY'
lore:
- '&7Right-click for'
- '&7The Envoy!'
enchants:
- 'GLOW:1'
flags:
- 'HIDE_ATTRIBUTES'
loots:
- '*'
version: 2.9
# Do not change this.
MySQL:
enabled: false
# False means flatfile will be used.
host: "hostname"
database: "database"
port: 3306
user: "root"
password: "123456"
loots:
blocks:
# Any name you want for category
# Every loot has permission apiaenvoy.loot.<loot>
# For example permission of this loot is: apiaenvoy.loot.blocks
# If you want to give all the loots permission give this permission: apiaenvoy.loot.*
can_spawn_in_envoy: true
# If you set can_spawn_in_envoy to false normal envoys won't include this loot
# But you can still use this loot in events
# Default true
allow_duplicate: false
# If you set allow_duplicate to false envoy won't have same items
# Default true
'0':
material: EMERALD_BLOCK
amount: 1-64
# Random amount
chance: 20
enchants:
- 'GLOW:1'
flags:
- 'HIDE_ATTRIBUTES'
# For the flags https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/ItemFlag.html
'1':
material: DIAMOND_BLOCK
amount: 1-64
chance: 20
'2':
material: GOLD_BLOCK
amount: 1-64
chance: 20
'3':
material: IRON_BLOCK
amount: 1-64
chance: 20
'4':
material: COAL_BLOCK
amount: 1-64
chance: 20
misc:
'0':
material: DIAMOND_SWORD
name: '&8[&9Apia&6Envoy&8] &e&lSWORD'
lore:
- '&7Blessed'
- '&7Sword!'
enchants:
- 'DAMAGE_ALL:5'
- 'DURABILITY:3'
unbreakable: true
chance: 50
'1':
material: BOW
amount: 1
data: 0
enchants:
- 'ARROW_DAMAGE:5'
- 'ARROW_KNOCKBACK:2'
- 'DURABILITY:3'
chance: 50
foods:
'0':
material: COOKED_BEEF
amount: 64
chance: 40
'1':
material: COOKED_CHICKEN
amount: 16
chance: 20
'2':
material: COOKED_RABBIT
amount: 16
chance: 20
'3':
material: COOKED_MUTTON
amount: 16-32
chance: 20
commands:
'0':
commands:
- 'give <player> diamond 16'
# Also you can use <owner> for the island owner name.
executor: server
# Executors: server, player
preview:
# Make sure preview item is different from the other command previews.
material: PAPER
amount: 1
data: 0
name: '&6&lCLICK TO EXECUTE COMMAND'
lore:
- '&7Click and'
- '&7Execute the command!'
enchants:
- 'GLOW:1'
chance: 50
'1':
commands:
- 'give <player> emerald 16'
- 'give <player> gold_ingot 16'
executor: server
preview:
material: PAPER
amount: 1
data: 0
name: '&6&lCLICK TO EXECUTE COMMAND'
lore:
- '&7Click and'
- '&7Execute the command!'
enchants:
- 'GLOW:2'
chance: 50
YAML:
prefix: '&8[&9Apia&6Envoy&8] &7&l»&e '
no_permission: '&cYou don''t have permission to do that!'
skyblockenvoy_reloaded: 'Config & lang are reloaded!'
need_break_envoy: '&cYou need break the envoy for new envoy.'
need_break_block: '&cEnvoy couldn''t drop because there is a block at <x> <y> <z>, please break that block.'
envoy_title: '&9Apia&6Envoy'
envoy_dropped: 'Envoy dropped go and pick up items! Location is <x> <y> <z>.'
envoy_dropped_title: '&9Apia&6Envoy'
envoy_dropped_subtitle: '&eEnvoy Dropped'
envoy_dropped_actionbar: '&bEnvoy Dropped'
chest_full: '&cYour chest is full. Collect items from it.'
hologram_lines:
- '&8&l&m*==========================*&r'
- '&e&l Come and pick up the items!&r'
- '&8&l&m*==========================*&r'
help:
- ''
- '&8&m=============&r &9Apia&6Envoy &eCommands &8&m============='
- ''
- '&e/ApiaEnvoy Reload &7&l»&f Reloads the config and lang'
- '&e/ApiaEnvoy Envoy &7&l»&f Envoy without waiting the time'
- '&e/ApiaEnvoy Envoy <Player> &7&l»&f Envoy for specified player'
- '&e/ApiaEnvoy TimeLeft &7&l»&f Check time left to envoy'
- '&e/ApiaEnvoy Add Category <Category> <Can Spawn In Envoy> &7&l»&f Add category to loots'
- '&e/ApiaEnvoy Add Item <Category> <Chance> &7&l»&f Add item in your hand to loots'
- '&e/ApiaEnvoy Add Command <Category> <Executor> <Chance> <Command> &7&l»&f Add command and item your hand as a preview to loots'
- '&e/ApiaEnvoy Give <Player> <Id> [<Amount>] &7&l»&f Give Envoy Item to the player'
- '&e/ApiaEnvoy Help &7&l»&f Shows this page'
- ''
- '&8&m================================================'
- ''
envoyed: 'Envoyed!'
envoyed_for_player: 'Envoyed for &6<player>&e!'
player_not_found: '&6<player> &enot found!'
player_does_not_have_island: '&6<player> &edoesn''t have island!'
time_left_command:
- ''
- '&8&m=============&r &9Apia&6Envoy &eCommand &8&m============='
- ''
- '&e/ApiaEnvoy TimeLeft &7&l»&f Check time left to envoy'
- ''
- '&8&m================================================'
- ''
time_left: '&6<time> &eleft to envoy!'
event_completed: 'You completed an event. Envoy is falling for you!'
add_category_missing_argument: 'Usage: /ApiaEnvoy Add Category <&6String: &eCategory> <&6Boolean: &eCan Spawn In Envoy>'
add_category_successful: 'Category &6<category>&e added state of can spawn in envoy is &6<canspawninenvoy>&e. You may want to reload config.'
add_item_missing_argument: 'Usage: /ApiaEnvoy Add Item <&6String: &eCategory> <&6Integer: &eChance>'
add_item_missing_item: '&cYou need to hold an item!'
add_item_successful: 'Item added to category &6<category>&e with chance &6<chance>&e. You may want to reload config.'
add_command_missing_argument: 'Usage: /ApiaEnvoy Add Command <&6String: &eCategory> <&6String: &eExecutor &7(&6player&7|&6server&7)&e> <&6Integer: &eChance> <&6String: &eCommand &7(&6For multiple put || between commands&7)&e>'
add_command_missing_item: '&cYou need to hold an item!'
add_command_successful: 'Command &6<command>&e added to category &6<category>&e with chance &6<chance>&e, executor &6<executor>&e and item in your hand as a preview. You may want to reload config.'
category_already_exist: '&cCategory already exist!'
no_category_found: '&cNo category found! You may want to create category first.'
chance_must_be_between_1_and_100: '&cChance must be between 1 and 100!'
set_location_help:
- ''
- '&8&m=============&r &9Apia&6Envoy &eCommand &8&m============='
- ''
- '&e/ApiaEnvoy SetLocation &7&l»&f Set envoy location for your island'
- ''
- '&8&m================================================'
- ''
set_location_must_have_island: '&cYou must have island to do that.'
set_location_must_owner: '&cYou must island''s owner to do that.'
set_location_must_in_your_island: '&cYou must in your island to do that.'
set_location_successful: 'Successful! Envoy will fall to your location from now on.'
give_envoy_item_missing_argument: 'Usage: /ApiaEnvoy Give <Player> <&6Integer: &eId> [<&6Integer: &eAmount>]'
give_envoy_item_missing_player: '&6<player> &enot found!'
give_envoy_item_id_must_be_integer: '&cId must be integer!'
give_envoy_item_not_found: '&cThere is no Envoy Item with id &4<id>&c!'
give_envoy_item_amount_must_be_integer: '&cAmount must be integer!'
give_envoy_item_successful: 'Envoy Item with id &6<id> &ewere given to the &6<player> &eamount &6<amount>&e.'
envoy_item_envoyed: 'Envoy falling for you!'
YAML:
prefix: '&8[&9SkyBlock&6Envoy&8] &7&l»&e '
no_permission: '&cNo tienes permiso para hacer eso!'
skyblockenvoy_reloaded: 'Configuracion y idioma se recargaron!'
need_break_envoy: '&cNecesitas romper el envió para un nuevo envio.'
need_break_block: '&cEl envió no pudo caer porque hay un bloque en <x> <y> <z>, rompa ese bloque.'
envoy_title: '&9SkyBlock&6Envoy'
envoy_dropped: 'El envió a caído ve y recoge los objetos! La ubicación es <x> <y> <z>.'
envoy_dropped_title: '&9SkyBlock&6Envoy'
envoy_dropped_subtitle: '&eEl envio a caído'
envoy_dropped_actionbar: '&bEl envio a caído'
chest_full: '&cTu cofre está lleno. Recoge objetos de él.'
hologram_lines:
- '&8&l&m*==========================*&r'
- '&e&l Ven a recoger los artículos!&r'
- '&8&l&m*==========================*&r'
help:
- ''
- '&8&m=============&r &9SkyBlock&6Envoy &comandos &8&m============='
- ''
- '&e/SkyBlockEnvoy Reload &7&l»&f Recarga la configuración y el idioma'
- '&e/SkyBlockEnvoy Envoy &7&l»&f Envoy without waiting the time'
- '&e/SkyBlockEnvoy Envoy <Player> &7&l»&f Envió sin esperar el tiempo'
- '&e/SkyBlockEnvoy TimeLeft &7&l»&f Compruebe el tiempo que queda para el envio'
- '&e/SkyBlockEnvoy Help &7&l»&f Muestra esta pagina'
- ''
- '&8&m================================================'
- ''
envoyed: 'Envoyed!'
envoyed_for_player: 'Enviado por &6<player>&e!'
player_not_found: '&eNo se encontró al jugador &6<player>&e!'
player_does_not_have_island: '&6<player> &eno tiene isla!'
time_left: '&eQueda &6<time> para el envió!'
event_completed: 'Has completado un envió. El envio se esta enamorando de ti'
YAML:
prefix: '&8[&9SkyBlock&6Envoy&8] &7&l»&e '
no_permission: '&cNon hai il permesso per farlo!'
skyblockenvoy_reloaded: 'Config & lang ricaricati!'
need_break_envoy: '&cBisogna rompere l''inviato prima di di usarne un altro.'
need_break_block: '&cL''inviato non può scendere perchè c''è un blocco a <x> <y> <z>, per favore, rompi quel blocco.'
envoy_title: '&9SkyBlock&6Envoy'
envoy_dropped: 'L''inviato è sceso, vai e raccogli gli oggetti! La posizione è <x> <y> <z>.'
envoy_dropped_title: '&9SkyBlock&6Envoy'
envoy_dropped_subtitle: '&eInviato sceso'
envoy_dropped_actionbar: '&bInviato sceso'
chest_full: '&cLa tua cassa è piena. Raccogli gli oggetti da esso.'
hologram_lines:
- '&8&l&m*==========================*&r'
- '&e&l Vieni a prendere gli oggetti!&r'
- '&8&l&m*==========================*&r'
help:
- ''
- '&8&m=============&r &9SkyBlock&6Envoy &eCommands &8&m============='
- ''
- '&e/SkyBlockEnvoy Reload &7&l»&f Ricarica il config e il lang'
- '&e/SkyBlockEnvoy Envoy &7&l»&f Invia senza aspettare del tempo'
- '&e/SkyBlockEnvoy Envoy <Player> &7&l»&f Inviato per un giocatore specifico'
- '&e/SkyBlockEnvoy TimeLeft &7&l»&f Controlla il tempo rimasto per l''inviato'
- '&e/SkyBlockEnvoy Help &7&l»&f Mostra questa pagina'
- ''
- '&8&m================================================'
- ''
envoyed: 'Envoyed!'
envoyed_for_player: 'Envoyed for &6<player>&e!'
player_not_found: '&6<player> &enon è stato trovato!'
player_does_not_have_island: '&6<player> &enon ha un''isola!'
time_left: '&6<time> &erimasto per inviare!'
event_completed: 'Hai completato un evento. L''inviato sta cadendo per te!'
- You are not allowed to decompile this plugin.
- You are not allowed to edit this plugin.
- You are not allowed to claim the source/binary code of the plugin as your own.
- You are not allowed to resell this plugin.
- You are not allowed to share this plugin.
- I hold the right to change this whenever I want.
DON'T POST BUG REPORTS OR SUGGESTIONS IN REVIEW SECTION!
USE DISCUSSION, PM OR DISCORD: http://bit.ly/ApiaTeamSupport!
USE DISCUSSION, PM OR DISCORD: http://bit.ly/ApiaTeamSupport!
