Bascially I'm trying to paste my spawn on my server using asyncworldedit and it takes ages for it paste
, before you say use FAWE it doesn't work
, well for me anyways half the commands don't work and it doesn't even paste the .schem
, is there any way I could increase the speed through the config, haven't tried as I don't want to crash my server every time I paste something
(already does with one of my builds 150x150).
Here is the default config of asyncworledit, oh and I'm running 1.8 Spigot and Worldedit Version 6.1.5
Thanks in advance :tup:
Here is the default config of asyncworledit, oh and I'm running 1.8 Spigot and Worldedit Version 6.1.5
awe:
#Do not change
version: 3
rendering:
#amount of time (in ticks) the server will place a chunk of blocks
interval: 15
#how often that a user will get an update on the current que (number of intervals)
talk-interval: 10
#maximum size of the blocks queue
queue-max-size: 10000000
dispatcher:
#maximum number of jobs performed in one run
max-jobs: 2000
#maximum number of idle runs before disabling the dispatcher
max-idle-runs: 200
#maximum number of miliseconds the dispatcher can use
#This value should be lower than 50% of 1 tick (25ms)
max-time: 20
#Maximum number of blocks in que mode before AWE forces block placing.
#Use -1 to disable force flush.
forceFlushBlocks: 10000
#Check for updates
checkVersion: true
#Disable or enable blocks physics freeze when placing blocks
physicsFreez: true
#File containing all the messages
strings: "english.yml"
#Show debug messages
debug: false
#Blocks hub plugin options
blocksHub:
#Enable block chang loggin
logBlocks: true
#Enable blocks access control
checkAccess: false
#Player permission groups.
#Permission node: AWE.Groups.<group name>
permissionGroups:
#The group entry (at least one group is required!)
#If a player has multiple groups, the last one defined in the config
#is assigned. (Lower the group the lower the 'weight' if you can compare it to PEX)
default:
#Indicates that the group is called default.
#Only one group can be default, if multiple groups are set to default
#the first one is used as default. The default group is used for players
#that do not have any other permission groups assigned to them.
isDefault: true
#Maximum number of jobs a player can have. -1 = no job limit
maxJobs: 1
#Enable or disable auto job cancelation on player quit
cleanOnLogout: true
#Default AWE status for loging in players
defaultMode: on
renderer:
#blocks to place (per-interval), this determines the max speed of block placing
#if you experience lag lower this and the next number (time), use -1 for no limit
blocks: 10000
#Maximum number of miliseconds spend on placing blocks, use -1 for no limit
time: 75
queue:
#maximum size of the player block queue
limit-hard: 500000
#number of blocks on the player queue when to stop placing blocks
limit-soft: 250000
messages:
#Whether or not to show progress using BarAPI
progress-bar: true
#Whether or not to show progress using the chat messages
progress-chat: true
#is async world edit talkative
talkative: true
#Example of additional vip group:
# vip:
# #you can remove this, the isDefault is by default set to false
# isDefault: false
# maxJobs: -1
# cleanOnLogout: false
# #You can omit entries with that are same value as in the default group
# #defaultMode: on
# renderer:
# blocks: 20000
# time: -1
#AWE will make the following WorldEdit actions async
enabledOperations:
- undo
- redo
- fillXZ
- removeAbove
- removeBelow
- removeNear
- setBlocks
- replaceBlocks
- makeCuboidFaces
- makeCuboidWalls
- overlayCuboidBlocks
- naturalizeCuboidBlocks
- stackCuboidRegion
- moveCuboidRegion
- drainArea
- fixLiquid
- makeCylinder
- makeSphere
- makePyramid
- thaw
- simulateSnow
- green
- makePumpkinPatches
- makeForest
- makeShape
- deformRegion
- hollowOutRegion
- paste
- copy
- cut
- regenerate
- center
- drawLine
- drawSpline
- makeBiomeShape
- forest
- flora
- setBiome
- loadSchematic
- saveSchematic
- craftScript
- makeFaces
- makeWalls
- overlayBlocks
- naturalizeBlocks
- stackRegion
- moveRegion
#Do not change
version: 3
rendering:
#amount of time (in ticks) the server will place a chunk of blocks
interval: 15
#how often that a user will get an update on the current que (number of intervals)
talk-interval: 10
#maximum size of the blocks queue
queue-max-size: 10000000
dispatcher:
#maximum number of jobs performed in one run
max-jobs: 2000
#maximum number of idle runs before disabling the dispatcher
max-idle-runs: 200
#maximum number of miliseconds the dispatcher can use
#This value should be lower than 50% of 1 tick (25ms)
max-time: 20
#Maximum number of blocks in que mode before AWE forces block placing.
#Use -1 to disable force flush.
forceFlushBlocks: 10000
#Check for updates
checkVersion: true
#Disable or enable blocks physics freeze when placing blocks
physicsFreez: true
#File containing all the messages
strings: "english.yml"
#Show debug messages
debug: false
#Blocks hub plugin options
blocksHub:
#Enable block chang loggin
logBlocks: true
#Enable blocks access control
checkAccess: false
#Player permission groups.
#Permission node: AWE.Groups.<group name>
permissionGroups:
#The group entry (at least one group is required!)
#If a player has multiple groups, the last one defined in the config
#is assigned. (Lower the group the lower the 'weight' if you can compare it to PEX)
default:
#Indicates that the group is called default.
#Only one group can be default, if multiple groups are set to default
#the first one is used as default. The default group is used for players
#that do not have any other permission groups assigned to them.
isDefault: true
#Maximum number of jobs a player can have. -1 = no job limit
maxJobs: 1
#Enable or disable auto job cancelation on player quit
cleanOnLogout: true
#Default AWE status for loging in players
defaultMode: on
renderer:
#blocks to place (per-interval), this determines the max speed of block placing
#if you experience lag lower this and the next number (time), use -1 for no limit
blocks: 10000
#Maximum number of miliseconds spend on placing blocks, use -1 for no limit
time: 75
queue:
#maximum size of the player block queue
limit-hard: 500000
#number of blocks on the player queue when to stop placing blocks
limit-soft: 250000
messages:
#Whether or not to show progress using BarAPI
progress-bar: true
#Whether or not to show progress using the chat messages
progress-chat: true
#is async world edit talkative
talkative: true
#Example of additional vip group:
# vip:
# #you can remove this, the isDefault is by default set to false
# isDefault: false
# maxJobs: -1
# cleanOnLogout: false
# #You can omit entries with that are same value as in the default group
# #defaultMode: on
# renderer:
# blocks: 20000
# time: -1
#AWE will make the following WorldEdit actions async
enabledOperations:
- undo
- redo
- fillXZ
- removeAbove
- removeBelow
- removeNear
- setBlocks
- replaceBlocks
- makeCuboidFaces
- makeCuboidWalls
- overlayCuboidBlocks
- naturalizeCuboidBlocks
- stackCuboidRegion
- moveCuboidRegion
- drainArea
- fixLiquid
- makeCylinder
- makeSphere
- makePyramid
- thaw
- simulateSnow
- green
- makePumpkinPatches
- makeForest
- makeShape
- deformRegion
- hollowOutRegion
- paste
- copy
- cut
- regenerate
- center
- drawLine
- drawSpline
- makeBiomeShape
- forest
- flora
- setBiome
- loadSchematic
- saveSchematic
- craftScript
- makeFaces
- makeWalls
- overlayBlocks
- naturalizeBlocks
- stackRegion
- moveRegion
Last edited:
