Coffins v0.3 | Advanced Configurable Crate Plugin ($10)

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I'm currently selling this plugin for $20.00 USD, which is a great price considering the amount of work that went into creating this plugin.

What can I do with the GUI? It must be limited? Right?

The question, my friends, is not what you can do with the GUI; but what you cannot do with this magnificent, stupendous and sexy GUI.

  • You can add/remove items with the GUI (Items can have quantity, names, lores, etc. All information will be stored)
  • You can add prizes (Prizes are what a player will win, a prize can have both items and commands)
  • You can set the hologram for each prize in the GUI (Opens command block input)
  • You can set the main hologram in the GUI (Opens command block input)
  • You can set the particle effects in the GUI
  • I mean, it's hard for me to think of these things on the top of my head, but the plugin was made to be customized without literally having to look at the .YML it generated.

EDIT: Okay, selling 5 copies for 50% off ($10.00 USD). Message me on Mc-Market! (4/5 remaining)
 
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Young_Explicit

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Vouch besides that he added a permission node, and when you didnt have permission to do it, it said a racist message to the player..
 

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Great plugin, would purchase from this developer again.
The plugin is extremely responsive and can be customized to to a great extent in the config.
My players love it, and so do I. Flaps has my vouch.
Who are you dude, you're a random
 

JC_Plays_MC

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Personally I believe a $20 price point for this is rather high considering you are selling multiple copies, but thats just my personal opinion as I can get CrateKeys for $10.61. The only added functionality that I see is the holograms and some unique particles. Good luck with selling though!
 

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Personally I believe a $20 price point for this is rather high considering you are selling multiple copies, but thats just my personal opinion as I can get CrateKeys for $10.61. The only added functionality that I see is the holograms and some unique particles. Good luck with selling though!

Yeah, thank's for posting. My plugin can be customized in game via GUI, which saves time and for someone who is inexperienced with YML's it offers an easier solution.
 
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JC_Plays_MC

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Yeah, thank's for posting. My plugin can be customized in game via GUI, which saves time and for someone who is inexperienced with YML's it offers an easier solution.

What can you actually change with the GUI as you really didn't elaborate on this. Also I'd expect it to be limited... Configs really are the better solution as it provides more functionality and customization options. Once again just my opinion though :)
 

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What can you actually change with the GUI as you really didn't elaborate on this. Also I'd expect it to be limited... Configs really are the better solution as it provides more functionality and customization options. Once again just my opinion though :)

Alright, that's a great thought. I'll add it to the post.[DOUBLEPOST=1434637999,1434637671][/DOUBLEPOST]
What can you actually change with the GUI as you really didn't elaborate on this. Also I'd expect it to be limited... Configs really are the better solution as it provides more functionality and customization options. Once again just my opinion though :)

Added "What can you do with the GUI" section to the main thread.[DOUBLEPOST=1434638147][/DOUBLEPOST]
What can you actually change with the GUI as you really didn't elaborate on this. Also I'd expect it to be limited... Configs really are the better solution as it provides more functionality and customization options. Once again just my opinion though :)

Configuration files are easier for a developer to integrate, whereas with a GUI you need to make an item for each possible customization option.
 
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Configuration files are easier for a developer to integrate, whereas with a GUI you need to make an item for each possible customization option.

Configuration files are really not that hard to understand if properly created, and also in configs you can easily change things and revert them on the fly, I find that in game config GUI's tend to be cluttered and hard to change on the fly. Also a downside is that you cannot change anything unless in game.
 
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Configuration files are easier for a developer to integrate, whereas with a GUI you need to make an item for each possible customization option.

Configuration files are really not that hard to understand if properly created, and also in configs you can easily change things and revert them on the fly, I find that in game config GUI's tend to be cluttered and hard to change on the fly. Also a downside is that you cannot change anything unless in game.[/QUOTE]

I never said that configuration files were hard to understand.
The GUI options just set values in the configuration file, everything is still configured in a file. It's just easily set using a GUI.
Just because you find GUI's to be cluttered doesn't mean that Coffin's GUI is cluttered.
 
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Good concept for a plugin, I love all the particles and you generally made it more appealing to the eye. Along with the thread looking awesome and you also providing a video to see the plugin in action. Good job here mate!
 

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Good concept for a plugin, I love all the particles and you generally made it more appealing to the eye. Along with the thread looking awesome and you also providing a video to see the plugin in action. Good job here mate!

Thanks, the thread is mostly just screenshots taken from my website shop. :p
 
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