Delostaria Network - Building Team Request
About Us
The Delostaria Network aims to officially release on the 31st of January, 2018. The initial release of the server will include classic game modes like Factions with unique twists, as well as a number of completely new and unique game modes such as Mine Six Siege and Secrets of the Void. At the moment, the Network is progressing in its development quite nicely, but naturally, we need to begin bringing in build teams in order to make truly unique maps and worlds to explore. We strive to consistently bring in new talent and perfect the work we’ve already done - if there’s a problem, we fix it. Everyone on the Delostaria team is passionate and hardworking, and we will stick to those principles throughout all of our business dealings and development. We can guarantee that you will be treated with respect if you decide to work with us.About Us
Our Needs
We’d like to establish some business relationships with both building and terraforming teams. To begin with, we need to hire builders to assist with the Network’s Hub/Spawn area, as well as our specific game mode maps. We need a team that is willing and able to handle more difficult, potentially longer-term build projects. If you have any questions or concerns about how your team would fit in with our schedule or needs, don’t hesitate to contact us. What You Get
As with most business transactions, we are willing to simply pay you a flat fee for your work -- if this sounds like what you’d prefer, please contact us directly and we’ll discuss it with you personally. Otherwise, though, we’d also like to offer revenue-share models to any build teams who contribute to large enough projects. We’d be willing to offer you 10% of our total server profits from 2018 to 2019, along with the right to use our Network’s logo to show you’ve built for us -- this can be very good advertising. It’s important to remember, we as a Network will always credit our creators, whether that be builders, developers, or anything in between. These builds will be viewed by the Network’s entire player base, which we estimate will grow into the hundreds by 2019. Network Progress Thus Far
Unfortunately, the Network is not yet complete (which is where the build team comes in). At the moment, we’re working full-force on a number of various unique game modes, including “Mine Six Siege,” “Hardpoint Factions,” “Secrets of the Void,” and “Builder’s Battleground.” Emulating the massive success of Battle Royale games such as PUBG or Fortnite, Builder’s Battleground will drop players onto the battlefield from the sky, at which point they’ll fight one another tooth and limb in order to be the last one standing. Hardpoint Factions, meanwhile, takes a familiar game mode (“Factions,” obviously) and turns it into something new with capturable territory, a constantly expanding map, and valuable resources to be defended and sieged. Mine Six Siege, as its name implies, is inspired by Tom Clancy’s Rainbow Six Siege: one team, the Attackers, will utilize everything at their disposal to breach the other team’s (the Defenders) defenses and cause a massive, beautiful explosion. Finally, Secrets of the Void is our own take on the MMORPG genre: completely reworked combat, hunger, and crafting systems, along with a constantly-expanding roster of combat and crafting classes to play as, and a new achievement system. Each and every one of the above game modes is in development at any one time. While the Network isn’t yet up and running officially, we have full confidence that this project will be going forward full steam ahead. All we’d like is your build team’s assistance in getting us there. Network Goals
While our ultimate goal is to keep players satisfied with our Network and feel safe among their peers, we also want to strive to establish excellent business relationships with skilled build teams. If you feel that the qualities of “exceptionality” and “professionalism” fit your team, please contact us! We at Delostaria feel that some servers lack creativity, and almost begrudgingly release content updates to keep players entertained. We’d much prefer to keep the flow of fun moving by releasing constant updates to our game modes, or adding new ones, at least every three months. This means that we’d likely be requesting your help on a more consistent basis if our first agreement goes smoothly. The Delostaria Network is expected to have 200+ players by June of 2018, so look forward to it! The best way to contact us is through our Project Leads over Discord -- Clarence (Clarence#9320) or chubbycurls (chubbycurls#0647).Note: I (Marlile) am only posting this on behalf of the Network. Please direct any inquiries to the Leads (information above) over Discord. Any inquiries about Secrets of the Void can be directed to me, though.