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[HCF CORE] - JHCFCore alpha version incomming.

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Jestiz_

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Hello MC-Market, it's me Jestiz. Today I will show you my HCF CORE plugin named JHCFCore. I 've made it alone and Mat has validate it look. But first don't use it on your server with a lot of players, I don't know how many players it can handle.

The plugin will be released in 2 weeks normally. It will be an alpha version. So don't use it on your network while it's not a stable version !

YOU CAN BUY THE PLUGIN, ITS DEV-VERSION. EVEREY UPDATES WILL BE FREE FOR THE BUYERS. SEND ME PM A WITH TITLE [Buying].
32€/35USD/27.20£

This is my first plugin sell thread and I'm not english. So tell me the things I have to make better and correct my mistakes if you want to ^^.
Validation.png

Proof of ownership

Depedencies :
- HCFactions

Features :
- Scoreboard:
  • Combat-tag
  • PvP-Timer
  • SOTW/EOTW
  • Staff board
  • Logout
  • F home
- Classes
  • Bard (with power)
  • Miner (with locations)
  • Archer (with archer tag)
- Events
  • SOTW
  • EOTW
  • Raidable (Every faction are raidable for an amount of time)
- Commands
  • alt
  • cobble
  • crowbar
  • end
  • eotw
  • freeze
  • koth
  • lang
  • logout
  • mapkit
  • mod
  • note
  • ores
  • playtime
  • pvp
  • raidable
  • jregion
  • restore
  • revive
  • sotw
  • staffboard
  • vanish
  • jwand
- PvP-Timer
- Enchant/Potion limiter
- Subclaim/Officer chest
- DeathBan with lives
- DeathSign
- Crowbar
- Region system
- Koth systemc with KothKey and Crate
- Ores gui
- Inventory restorer gui
- Fast Smelt/Brew
- Looting XP
- Better inventory opener
- Enderchest disabler
- Found Diamond
- Logout NPC
- Multi language system
- Alts manager
- Mob Merge
- Glowstone Mountain
- No back safe (red walls)
- VIP Forcejoin

Screenshots :
Red walls & Scoreboard
RedWall+Scoreboard.png


Mod mode, Subclaim & Officer chest
Mod+Chest.png


MobStacker & Notes (the plugin isn't traducted yet)
MobStacker+Notes.png


Ores
Ores.png


MapKit
MapKit.png

Config (pretty fat)

Code:
#Made with love by Jestiz <3
#Version 1.0.0
#I will add soon some stuffs if you ask
#I'm not english so sorry for the mistakes ! :p
#Both color codes are supported (&/§)

##########################
#                        #
#      SCOREBOARD        #
#                        #
##########################

#Display the bars ?
setbars: true

scoreboard:
  bar: '&7&m--*------------------*------'
  title: '&eMC-Market &6[&cJHCF&6]'
  enderpearl: '&eEnderpearl &6: &c%time%'
  koth: '&9%name% &6: &c%time%'
  god-apple: '&6God-apple : &c%time%'
  class-warmup: '&5Class-warmup &6: &c%time%'
  pvptimer: '&cPvP-Timer &6: &c%time%'
  class: '&7&lClass &6: &c%class%'
  class-miner-loc: '  §e* §c%X% %Y% %Z%'
  combat-tag: '&cCombat tag &6: &c%time%'
  archer-mark: '&6Archer mark %mark-number% &6: &c%time%'
  archer-sugar-cooldown: '  &e* &eSpeed &6: &c%time%'
  bard-power: '  &e* &bPower &6: &c%power%'
  logout: '&aLogout &6: &c%time%'
  sotw-delay: '&2Sotw start in &6: &c%time%'
  sotw-started: '&2Sotw &6: &c%time%'
  eotw-delay: '&4Eotw start in &6: &c%time%'
  eotw-started: '&4Eotw &6: &c%time%'
  raidable-delay: '&6Raidable start in : &c%time%'
  raidable-started: '&6Raidable event : &c%time%'
  fhome: '&2F home &6: &c%time%'
  staff-board:
    gamemode:
      line: '&bGamemode&6: '
      creative-color: '&a'
    chat:
      line: '&eChat &6:'
      staff-color: '&a'
      global-color: '&a'
    vanish:
      line: '§9Vanish &6: '
      hidden: '&aHidden'
      visible: '&cVisible'


##########################
#                        #
#        CONFIG          #
#                        #
##########################

#The already traducted languages are english (en) and français (fr)
#Here you can put your own traduction with your own language (That means it's not already traducted)
#Here is an example if you want to create a spanish or a german file
#custom-lang:
#  - sp
#  - ge

custom-lang:

#If you want for your players to choose a lang just do like the example
#available-lang:
#  - español:sp
#  - deutsch:ge
available-lang:
  - français:fr
  - english:en

#Console lang
console-lang: fr

#Create the format that you want with this doc
#https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
date-format: dd/MM/yyyy - HH:mm:ss
death-sign-format: dd/MM HH:mm:ss

#Summon a bolt when a player die
lightning-on-death: true
#Drop a death-sign when a player die
death-sign-enabled: true

#If set to false only the payers with the permission
#'jhcfcore.revive.broadcast' will receive the message
broadcast-on-revive: true
#The size must be a multiple of 9.
koth-loot-menu-size: 54

#Time in seconds while the player can reconnect to use a life.
reconnect-time-for-life-use: 15
#Time in seconds before kicking the dead player
time-before-kick-on-death: 5

#Increasing the speed
multiplier:
  furnace: 3
  furnace-consuming: 3
  brewing-stand: 3

freeze:
  put-block: true
  helmet: PACKED_ICE
  freeze-message-per-second: 10

#This is the number of maximum alts allowed before alerting staff.
alts-before-alert: 1

ender-chest-disabled: true

#How many slots before a player need a permission to get connected
slots-before-need-permission: 150

##########################
#                        #
#       CROWBAR          #      
#                        #
##########################
crowbar:
  material: DIAMOND_HOE
  spawners: 1
  end-portals: 6
  break:
    sound: ANVIL_USE
    volume: 10F
    pitch: 1.5F

##########################
#                        #
#          WAND          #      
#                        #
##########################
wand:
  material: GOLD_HOE
  selection1:
    sound: ORB_PICKUP
    volume: 10F
    pitch: 1F
  selection2:
    sound: ORB_PICKUP
    volume: 10F
    pitch: 0.5F

##########################
#                        #
#          KEY           #      
#                        #
##########################
koth:
  type: TRIPWIRE_HOOK

##########################
#                        #
#       COOLDOWN         #      
#                        #
##########################

#Write the duration in second. (3600s = 1h)
cooldown:
  ender-pearl: 16
  combat-tag: 30
  f-home: 10
  f-stuck: 120
  god-apple: 10800
  pvp-timer: 1800
  logout: 30
  class-warmup: 10
  barding: 10
  archer-mark: 10
  archer-sugar: 30
  combat-logger: 15

##########################
#                        #
#    ENCHANT-LIMITER     #
#                        #
##########################
enchants:
  - DAMAGE_ALL:1
  - KNOCKBACK:0
  - PROTECTION_ENVIRONMENTAL:1
  - ARROW_FIRE:0
  - ARROW_KNOCKBACK:0
  - THORNS:0
  - FIRE_ASPECT:0

##########################
#                        #
#     POTION-LIMITER     #
#                        #
##########################
potions-disabled:
  - 8193
  - 8201
  - 8265
  - 16393
  - 16457
  - 16387

##########################
#                        #
#         CLASS          #      
#                        #
##########################
load-class: true

Miner:
  enabled: true
  effects:
    FAST_DIGGING:
      duration: illimited
      amplifier: 2
    NIGHT_VISION:
      duration: illimited
      amplifier: 1
  effects-at-layer:
    INVISIBILITY:
      duration: illimited
      amplifier: 1
      layer: 20

Archer:
  enabled: true
  archer-tag-other-archer: false
  #Does the bow must be full charged to tag others players ?
  full-charged: true
  #This the damage multiplier when a player is tagged
  multiply-on-first-mark: 2.0
  multiply-on-second-mark: 3.0
  sugar:
    sound: ORB_PICKUP
    enabled: true
    effect:
      duration: 10
      amplifier: 4
  effects:
    SPEED:
      duration: illimited
      amplifier: 3
    DAMAGE_RESISTANCE:
      duration: illimited
      amplifier: 2
  effects-at-layer:

Bard:
  enabled: true
  can-bard-himself: true
  power:
    power-per-second: 1.0
    max-power: 100.0
  effect-radius: 10.0
  use-item-sound: NOTE_PLING
  volume: 10F
  pitch: 1F
  effects:
    SPEED:
      duration: illimited
      amplifier: 2
    REGENERATION:
      duration: illimited
      amplifier: 2
    DAMAGE_RESISTANCE:
      duration: illimited
      amplifier: 1
  effects-at-layer:

  held-items:
    BLAZE_POWDER:
      effect: INCREASE_DAMAGE
      amplifier: 1
      duration: 5
    SUGAR:
      effect: SPEED
      amplifier: 2
      duration: 5
    FEATHER:
      effect: JUMP
      amplifier: 2
      duration: 5
    IRON_INGOT:
      effect: DAMAGE_RESISTANCE
      amplifier: 1
      duration: 5
    MAGMA_CREAM:
      effect: FIRE_RESISTANCE
      amplifier: 1
      duration: 5
    GHAST_TEAR:
      effect: REGENERATION
      amplifier: 1
      duration: 5

  click-items:
    BLAZE_POWDER:
      effect: INCREASE_DAMAGE
      amplifier: 2
      duration: 3
      power: 45
    SUGAR:
      effect: SPEED
      amplifier: 3
      duration: 5
      power: 30
    FEATHER:
      effect: JUMP
      amplifier: 5
      duration: 10
      power: 20
    IRON_INGOT:
      effect: DAMAGE_RESISTANCE
      amplifier: 2
      duration: 5
      power: 25
    MAGMA_CREAM:
      effect: FIRE_RESISTANCE
      amplifier: 1
      duration: 15
      power: 15
    GHAST_TEAR:
      effect: REGENERATION
      amplifier: 2
      duration: 10
      power: 30
    SPIDER_EYE:
      effect: WITHER
      amplifier: 2
      duration: 5
      power: 35

##########################
#                        #
#      MOD-MODE          #      
#                        #
##########################
#Disponible events on click :
#BOOST, OPEN_INVENTORY:ID, INSTANT_KILL,
#VANISH, FREEZE, MOUNT_ENTITY,
#RANDOM_TELEPORT, RANDOM_TELEPORT_LAYER, NONE
#OPEN_INVENTORY_ENTITY:ID

#The events on entity must be right click, if it's not it will not work.
Mod:
  layer-random-teleport: 20

  Events:
    BOOST:
      multiply: 1.5
  items:
    WOOD_AXE:
      slot: 0
      left-click: 'NONE'
      right-click: 'NONE'
      name: '&6World Edit Wand'
      lore:
          - '&7This is the main world edit''s tool.'
          - '&7You can do many things with.'
    COMPASS:
      slot: 1
      left-click: 'BOOST'
      right-click: 'MOUNT_ENTITY'
      name: '&6Compass booster'
      lore:
        - '&7Left click for a boost'
        - '&7Right click to mount an entity'
    BOOK:
      slot: 2
      left-click: 'NONE'
      right-click: 'OPEN_INVENTORY_ENTITY:player-inventory'
      name: '&6Inventory inspect'
      lore:
        - '&7Right click or left click the player for his inventory.'
    PAPER:
      slot: 6
      left-click: 'OPEN_INVENTORY:online_staff'
      right-click: 'NONE'
      name: '&6Online staff'
      lore:
        - '  &7- &b%staff%'
    IRON_FENCE:
      slot: 7
      left-click: 'RANDOM_TELEPORT'
      right-click: 'RANDOM_TELEPORT_LAYER'
      name: '&6Random teleport'
      lore:
        - '&7Left click to random teleport to a connected player.'
        - '&7Right click to random teleport to a player under %layer% layer.'
    PACKED_ICE:
      slot: 8
      left-click: 'FREEZE'
      right-click: 'FREEZE'
      name: '&6Freeze/Unfreeze player'
      lore:
        - '&7Right click or left click to freeze/unfreeze a player.'

##########################
#                        #
#        VANISH          #
#                        #
##########################
vanish:
  break-block: false
  place-block: false
  pickup-items: false
  drop-items: false
  damage-player: false

##########################
#                        #
#        PVP-TIMER       #
#                        #
##########################
pvp-timer:
  food-loss: false
  end-teleport: false
  nether-teleport: true
  enter-in-koth: false
  unpickupable:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - DIAMOND_PICKAXE
    - GOLD_HELMET
    - GOLD_CHESTPLATE
    - GOLD_LEGGINGS
    - GOLD_BOOTS
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS

##########################
#                        #
#         SOTW           #
#                        #
##########################
sotw:
#How long will be the start of the world in hours
  time: 3
#How many seconds the sotw will begin.
  delay: 0
#When the delay is equals at one number under, a message will be send.
  delay-message: 30;20;15;3;2;1
#Sound when the sotw begin and finish.
  sound:
    play: true
    sound: WITHER_DEATH
    pitch: 1F

##########################
#                        #
#         EOTW           #
#                        #
##########################
eotw:
#How long will be the eotw of the world in hours
  time: 3
#How many seconds the eotw will begin.
  delay: 120
#When the delay is equals at one number under, a message will be send.
  delay-message: 120;60;30;20;15;3;2;1
#Sound when the eotw begin and finish.
  sound:
    play: true
    sound: WITHER_DEATH
    pitch: 1F

##########################
#                        #
#        RAIDABLE        #
#                        #
##########################
raidable:
#How long will be the raidable event in hours
  time: 3
#How many seconds the raidable event will begin.
  delay: 180
#When the delay is equals at one number under, a message will be send.
  delay-message: 180;120;90;60;30;20;15;3;2;1
#Sound when the raidable event begin and finish.
  sound:
    play: true
    sound: WITHER_DEATH
    pitch: 1F

##########################
#                        #
#        BARRIERS        #
#                        #
##########################
distance-to-appear: 5
barrier:
  radius: 1
  material: STAINED_GLASS
  damage: 14

##########################
#                        #
#   GLOWSTONE-MOUNTAIN   #
#                        #
##########################
glowstone-mountain:
#In seconds
  delay-message: 1800;900;600;250;180;60
  enabled: true
#In minutes
  reset-time: 60
  particles: EXPLOSION_LARGE
  lightning: true

##########################
#                        #
#        CHESTS          #
#                        #
##########################
#If the player write this lines without colour, it will be an officer chest.
#You must leave the following " - '' " if you want it to work.
officer-chest:
  lines:
    - '&a[Officer]'
    - ''
    - ''
    - ''
subclaim-chest:
#Ranks : ADMIN, MODERATOR, NORMAL
  minimum-rank-to-open: ADMIN
  lines:
    - '&c[Subclaim]'
    - '%player%'
    - ''
    - ''

##########################
#                        #
#      LOOTING XP        #
#                        #
##########################
looting-multiplier:
  1: 1.5
  2: 2.0
  3: 3.0

##########################
#                        #
#      MOB MERGE         #      
#                        #
##########################
perimeter-to-merge: 2.0
stack-number-color: '&e'
mobs:
  - SPIDER
  - SKELETON
  - ZOMBIE
  - COW
  - PIG_ZOMBIE


A video will come soon :)
 

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Last edited:
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Kuzni

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It makes me so happy knowing that someone out there has had a non-skidded, non-IHCF core and isn't ripping people off

You have my respect
 

Jestiz_

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Yes it depends of HCFactions.

Regardless, kudos to you for not stealing code (hopefully).

I did not understand this sentence sorry.

There's much features than the others. First, region system, second koth system, third multi lang, fourth API developer, fifth interactions optimized between server and ftp.

And it isn't finished yet, many things miss like dtc, citadel, f GUI etc...
 
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