[Looking for Investors] Minesteria | Upcoming network | Custom Back End Engine | Infinite Scalability

Spyproof

Supreme
Feedback score
8
Posts
348
Reactions
67
Resources
0
Hello BBB Community!

Minesteria is an upcoming Minecraft network that is currently in development. Unlike other networks, Minesteria's Backend is custom designed to create, delete, and sync servers on demand. The network is planned to have multiple game modes use this back end to have servers handle any amount of players. As of right now, The backend is about 65% complete and is getting close for us to begin server development.

I have a single developer who has been developing this system in their spare time for the past few months. The system is estimated to be worth around 15k and uses a bit of software for its operations. This developer I've partnered with is unable to create all the features for the servers by himself as It would take over a year to get a fully working product out. So we need help with funds to hire more developers.


Why Do We Need Investors?
For us to make use of our backend, We need to have many plugins custom-made to use our API. The API has methods for server creation, server deletion, syncing player data, player balancing, and metrics data. Most of our plugins need to use a database to save player data and need Redis for syncing data to all sub-servers in real-time. This requires developers to know MariaDB, MongoDB, and Redis. The developers also need to learn how to use our API for syncing data and sending packets across the network. Finding developers who are willing to learn how to use our back end are hard to find and expensive.

I currently do not have the funds to pay developers and I can't afford hosting. Most of the people I'm working with are volunteering their time and resources to work on the back end. but since we're getting really close to production I thought it would be a great idea to look for investors who can help.


Why Develop This Huge System?
Only a limited amount of networks have a similar system to ours. A great example would be Hypixel, which is a server that uses scalability software to create and delete sub-servers on their network. to fit the demand of their player base. It takes a lot of resources to implement a system like this on any network.

I have been a server owner for years and the problem I had every single time was handling large amounts of players. The projects I would outline and create had a lot of features I wanted to implement and weren't possible due to the amount of strain it could cause on the server. So I had to come up with a solution to find a way to spread players across multiple instances and sync data between these servers. At first, I was just going to create a server for each world but that wouldn't be a long-term solution. The second option was to use software called Sub-Servers2 and I thought that would be the solution to my problem as they have an API for creating servers. I've talked to multiple developers to implement Sub-Servers2 on my server, Most of them declined or gave me a high-priced quote. Then I met Blacky, the developer who is currently developing the backend. He explained to me Sub-Servers2 wouldn't work long-term and that If I really wanted a long-term solution for scalability; We would have to create a system that uses software to deploy servers. After I showed him my server outlines, He agreed to create the system for part ownership. Now all I need are developers who can maximize its potential.


What Is Endermite?
Endermite is the code name for our backend. We call it that because servers, databases, pools, and clusters will be working together to achieve a final product. Endermite is split into multiple repositories

1687759100382.png


Endermite: Main repository where most operations are done.
Endermite Client: The lib to ease Endermite's API usage
Agones Client: for requesting health checks of each server container.
Endermite Protocol: A packet listener wrapper to ease protocol usage.
Endermite Images: For requesting server images/files from our S3/cdn server.
Endermite Messenger: Handles messenger loads and packets
Endermite Balancer: Basically balances the player load across the network and sub-servers


What Software Is Being Used To Make This Happen?
  • Docker
    • We use docker for the server containers. We found this to be the easiest to use since so you can run so many services with it.
      It also makes it so we can secure and isolate containers as well.
  • Kubernetes
    • K8s helps with automating deployment. It is used for scaling and management of containerized applications.
  • Agones
    • Agones is a plugin or addon for Kubernetes. It is used to host, run, and scale dedicated game servers on Kubernetes.
  • MinIO
    • MinIO is a high-performance, S3-compatible object store. It is built for
      large-scale AI/ML, data lake, and database workloads. It runs on-prem and
      on any cloud (public or private) and from the data center to the edge.
  • WeaveNet
    • Weave Net is a powerful cloud-native networking toolkit.
      It creates a virtual network that connects Docker containers across multiple hosts and enables their automatic discovery. Set up subsystems and sub-projects that provide DNS, IPAM, a distributed virtual firewall, and more.
  • UnifiedMetrics
    • UnifiedMetrics is used to Monitor Minecraft servers in real time.
      It provides high-performance metric collection.
      Has low to no performance impact on the server's performance.​
Are You Interested?
If you are interested in investing in this upcoming network, You can reply to this thread or contact me on Discord.
If you are serious about your investment, I can show you some of the server outlines I have made out for the network.
Investors will receive:
  • Their initial Investment + 25% of the initial amount
  • 1.5% claim to server profits every month
  • 1.5% Server Ownership/Equity
  • An Exclusive Supporter Rank (Lifetime & also includes top rank on all sub-servers)
  • Monthly Server Progress Reports

Discord: Spyproof


Code Snippets:
1687761404000.png

1687761415571.png

1687761430333.png
1687761441496.png

1687761453305.png

1687761463311.png

1687761474279.png

1687761482458.png

1687761527044.png

1687761547340.png

 
Type
Requesting
Gamemode
  1. Network
  2. Factions
  3. Skyblock
  4. Prison
  5. Minigames
  6. PVP
  7. Other
Supported versions
  1. 1.8
  2. 1.9
  3. 1.10
  4. 1.11
  5. 1.12
  6. 1.13
  7. 1.14
  8. 1.15
  9. 1.16
  10. 1.17
  11. 1.18
  12. 1.19
  13. 1.20
Last edited:

MrDashing

Feedback score
0
Posts
36
Reactions
5
Resources
0
Good luck, I can say you'll have better odds looking elsewhere, MC-Market is kinda inactive/dead.
 

MrDashing

Feedback score
0
Posts
36
Reactions
5
Resources
0
It is? Where are people posting things at then?

It's not really a matter of posting, it's just networking my guy.

You just need to know the right people to make the money moves.

My biggest skillset is the ability to reach out and have an investor for a project in 2 days at most. I've been in the com since 2016 so I know a lot of people who'd like to invest into upcoming Minecraft focused businesses to make a quick ROI(Return of Investment) + percent of ownership/sales.

Just find the peeps you can count on that's all you gotta do broski.
 

Spyproof

Supreme
Feedback score
8
Posts
348
Reactions
67
Resources
0
It's not really a matter of posting, it's just networking my guy.

You just need to know the right people to make the money moves.

My biggest skillset is the ability to reach out and have an investor for a project in 2 days at most. I've been in the com since 2016 so I know a lot of people who'd like to invest into upcoming Minecraft focused businesses to make a quick ROI(Return of Investment) + percent of ownership/sales.

Just find the peeps you can count on that's all you gotta do broski.
Then offer to help me. Please do not fill my thread with trash comments.
 

MrDashing

Feedback score
0
Posts
36
Reactions
5
Resources
0
Then offer to help me. Please do not fill my thread with trash comments.
Thought he was the creator of this post my mistake Spy.

I don't feel this project is profitable to be honest. In this current market, fast-paced gamemodes are what sells, you need grindy gamemodes that attract younger players and that fill them with dopamine.

I do agree with your direction to focus on the backend solution prior to anything further for stability sake so you have my approval for that, although you haven't laid out your direction in terms of in-game deliverables besides a solid internal network system with fallbacks and stability at mind which is important as a system needs that. My issue is that once you have the back-end systems sorted properly, what's the next step(s), who are you hiring for model designs, in-game custom GUI's, server resource pack, social media management, content acquisition etc.

You have the foundations of something amazing here Spyproof - look at tubnet for example, I'd say this could be a similar design focus I'd advise you with, although with you seemingly having a better back-end concept could become better, you can only do as much as your budget permits and you've admitted you're low on the liquidation for this upcoming network of yours. Many face this issue but my issue is you didn't fully undergo the budgeting and foresight to see this before putting in enough effort to this point to be at a point of no return. I'd suggest perhaps finalizing your systems and maybe offering them as a packaged solution for networks at $120/license for example. (Some-what like how "premium spigots" do the same) [Not to say your efforts are like forks, I can tell this is custom code that took weeks or months to compose] to aid you in generating some net positive cashflow you can intern put towards this project.

I know all my contacts would ask you the same following questions:

- How many players are you expecting on release?:

- What is your goal with this network?:

- Ultimately, why are you so driven towards creating this project?:

I've seen first hand people put in the same or more effort into their creations just to be let down from the lack of funding, in 2023 running a brand new from the ground up network is nearly impossible unless you have around $10,000+ sitting around for your backend operations(hosting multiple BareMetal solutions, paying developers/model artists. And frankly the biggest hit in any budget is the marketing. You'd need to spend at least $4,000 alone on content creators these days for any chance. Tiktok, Twitch Streamers, Youtubers etc.

Truly from the bottom of my heart as a past network operations manager myself, I wish you the best of luck in your growth here I can tell you care deeply about this and I have nothing but best wishes for you my friend.

- Dash
 

OfficialPerma

Feedback score
0
Posts
5
Reactions
1
Resources
0
A good place to look for investors other than here are Fivver and HelpChat on discord. I have used both in past and it worked out well. However with what you are describing, might be harder to do as most investors as Dashing stated above, want quick and fast money making servers to invest in. I do believe though that you can find the right mind for this as this does sound very intriguing and could be the next Hypixel if done correct. I do wish you good luck!
 
Top