Rugile_sar

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0826_pildyk banner.png


I’m looking for an experienced Minecraft developer (or small team) to help create a custom PILDYK-themed server with progression, quests, and NPC interactions.

Project Concept:

Players will join a central survival town where they:

  • Gather resources
  • Complete missions from NPCs (“Pildyk ambassadors”)
  • Earn “Internet Points (GB)” as currency
  • Spend GB in shops on items, food, armor, and WiFi generators (which give passive income)

What Needs to Be Created:

  • Spawn/Town with 4 main NPC areas, clearly themed with Pildyk branding and colours
  • NPC setup & missions (progression unlocks more NPCs)
  • Shops with items, food, gear, and generators
  • Progression system (missions unlock step by step, shop expands with progress)
  • Leaderboards/Scoreboard (top 10 players by GB)
  • Daily quests (rotating challenges with better rewards)

Example Quest Progression:

NPC A task (Starter – Crafting/Building)
Craft 1 wooden pickaxe and bring it → 2 GB
NPC B (Mid-game – Resource Gathering)
Bring 16 iron ore → 12 GB
NPC C (Advanced – Rare Resources & Crafting)
Craft and deliver 1 enchanting table → 55 GB
ANPC D (Expert – High-level/Special)
Bring 1 diamond block → 150 GB

Budget: Negotiable – open to offers depending on scope and experience
Deadline: End of September 2025 (flexible if needed)

Requirements:
  • Must show previous work/portfolio (builds, quest servers, configs, etc.)
  • Clear and quick communication preferably via Discord
  • Able to handle both world building and technical setup (NPCs, shops, quests)

If you’re interested, please reply here or DM me.
 
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