Mango [1.0-RELEASE] [Hardcore Factions Plugin w/ Claiming Wands] [WITH TEST SERVER]

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spookee

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Price: Private message me for more information
Features: To be listed.
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Code:
[/CENTER]
[LEFT]ADMIN_NODE: "mango.admin"
ALLY_REQUEST_TIMEOUT: 30
MAX_ALLIES: 1
DTR_PER_PLAYER: 1.1
MAX_DTR: 5.5
START_BALANCE: 0
MAX_PLAYERS: 30
MAX_NAME_LENGTH: 12
MIN_NAME_LENGTH: 3
OFFLINE_COLOR: "&c"
ONLINE_COLOR: "&a"
RAIDABLE_COLOR: "&c"
FREEZE_DURATION: 3600 #in seconds, default is one hour.
NOT_RAIDABLE_COLOR: "&a"
TELEPORT_COOLDOWN:
  HOME: 10
  STUCK: 60
CHAT_PREFIX:
  ENABLED: true
  NO_FACTION: "&e[&c-&e] &r"
  FRIENDLY_FACTION: "&e[&a{faction}&e] "
  ALLY_FACTION: "&e[&d{faction}&e] "
  ENEMY_FACTION: "&e[&c{faction}&e] "
WILDERNESS:
  NAME: "&7Wilderness"
CLAIM_PRICE_MULTIPLER: 7 #The price of a claim would be the distance from one bottom corner, to the opposite top corner multiplied by this number. The default value would make a 5 x 5 claim cost $40 (around there)
CLAIM_BUFFER: 10 #blocks
CLAIM_MINIMUM: 5 #minimum claim would be 5x5 blocks
CLAIMING_WAND:
  ITEM: "GOLD_HOE"
  NAME: "&aClaiming Wand"
  LORE:
    - "&7This is the claiming wand."
    - "&aLeft-click the ground&7 to set the first position."
    - "&aRight-click the ground&7 to set the second position."
    - "&aShift and left-click&7 to claim land after setting points."
    - "&aRight-click the air twice&7 to clear your selection."
[/LEFT]
[CENTER]

Code:
[/CENTER]
[LEFT]NO_PERMISSION: "&cYou do not have permission to execute this command!"
FACTION_JOINED_FACTION: "&a{player}&e has joined the faction!"
FACTION_NO_INTERACT: "&cYou cannot interact with anything on {faction}'s claim!"
FACTION_JOINED_PLAYER: "&eYou have successfully joined &a{faction}&e!"
FACTION_JOINED_PLAYER: "&eYou have successfully joined &a{faction}&e!"
FACTION_PLAYER_NOT_INVITED: "&cYou were not invited to that faction!"
FACTION_PLAYER_NOT_INVITED_2: "&cThat player has not been invited to your faction!"
FACTION_PLAYER_INVITED_PLAYER_TOOLTIP: "&aClick to join!"
FACTION_PLAYER_INVITED_PLAYER: "&a{inviter}&e has invited you to join &a{faction}&e."
FACTION_PLAYER_INVITED_FACTION: "&a{invited}&e has been invited to join the faction by &a{inviter}&e."
FACTION_PLAYER_ALREADY_JOINED: "&c{player} is already in your faction!"
FACTION_PLAYER_ALREADY_INVITED: "&c{player} has already been invited to join your faction!"
FACTION_PLAYER_NOT_FOUND: "&c{player} was not found!"
FACTION_PLAYER_KICKED: "&c{player} &ehas been kicked from the faction!"
FACTION_TARGET_NOT_IN_FACTION: "&c{player} &eis not a part of your faction!"
FACTION_KICKED_FROM_FACTION: "&cYou were kicked from your faction!"
FACTION_MUST_BE_LEADER: "&cYou must be the leader of the faction to do this!"
FACTION_MUST_BE_OFFICER: "&cYou must be either an officer or leader of the faction to do this!"
FACTION_MUST_BE_LEADER_OR_OFFICER: "&cOnly officers and above can use this command!"
FACTION_CANNOT_KICK_OTHER_OFFICERS: "&cOnly leaders can kick other officers!"
FACTION_CANNOT_KICK_LEADER: "&cYou cannot kick the leader!"
FACTION_ALLY_SELF: "&cYou cannot ally your own faction!"
FACTION_ENEMY_SELF: "&cYou cannot enemy your own faction!"
FACTION_ALREADY_IN: "&cYou're already in a faction!"
FACTION_NOT_IN: "&cYou're not in a faction!"
FACTION_ONLY_DEMOTE_OFFICER: "&cYou can only demote officers!"
FACTION_PLAYER_UNINVITED: "&7{player}&e has uninvited &c{invitedplayer}&e from the faction!"
FACTION_ALREADY_OFFICER: "&cThat player is already an officer!"
FACTION_ALREADY_RELATION: "&cYour faction already has that relation with {faction}!"
FACTION_ALREADY_SENT_REQUEST: "&cYour faction has already sent a request to {faction}!"
FACTION_ALLIED: "&eYour faction is now allied to &d{faction}&e."
FACTION_ENEMY: "&eYour faction is now an enemy to &c{faction}&e!"
FACTION_ALLY_SEND: "&eYour faction has requested to ally &d{faction}&e."
FACTION_ALLY_RECEIVE: "&d{faction}&e has requested to become your ally!"
FACTION_NOT_FOUND: "&cNo faction or member named {name} found."
FACTION_NOT_FOUND_NAME: "&cNo faction named {name} found."
FACTION_NOT_IN_PLAYERFACTION: "&cYou are not in a player faction!"
FACTION_IS_SYSTEM: "&cThat faction is a system faction!"
FACTION_NOT_SYSTEM: "&cPlease specify a valid system faction!"
FACTION_FROZEN: "&cYou have frozen {faction} for {time}!"
FACTION_OFFICER_DEMOTED: "&7{player}&e has demoted &c{officer}&e!"
FACTION_MUST_GIVE_LEADER_ROLE: "&cYou must give the leader role to someone else before disbanding your faction!"
FACTION_GIVE_LEADER: "&7{player} &ehas given &c{leader}&e leadership of your faction."
FACTION_GIVE_OFFICER: "&7{player} &ehas promoted &c{officer}&e to officer!"
FACTION_RENAME_TAG: "&7{player} &ehas renamed &c{oldname}&e to &c{newname}!"
FACTION_ALREADY_LEADER: "&cYou are already leader!"
FACTION_PLAYER_LEFT: "&c{player} &ehas left the faction."
FACTION_LEFT_FACTION: "&eYou have left your faction."
FACTION_CLAIM_OTHER: "&eYou are now claiming land for &a{faction}&e!"
FACTION_ALREADY_TAG: "&cThat is already your faction tag!"
FACTION_STUCK_ALREADY_WAITING: "&cYou're already trying to /f stuck!"
FACTION_SET_COLOR: "&eYou have set &7{faction}&e's color to {color}&e!"
SYSTEM_SHOW:
    - "&8&m-----------------------------------------------------" #home-coords will just become "None" if they do not have a home set
    - "&6{faction} &3- &eHome: &f{home-coords}"
    - "&eType: {deathban}"
    - "&7This is a system faction, it cannot go raidable and cannot contain members."
    - "&8&m-----------------------------------------------------" #home-coords will just become "None" if they do not have a home set
FACTION_SHOW:
    - "&8&m-----------------------------------------------------" #home-coords will just become "None" if they do not have a home set
    - "&6{faction} &7[{online}/{total}] &3- &eHome: &f{home-coords}"
    - "&eLeader: {leader}" #You do not need to specify a color, you can change the online colors and offline colors in the config.yml, this is applicable to the members and officers too
    - "&eOfficers: {officers}"
    - "&eMembers: {members}"
    - "&eBalance: &9${balance}"
    - "&eAllies: &d{allies}"
    - "&eDeaths until Raidable: {dtr}" #You can set the default colors in the config.yml, default is red = raidable, green = not raidable
    - "&eTime Until Regen: &9{time}" #This will only be displayed if the faction is frozen.
    - "&8&m-----------------------------------------------------"
FACTION_CREATED: "&e{player}&c has created a new faction named &e{faction}&c."
SYSTEM_CREATED: "&e{player}&c has created a new system faction named &e{faction}&c."
FACTION_DISBANDED: "&e{player}&c has disbanded the faction named &e{faction}&c."
FACTION_TAG_EXISTS: "&cA faction with that tag already exists."
FACTION_TAG_EXCEED_LENGTH: "&eThe faction tag can't be longer than &d{length} characters."
FACTION_TAG_MUST_EXCEED_LENGTH: "&eThe faction tag must be longer than &d{length} characters."
FACTION_TAG_INVALID: "&eThe faction tag must be alphanumeric."
FACTION_INVALID_ARGS: "&cStrange argument '&3{cmd}&c'. Type &b/f help&c for a list of commands." # ' will be converted to "
FACTION_INVALID_ECONOMY_AMOUNT: "&cYou must specify a valid amound!"
FACTION_NOT_ENOUGH_ECONOMY: "&cYou don't have that much money!"
SYSTEM_SET_DEATHBAN: "&7{faction}&e is now {deathban}&e!"
FACTION_NOT_ENOUGH_BALANCE_ECONOMY: "&cYour faction does not have that much money!"
FACTION_BROKE_ECONOMY: "&cYour faction has no money!"
FACTION_MONEY_DEPOSITED: "&7{player} &ehas deposited &a${amount}&e into the faction balance!"
FACTION_MONEY_WITHDRAWN: "&7{player} &ehas withdrawn &a${amount}&e from the faction balance!"
FACTION_SET_HOME: "&7{player}&e has set the faction home to &7X: {x}&6, &7Y: {y}&6, &7Z: {z}&e!"
FACTION_NOT_FROZEN: "&cThat faction is not frozen!"
FACTION_THAWED: "&eYour faction has been thawed by &a{player}&e!"
FACTION_THAWED_PLAYER: "&eYou have thawed &7{faction}&e!"
FACTION_HOME_NOT_SET: "&cYour faction does not have a home!"
FACTION_TELEPORT_CANCELLED: "&cTeleport cancelled!"
FACTION_INVALID_COLOR: "Please specify a valid color!"
FACTION_INVALID_DTR: "Pleace spiecify valid DTR amount!"
FACTION_DTR_SET: "&eYour faction's DTR has been set to &7{DTR}&e by &a{player}&e!"
FACTION_DTR_SET_PLAYER: "&eYou have set &7{faction}&e's DTR to &7{DTR}&e!"
FACTION_TOO_MANY_ARGS:
  DISBAND: "&cToo many arguments. &eUse like this: &b/f disband"
  CHAT: "&cToo many arguments. &eUse like this: &b/f c <faction/ally/public>"
FACTION_TOO_FEW_ARGS:
  JOIN: "&cToo few arguments. &eUse like this: &b/f join &3<faction/player>"
  INVITE: "&cToo few arguments. &eUse like this: &b/f invite &3<player>"
  CREATE: "&cToo few arguments. &eUse like this: &b/f create &3<faction tag>"
  ALLY: "&cToo few arguments. &eUse like this: &b/f ally &3<faction>"
  ENEMY: "&cToo few arguments. &eUse like this: &b/f enemy &3<faction>"
  KICK: "&cToo few arguments. &eUse like this: &b/f kick &3<player>"
  DEPOSIT: "&cToo few arguments. &eUse like this: &b/f deposit &3<amount>"
  WITHDRAW: "&cToo few arguments. &eUse like this: &b/f withdraw &3<amount>"
  LEADER: "&cToo few arguments. &eUse like this: &b/f leader &3<player>"
  OFFICER: "&cToo few arguments. &eUse like this: &b/f officer &3<player>"
  DEMOTE: "&cToo few arguments. &eUse like this: &b/f demote &3<player>"
  RENAME: "&cToo few arguments. &eUse like this: &b/f rename &3<new_name>"
  UNINVITE: "&cToo few arguments. &eUse like this: &b/f uninvite &3<player>"
  CREATE_SYSTEM: "&cToo few arguments. &eUse like this: &b/f createsystem &3<system tag>"
  DISBAND_FACTION: "&cToo few arguments. &eUse like this: &b/f disband &3<faction>"
  RENAME_FACTION: "&cToo few arguments. &eUse like this: &b/f renamesystem <faction> &3<faction tag>"
  CLAIM_FACTION: "&cToo few arguments. &eUse like this: &b/f claimfaction &3<faction>"
  COLOR: "&cToo few arguments. &eUse like this: &b/f color &3<system> <color>"
  DEATHBAN: "&cToo few arguments. &eUse like this: &b/f deathban &3<system> <true/false>"
  FACTION_SET_HOME: "&cToo few arguments. &eUse like this: &b/f setfactionhome &3<faction>"
  THAW: "&cToo few arguments. &eUse like this: &b/f thaw &3<faction>"
  FREEZE: "&cToo few arguments. &eUse like this: &b/f freeze &3<faction> <time>"
  SETDTR: "&cToo few arguments. &eUse like this: &b/f setdtr &3<faction> <amount>"
FACTION_CHAT_FORMAT:
  ALLY: "&d{player} &5» &d{message}"
  FACTION: "&a{player} &2» &a{message}"
FACTION_TOO_MANY_ALLIES: "&cYour faction has met the ally limit!"
FACTION_TELEPORT:
  STUCK: "&cYou will be teleported to safety in 60 seconds.."
  HOME: "&cYou will be teleported to your faction home in 10 seconds."
FACTION_CHAT_CHANGED:
  PUBLIC: "&eYou are now talking in public chat."
  ALLY: "&eYou are now talking in &dally&e chat."
  FACTION: "&eYou are now talking in &afaction&e chat."
FACTION_LIST_EMPTY: "&cThere are no factions to display on this page!"
FACTION_LIST_INFO: "&f{position}. &6{name} &8- &eOnline: [{online}/{total}] &8- &eDTR: &7[{dtr}/{maxdtr}]"
FACTION_LIST_HEADER: "&8&m------------&r &6Faction List &8&m------------"
FACTION_LIST_FOOTER: "&8&m------------&r &6Page {page} &8&m----------------"
FACTION_NOT_INSIDE_CLAIM: "&cYou must be inside a faction claim!"
FACTION_LAND_UNCLAIMED: "&7{player}&e has unclaimed land from your faction!"
FACTION_MAP_DISPLAYED: "&ePillars are now being displayed."
FACTION_MAP_NO_DISPLAY: "&ePillars are no longer being displayed."
FACTION_MAP_DISPLAYED_FACTION: "&7{faction}&e being displayed with &6{block}&e."
FACTION_MAP_NO_NEARBY: "&cThere are no nearby faction claims to display."
FACTION_CANNOT_DEMOTE: "&cYou cannot demote yourself!"
FACTION_FRIENDLY_DAMAGE: "&eYou cannot hurt &a{player}&e!"
FACTION_ALLY_DAMAGE: "&eYou cannot hurt &d{player}&e!"
FACTION_TOO_MANY_PLAYERS: "&cThat faction has too many players!"
FACTION_CLAIM_MESSAGES:
  ENTERING:
    ALLY: "&eNow Entering &a{faction}&e (&cDeathban&e)"
    FRIENDLY: "&eNow Entering &a{faction}&e (&cDeathban&e)"
    ENEMY: "&eNow Entering &c{faction}&e (&cDeathban&e)"
    SYSTEM: "&eNow Entering %S{faction}&e (&c{deathban}&e)" #%S represents system color. You can set the color of each system faction in game.
  LEAVING:
    ALLY: "&eNow Leaving &a{faction}&e (&cDeathban&e)"
    FRIENDLY: "&eNow Leaving &a{faction}&e (&cDeathban&e)"
    ENEMY: "&eNow Leaving &c{faction}&e (&cDeathban&e)"
    SYSTEM: "&eNow Leaving %S{faction}&e (&c{deathban}&e)" #%S represents system color. You can set the color of each system faction in game.
FACTION_HELP:
    4:
      - "&8&m-----------------------------------------------------"
      - "&6Faction Help &e(Page 4/4)"
      - "&a/f withdraw > &7Withdraws money from the faction balance."
      - "&6You are currently on &fPage 4/4."
      - "&6To view other pages, use &e/f help <page#>."
      - "&8&m-----------------------------------------------------"
    3:
      - "&8&m-----------------------------------------------------"
      - "&6Faction Help &e(Page 3/4)"
      - "&a/f rename > &7Change the name of your faction."
      - "&a/f promote > &7Promotes a player to a captain."
      - "&a/f sethome > &7Sets the faction home location."
      - "&a/f show > &7Get details about a faction."
      -  "&a/f unclaim > &7Unclaims land from your faction."
      - "&a/f uninvite > &7Revoke an invitation to a player."
      - "&6You are currently on &fPage 3/4."
      - "&6To view other pages, use &e/f help <page#>."
      - "&8&m-----------------------------------------------------"
    2:
      - "&8&m-----------------------------------------------------"
      - "&6Faction Help &e(Page 2/4)"
      - "&a/f disband > &7Disband your faction."
      - "&a/f home > &7Teleport to the faction home."
      - "&a/f invite > &7Invite a player to the faction."
      - "&a/f kick > &7Kick a player from the faction."
      - "&a/f leader > &7Sets the new leader for your faction."
      - "&a/f leave > &7Leave your current faction."
      - "&a/f list > &7See a list of all factions."
      - "&a/f map > &7View all claims around your location."
      - "&a/f msg > &7Sends a message to your faction."
      - "&6You are currently on &fPage 2/4."
      - "&6To view other pages, use &e/f help <page#>."
      - "&8&m-----------------------------------------------------"
    1:
      - "&8&m-----------------------------------------------------"
      - "&6Faction Help &e(Page 1/4)"
      - "&a/f accept > &7Accept a join request from an existing faction."
      - "&a/f chat > &7Toggle faction chat only mode on or off."
      - "&a/f claim > &7Claim land in the Wilderness."
      - "&a/f create > &7Create a faction."
      - "&a/f demote > &7Demotes a player to a member."
      - "&a/f deposit > &7Deposits money to the faction balance."
      - "&6You are currently on &fPage 1/4."
      - "&6To view other pages, use &e/f help <page#>"
      - "&8&m-----------------------------------------------------"
WAND_MESSAGES:
  CLEAR: "&cRight-click the wand again to clear your selection!"
  CLEARED: "&aYou have successfully cleared your wand selection!"
  INVALID_SELECTION: "&cYou do not have a valid selection!"
  FIRST_POINT: "&eYou have set the &afirst&e point to &7(X:&e {x} &7Z:&e {z}&7)"
  SECOND_POINT: "&eYou have set the &asecond&e point to &7(X:&e {x} &7Z:&e {z}&7)"
  OVERCLAIM: "&cYou cannot claim over claimed faction land!"
  TOO_CLOSE: "&cYour claim is too close to another faction claim!"
  TOO_FAR: "&cYou must claim closer to previous claims!"
  OTHER: "&cYou cannot claim here!"
  TOO_SMALL: "&cYour claim is too small!"
  COST_TOO_MUCH: "&eThis claim will cost &c${amount}&e!"
  COST_ENOUGH: "&eThis claim will cost &a${amount}&e!"
  INVALID_FUNDS: "&cYour faction does not have enough money to purchase this claim!"
  BROADCAST: "&7{player} &ehas claimed land for your faction!"
PLAYER_EVENTS:
  DEATH: "&c{player}&e has died! DTR&7:{dtr}/{maxdtr}"
  JOIN: "&eFaction member &a{player}&e has logged on!"
  QUIT: "&eFaction member &a{player}&e has logged quit!"[/LEFT]
[CENTER]

Interested in buying and I'm unable to reply to PMs? Email me at: [email protected]
Test Server: test-mango.spookee.me:25572
 
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Anonymous

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I'm definitely interested, PM'd :p
(Also you should totally develop something that adds Mangos to Minecraft :) )
 

spookee

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When I use the claiming wand, left and right both says "You have set the first point to blablabla".
And this: http://prntscr.com/9kukez
Fixed already in latest build, the plugin on that test server is a few builds outdated, I'll upload the most recent one tomorrow morning.
 
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spookee

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Bump, copy sold to Maccas.
 
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spookee

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bump
 
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spookee

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Bump
 
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spookee

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bump
 
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spookee

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Banned forever. Reason: Scamming (https://builtbybit.com/threads/spookee(scam-report.71582/) Ban Evading(Flap, Alexander M, Savage))

eqx

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spookee = wasp
In close contact with ratters
Main bug: Factions randomly get disbanded on restart/switch on (When a lot of factions)
Would NOT recommend.
 

Shortninja

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eqx Implication What makes you ignorantly say that the plugin has a RAT? I worked on this with him and I get no profit for it, so why would I allow a RAT to be added to the plugin?

I don't know if he is really Wasp to be honest though, you'd have to take that up with staff. I still have the source on my IntelliJ, so I can prove that there is no RAT.


Please, be informed before you throw out idiotic claims.
 

spookee

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Not claiming anything, hence the question mark.. Just find it a bit odd how when he uses the plugin, his console gets ripped. Also the bug where all factions disband on reboot? I'd say thats pretty major.

I've already discussed this with Epicay, his backend wasn't protected, the kid logged in with offline mode and opped all his buddies. It had nothing to do with Mango.
 
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Shortninja

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spookee LOLOLO why do you have that signature

Code:
public boolean isSkid(User user) {
  return user.hasDisgustingCodeSignature() ? true : false;
}
 

spookee

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spookee LOLOLO why do you have that signature

Code:
public boolean isSkid(User user) {
  return user.hasDisgustingCodeSignature() ? true : false;
}

Code:
public void inputReply(Reply reply) {
  if (reply.isFrom("ShortNinja") && (reply.isStupid() || reply.equalsIgnoreCase("@spookee LOLOLO why do you have that signature")) {
    reply.addRating(new Rating("Funny"));
  }
}
 
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