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I have an idea on how MC-Market can reduce/eliminate most scammers from the site.

This involves the development of two ideas that coexists with the rest of the site.

A Leveling System: This is used to judge the legitimacy of a seller
-Note this will need its own system for getting "Reputation" and shouldn't be ran under the normal rating system. This system should be determined by the number of legitimate sales that you make. A legitimate sale will be defined below and will also explain why this is a good thing to add in with to judge sellers.

A soft currency type system within MC-Market: This would allow users to purchase in-web credit to purchase builds with along with taking this in-web credit outside of the website. This would work similar to buying a rank for the server you pay X amount of dollars from paypal/financial source and you would receive Y amount of in-web credit.

For example they can have something like

Buy: 10.00 in-web credit for 11.00 What this will do is allow the MC-Market website to have a build up of cash after a purchase for when the seller wants to withdraw their balance from the website.

Now to the process of how this could be implemented to "Slow down" scamming or reduce the chance of the scammer walking away with the money.

For example when a user purchases this credit it is stored in their "account" and this "account" would have three separate values: Money To Spend, Money To TakeOut, Money On Hold.

Money To Spend: This is what you get when you buy a in-web credit package from the example above.

Money To Withdraw: This is what you can withdraw out of the system whenever you would like or transfer it into spendable money ingame.

Money On Hold: This is what a seller will get when someone makes a purchase preventing scammers from taking the money and leaving instantly again putting a slow down/reduction on scamming.

How this system would work between a buyer and seller

The Buyer: Once he/she makes a purchase the buyer has X amount of time that MC-Market would determine to make a scam report. If the buyer doesn't make a scam report in the allotted time the buyer can no longer claim against the seller that they sold something they were not suppose to. (This puts responsibility on Buyer)

The Seller: The seller "receives" the money from the purchase in Money On Hold. This amount of money is held for a certain amount of time for each purchase that MC-Market would determine. What this allows is enough time for the buyer to make a scam report and for a moderator to undo the purchase and remove the credits from the seller and return to the buyer. As well as banning/punishing the scammer.

The Moderator: After the buyer has submitted a scam report the moderator would have whatever the seller has to wait until they can withdrawl the cash - the days the buyer took to make the scam report. This is why the buyer is limited to a certain amount of time before they can no longer claim a scam. This should give moderators a fair amount of time to reply to a scam report if filed.

How the system can incorporate a leveling system that works with MC-Market sellers!

Nobody likes being scammed and having a hold put on their money. So here is a system I thought of that can counter-act this so respected/reputable sellers don't have as long to wait to get their money back!

Levels work off Legitimate Sales.
Legitimate Sales: A sale that has been completed and taken out of the Money on Hold and put into the Sellers withdraw balance. Every time a sale happens that goes through without a scam report or had a scam report that was denied. (false reporting stopper)

Now what do sellers get as a reward for being honest sellers?
As a seller levels and becomes more reputable during this process they will have a deduction in how long they have to wait to withdraw the amount from the website.

These levels would be almost worthless to "boost" because to obtain points that accumulate for you to level up you would need to repeatedly buy your own build.

Now let me explain how this process really makes buying your own build to boost your leveling worthless.

Since a user would have to pay slightly more for in-game credit (This way once MC-Market has fees taken off they are still covered) they would end up losing money trying to boost their own stats which would take a ton of purchase to get from level say 1-20.

Here is the basic over-view of what I said above:

A Seller has a level counter to count their seller reputation on the site.
All users would need to buy credits to make purchases so the money is not directly wired from one source to another (MC-Market) becomes a semi middleman.
The Buyer, and The Seller are limited on the amount of time they can make a report/withdraw money from the site. As a seller levels they would lose time off their hold timer that is put on their sales.

Now for legal ideas for MC-Market with this system:
Note we understand that moderators are very busy and cannot possibly process all these requests without a few slipping past and being a scam. So to prevent liability on MC-Market they should be allowed to put something in their ToS so people cannot get mad at the MC-Market community.
 
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Boshns

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+1 pretty good idea, although I doubt they would implement something like that
 

Jdsgames

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Or just something like a "Legit Sale" rate button? If I make a great sale on my graphics thread, they can rate my thread "Legit Sale".

This would be in a seperate system, so below my mame would say...

(Premium)
Messages:
Ratings:
Legit Sales:

Yeah but what stops them from cheating your legit sales button?[DOUBLEPOST=1454529712,1454529609][/DOUBLEPOST]
Yeah but what stops them from cheating your legit sales button?
Or what a buyer can do is like forward the payment by that button so the seller doesn't have to wait a like a confirmation button
 

tjrgg

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I like the idea of a virtual currency. We could easily log those transactions as well.
 

Quezzy

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Love it! I have been scammed many times due to the fact that i dont have enough rating so i would always go first and it would be ending up in me getting scammed
 

Jdsgames

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Love it! I have been scammed many times due to the fact that i dont have enough rating so i would always go first and it would be ending up in me getting scammed

Sorry to hear about it if they use this system I hope it helps![DOUBLEPOST=1454551836,1454539934][/DOUBLEPOST]
+1 pretty good idea, although I doubt they would implement something like that

I think they would try something like this especially if it gets some following & it has a chance to reduce scamming which to my understanding is a common problem on this site.
 

Tyler

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Good idea 1+
all you do is shitpost, you got 62 posts today?!?!?! do you have a life lol i saw you make a post earlier, that being your 1000th post, and now you have 1062.. Also, you don't need to say good idea +1, just rate agree, or winner, etc. unless you are going to say something useful, but you aren't.
 

Jack

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I would change my vote to yes, I didn't realize MC-Market could just hold the funds for 30 days before being able to cashout to prevent a majority of chargebacks.
And even if there were chargebacks, that 10% fee (a bit excessive in my opinion, maybe 3% or 5%) could help cover the costs of said chargebacks.
 

Tyler

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So i am not allowed to leave feedback on peoples suggestions ?
you didn't leave any helpful feedback other than posting what other members already did "good idea". You could have just expressed that with a rating. Helpful feedback would be "Good idea, I think this would help reduce scam because staff can control the in-web currency and users would have a harder time trying to scam."

And to the OP (lol): Good idea, I think this would help reduce scam because staff can control the in-web currency and users would have a harder time trying to scam.
 

Jdsgames

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I would change my vote to yes, I didn't realize MC-Market could just hold the funds for 30 days before being able to cashout to prevent a majority of chargebacks.
And even if there were chargebacks, that 10% fee (a bit excessive in my opinion, maybe 3% or 5%) could help cover the costs of said chargebacks.


I was using numbers like 10 and 11 for example not actual implementation. MC-Market would set their own thing up for that.[DOUBLEPOST=1454561933,1454561752][/DOUBLEPOST]
you didn't leave any helpful feedback other than posting what other members already did "good idea". You could have just expressed that with a rating. Helpful feedback would be "Good idea, I think this would help reduce scam because staff can control the in-web currency and users would have a harder time trying to scam."

And to the OP (lol): Good idea, I think this would help reduce scam because staff can control the in-web currency and users would have a harder time trying to scam.


Not really a harder way to scam but it would cause more delay and stuff for scammers making it less worth it. Also since staff can log this in-web currency it allows them to manage scamming better by seeing how many legitimate sales were made, how many scam reports are posted on a specific user, and many other features listed in my original post.[DOUBLEPOST=1454562007][/DOUBLEPOST]
Creative use of all letters bold to really get your point across.

I never noticed bold was enabled on the post XD I changed it.
 

Ajdin

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The only major issue I see here is PayPal chargebacks.

What stops a user from doing a $200 transaction and charging back later?

And even if there were chargebacks, that 10% fee could help cover the costs of said chargebacks.

I don't think that'd be enough for the amount of exit scams that this system would somewhat encourage.
I like the concept. I like the idea. It's just that the only thing bothering me here is chargebacks on MCM's PayPal account.
 

Overlord

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A MCM virtual currency? No offence, but I wouldn't trust a bunch of pre-pubescent teens with your money.[DOUBLEPOST=1454611470,1454611399][/DOUBLEPOST]
I like the idea of a virtual currency. We could easily log those transactions as well.
Of course you do, but as always, you never consider the liability that comes with it. Mostly because most your members are kids as well, and lack the common sense to do business deals properly (therefore, the magic scam reports section).[DOUBLEPOST=1454611536][/DOUBLEPOST]
MCM's PayPal account.
Let Mick worry about that one. I'm sure a legitimate, registered business (lol), with legitimate customers, will have no problems with them.

On that note, Mick, is this forum declared accordingly with Australia's inland tax revenue agency?
 

Ivain

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One other way to stop people from charging back, as far as I know, would be to use a private sellfy page. You'd upload the file to sellfy, set it so it isn't visible on your sellfy store page, skip the publication part and give the buyer the link
Disadvantages: The buyer can put a file there that's not real, and you wouldn't have a way to get your money back.
I intend to use this system for anything of $30 or larger, unless I trust the person.
Oh, and it costs a total of around a dollar per transaction, or at least it does for me.
I would recommend for McMarket to use a similar system.
I don't know for sure, but it may be due to the use of "merchant buttons" as they used to be called under the old paypal system. As far as I know, charging back from those is not possible.
Similar websites are also an option.

For accounts, of course, this is not really an option, but accounts are a risky business anyway.



Anyway, while this is a nice idea, I worry that it will seriously slow down transactions, and I would prefer to be able to conduct transactions outside this system still. Which will become 'socially impossible' relatively shortly after it is implemented, since people will assume anyone that doesn't want to use it is trying to scam (as a reputable member I have less risk of that, but its still definitely possible). I loathe the idea of having to wait even a day longer for my money, and I've avoided chargeback scams so far, so I really don't need this system.
Also, if the rate is 10 on-website credit for 11 irl currency, no thanks. That's a helluva lot if it scales. if it doesn't its fine.

This system has more potential than most, but I would hate to see it become a standard thing, since it is bloody inconvenient for people that like to do lots of deals
Maybe test it out for the accounts section specifically, since that is the one section where scamming is really difficult to prevent.


Oh, and one more disadvantage: Stolen content. If I was to buy graphics from someone then find those same graphics but with a different color palette elsewhere (and obviously not made by the person that sold me them), I would likely have already exceeded the scam report period.
This is a problem of balance, since finding out if work is stolen can be quite time-consuming (it can take weeks), while holding the money for weeks would be ridiculous.

So, while this idea has some serious potential, I highly recommend fixing up some more holes (i've probably missed a bunch still) before beginning to implement it.
 
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